Player Matchup

Raijin
Raijin
Bakurenji
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,418 Elo+
Party 4
Hercules
Hercules
Casinao
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,527 Elo+
Party 4
Neith
Neith
PandoriiTo
Neith
Level 4
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 1
Fenrir
Fenrir
SrKitsunee
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 13L
1,452 Elo+
Solo
Ra
Ra
iAcee
Ra
Level 25
God Stats
5W - 4L
1,552 SR
Queue Stats
44W - 55L
1,523 Elo+
Party 1
Team Averages
Level 15
1,470 SR
1,440 Elo+

VS

Team Averages
Level 20
1,461 SR
1,440 Elo+
Izanami
Izanami
AleMCB
Izanami
Level 40
God Stats
2W - 6L
1,127 SR
Queue Stats
13W - 17L
1,295 Elo+
Party 3
Merlin
Merlin
Eduardocrg
Merlin
Level 17
God Stats
7W - 5L
1,342 SR
Queue Stats
60W - 56L
1,404 Elo+
Solo
Scylla
Scylla
Tancredinho
Scylla
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 34L
1,626 Elo+
Party 2
Odin
Odin
Victor_CXCIX
Odin
Level 7
God Stats
1W - 4L
1,449 SR
Queue Stats
4W - 9L
1,300 Elo+
Party 3
Mercury
Mercury
disturbioVQ
Mercury
Level 21
God Stats
2W - 3L
1,885 SR
Queue Stats
92W - 82L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bakurenji
Raijin
17
3 / 7 / 5
11,116
926
13,896
19,209
6,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Casinao
Hercules
18
2 / 10 / 7
11,177
931
4,914
30,157
25,552
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
17
1 / 7 / 7
10,673
889
7,093
16,918
7,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
SrKitsunee
Fenrir
16
1 / 8 / 7
10,808
901
13,438
20,131
7,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
17
5 / 10 / 5
11,841
987
14,352
20,155
8,056
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AleMCB
Izanami
18
5 / 6 / 16
12,109
1,009
21,194
14,141
5,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Eduardocrg
Merlin
20
4 / 2 / 17
12,172
1,014
19,191
9,982
3,729
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
20
6 / 1 / 23
13,057
1,088
18,453
10,834
3,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 2 / 23
13,410
1,118
9,045
9,179
7,884
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
disturbioVQ
Mercury
20
21 / 1 / 10
16,051
1,338
34,208
13,213
6,027
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
131
12
Kills
42
42
Deaths
12
31
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Izanami
AleMCB
Izanami
5
6
16
2.17
L
Raijin
Bakurenji
Raijin
3
7
5
0.79
L
Hercules
Casinao
Hercules
2
10
7
0.55
W
Merlin
Eduardocrg
Merlin
4
2
17
6.25
L
Neith
1
7
7
0.64
L
Fenrir
SrKitsunee
Fenrir
1
8
7
0.56
W
Scylla
6
1
23
17.5
W
6
2
23
8.75
W
Mercury
disturbioVQ
Mercury
21
1
10
26
L
Ra
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,693
Damage
102,091
106,570
Taken
57,349
54,991
Mitigated
26,684
11,355
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AleMCB
Izanami
21,194
13,446
294
1,610
14,141
5,321
0
6,839
7,202
0
46,483
L
Raijin
Bakurenji
Raijin
13,896
709
0
0
19,209
6,805
0
8,031
11,178
37,020
0
L
Hercules
Casinao
Hercules
4,914
1,168
0
4,214
30,157
25,552
0
11,182
18,975
382
15,423
W
Merlin
Eduardocrg
Merlin
19,191
1,657
0
2,252
9,982
3,729
0
5,225
4,732
43,494
0
L
Neith
7,093
4,284
0
804
16,918
7,067
0
5,906
11,012
0
32,284
L
Fenrir
SrKitsunee
Fenrir
13,438
4,091
0
1,019
20,131
7,511
0
6,915
13,216
0
26,905
W
Scylla
18,453
1,617
0
220
10,834
3,723
0
6,581
4,228
30,570
0
W
9,045
2,255
0
0
9,179
7,884
0
4,371
4,633
142
22,779
W
Mercury
disturbioVQ
Mercury
34,208
24,226
0
3,202
13,213
6,027
0
5,606
7,557
0
57,483
L
Ra
14,352
1,127
2,294
3,024
20,155
8,056
0
5,752
14,403
44,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,615
Gold Earned
66,799
222
Minions Killed
226
6
Camps Cleared
8
1,006,600
Distance Traveled
1,070,535
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,109
1,009
50
4
2
154,196
2
L
Raijin
11,116
926
48
4
0
191,845
0
L
Hercules
11,177
931
30
3
1
213,773
2
W
Merlin
12,172
1,014
40
3
0
224,915
0
L
Neith
10,673
889
59
5
0
165,469
0
L
Fenrir
10,808
901
20
2
1
227,313
1
W
Scylla
13,057
1,088
40
3
0
217,130
0
W
Odin
13,410
1,118
35
3
2
199,727
0
W
Mercury
16,051
1,338
61
5
4
274,567
0
L
Ra
11,841
987
65
5
4
208,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role