Player Matchup

Fenrir
Fenrir
DYAGONbr
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DanilegoPlays
Cthulhu
Level 129
God Stats
1W - 1L
1,327 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Thoth
Thoth
DialgaGamer22
Thoth
Level 125
God Stats
2W - 0L
1,519 SR
Queue Stats
11W - 8L
1,523 Elo+
Party 2
Anhur
Anhur
HellPunisher
Anhur
Level 157
God Stats
3W - 0L
1,821 SR
Queue Stats
72W - 90L
1,377 Elo+
Solo
Nike
Nike
Porunga-330
Nike
Level 42
God Stats
66W - 43L
1,409 SR
Queue Stats
205W - 205L
1,388 Elo+
Solo
Team Averages
Level 120
1,515 SR
1,457 Elo+

VS

Team Averages
Level 87
1,508 SR
1,483 Elo+
Fafnir
Fafnir
Boudens
Fafnir
Level 59
God Stats
3W - 8L
1,400 SR
Queue Stats
160W - 150L
1,504 Elo+
Party 1
Artemis
Artemis
MadMirian
Artemis
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 117L
1,478 Elo+
Party 1
Mercury
Mercury
Nulma
Mercury
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
xReiDeCopas
Susano
Level 127
God Stats
24W - 18L
1,612 SR
Queue Stats
97W - 82L
1,477 Elo+
Party 3
Nox
Nox
zSkylla
Nox
Level 111
God Stats
36W - 25L
1,528 SR
Queue Stats
82W - 64L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DYAGONbr
Fenrir
18
13 / 2 / 5
12,169
608
15,101
16,305
7,427
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
16
1 / 4 / 4
10,123
506
7,896
12,211
10,275
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
1 / 4 / 4
10,360
518
5,053
10,276
3,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 4 / 6
10,052
503
10,626
9,839
3,354
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
6 / 2 / 14
10,333
517
11,607
14,761
13,597
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Boudens
Fafnir
13
3 / 4 / 7
9,829
491
7,657
13,626
10,270
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
MadMirian
Artemis
13
1 / 11 / 2
8,069
403
8,394
13,951
3,024
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Nulma
Mercury
16
3 / 4 / 9
10,232
512
9,443
15,071
4,688
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
15
6 / 6 / 0
10,050
503
10,037
13,607
4,418
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
17
3 / 2 / 3
10,543
527
6,084
10,907
3,957
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
27
Kills
16
16
Deaths
27
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Boudens
Fafnir
3
4
7
1.63
W
Fenrir
DYAGONbr
Fenrir
13
2
5
7.75
W
Cthulhu
1
4
4
0.75
W
1
4
4
0.75
W
6
4
6
2.25
L
Artemis
MadMirian
Artemis
1
11
2
0.18
L
Mercury
Nulma
Mercury
3
4
9
1.88
W
6
2
14
6.5
L
Susano
6
6
0
1
L
Nox
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,283
Damage
41,615
63,392
Taken
67,162
38,470
Mitigated
26,357
12,279
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Boudens
Fafnir
7,657
2,640
0
2,858
13,626
10,270
0
1,682
11,694
24,741
0
W
Fenrir
DYAGONbr
Fenrir
15,101
2,282
0
3,126
16,305
7,427
624
2,316
13,989
0
66,864
W
Cthulhu
7,896
189
911
2,184
12,211
10,275
0
1,655
10,556
63,741
0
W
5,053
429
0
500
10,276
3,817
1,795
3,119
7,157
64,852
0
W
10,626
4,276
0
1,468
9,839
3,354
2,443
2,783
7,056
0
54,562
L
Artemis
MadMirian
Artemis
8,394
3,039
0
1,862
13,951
3,024
0
702
12,949
0
46,125
L
Mercury
Nulma
Mercury
9,443
4,223
0
3,310
15,071
4,688
0
2,844
12,102
0
73,585
W
11,607
2,690
0
4,090
14,761
13,597
897
4,017
10,744
486
40,838
L
Susano
10,037
1,671
0
1,720
13,607
4,418
528
5,124
8,433
0
41,307
L
Nox
6,084
78
0
3,565
10,907
3,957
904
2,930
7,977
68,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,037
Gold Earned
48,723
486
Minions Killed
419
0
Camps Cleared
0
1,758,665
Distance Traveled
1,823,083
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,829
491
38
2
0
371,107
5
W
Fenrir
12,169
608
89
4
0
433,095
8
W
Cthulhu
10,123
506
111
6
0
321,981
1
W
Thoth
10,360
518
134
7
0
328,026
6
W
Anhur
10,052
503
94
5
0
305,987
4
L
Artemis
8,069
403
66
3
0
305,958
7
L
Mercury
10,232
512
100
5
0
447,257
2
W
Nike
10,333
517
58
3
0
369,576
4
L
Susano
10,050
503
69
3
0
341,540
0
L
Nox
10,543
527
146
7
0
357,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role