Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
gunninja64
Vamana
Level 84
God Stats
8W - 5L
1,203 SR
Queue Stats
49W - 44L
1,304 Elo+
Party 2
Sol
Sol
kambruh644
Sol
Level 67
God Stats
2W - 2L
1,276 SR
Queue Stats
61W - 62L
1,293 Elo+
Party 2
Team Averages
Level 90
1,326 SR
1,366 Elo+

VS

Team Averages
Level 85
1,289 SR
1,171 Elo+
Nu Wa
Nu Wa
KayEllBxNYC
Nu Wa
Level 143
God Stats
43W - 57L
1,498 SR
Queue Stats
212W - 284L
1,300 Elo+
Solo
Neith
Neith
LustNPiixiieDust
Neith
Level 68
God Stats
34W - 60L
1,324 SR
Queue Stats
348W - 590L
1,106 Elo+
Party 1
Nike
Nike
SaucedUp1K
Nike
Level 43
God Stats
0W - 13L
1,043 SR
Queue Stats
136W - 300L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 8 / 3
11,750
783
8,216
18,113
7,623
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
gunninja64
Vamana
13
2 / 2 / 4
9,624
642
5,665
16,115
8,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 2 / 7
9,781
652
13,280
10,695
2,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 4
10,089
673
12,923
14,129
4,363
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 6
10,025
668
7,640
7,965
2,677
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 1 / 6
11,174
745
4,138
11,899
4,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
11
Kills
12
12
Deaths
11
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
8
3
1.19
L
3
9
4
0.56
L
3
1
6
6
L
6
1
6
9
W
Vamana
gunninja64
Vamana
2
2
4
2
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,161
Damage
24,701
44,923
Taken
33,993
19,354
Mitigated
11,774
19,697
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,216
875
111
5,371
18,113
7,623
149
3,326
14,787
0
51,395
L
12,923
6,415
401
2,206
14,129
4,363
900
4,136
9,993
49,213
0
L
7,640
2,025
217
1,804
7,965
2,677
303
3,810
4,155
0
33,051
L
4,138
1,499
0
2,572
11,899
4,734
0
5,346
6,553
0
25,463
W
Vamana
gunninja64
Vamana
5,665
2,164
1,074
7,772
16,115
8,985
1,049
5,789
10,326
0
37,089
W
13,280
2,820
576
4,793
10,695
2,746
1,853
4,224
6,471
51,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
31,288
193
Minions Killed
140
0
Camps Cleared
0
827,633
Distance Traveled
649,051
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,750
783
63
4
0
257,643
0
L
Nu Wa
10,089
673
63
4
0
188,922
3
L
Neith
10,025
668
46
3
0
237,880
1
L
Nike
11,174
745
31
2
0
222,249
1
W
Vamana
9,624
642
51
3
0
314,716
0
W
Sol
9,781
652
79
5
0
255,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role