Player Matchup

Cerberus
Cerberus
Conkers4Ever
Cerberus
Level 144
God Stats
5W - 3L
1,637 SR
Queue Stats
745W - 759L
1,552 Elo+
Solo
Ymir
Ymir
Hviterski
Ymir
Level 98
God Stats
2W - 3L
1,718 SR
Queue Stats
671W - 649L
1,537 Elo+
Solo
Thoth
Thoth
KíngAGUS15
Thoth
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 17L
1,577 Elo+
Party 2
Sol
Sol
Zumi11
Sol
Level 154
God Stats
5W - 4L
1,216 SR
Queue Stats
123W - 107L
1,601 Elo+
Party 2
The Morrigan
The Morrigan
esfolanoob
The Morrigan
Level 141
God Stats
17W - 11L
1,611 SR
Queue Stats
977W - 1,005L
1,486 Elo+
Solo
Team Averages
Level 129
1,536 SR
1,551 Elo+

VS

Team Averages
Level 137
1,568 SR
1,539 Elo+
King Arthur
King Arthur
GodRise
King Arthur
Level 160
God Stats
1W - 3L
1,732 SR
Queue Stats
758W - 635L
1,535 Elo+
Solo
Hercules
Hercules
Heinserberga
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
RutzN0
Ratatoskr
Level 115
God Stats
5W - 3L
1,740 SR
Queue Stats
207W - 157L
1,565 Elo+
Party 1
The Morrigan
The Morrigan
TopCop
The Morrigan
Level 132
God Stats
3W - 7L
1,369 SR
Queue Stats
217W - 171L
1,598 Elo+
Party 1
Kukulkan
Kukulkan
Vipersnest
Kukulkan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Conkers4Ever
Cerberus
20
2 / 6 / 22
12,408
653
10,587
27,064
34,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
20
6 / 4 / 15
13,662
719
11,622
25,190
29,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 3 / 13
13,664
719
24,062
14,272
6,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
Zumi11
Sol
20
12 / 2 / 15
15,017
790
25,852
25,573
12,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
esfolanoob
The Morrigan
20
1 / 5 / 19
12,498
658
12,998
13,031
10,305
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GodRise
King Arthur
18
2 / 10 / 8
11,767
619
18,200
26,144
33,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
Heinserberga
Hercules
19
5 / 5 / 9
11,892
626
13,990
26,918
40,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
RutzN0
Ratatoskr
19
1 / 7 / 13
11,286
594
15,104
21,857
33,438
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
TopCop
The Morrigan
19
5 / 6 / 6
12,277
646
12,206
12,769
4,655
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Vipersnest
Kukulkan
20
4 / 5 / 12
13,309
700
28,323
13,120
4,614
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
65
33
Kills
17
20
Deaths
33
84
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Conkers4Ever
Cerberus
2
6
22
2.17
L
King Arthur
GodRise
King Arthur
2
10
8
0.6
L
Hercules
Heinserberga
Hercules
5
5
9
1.9
W
Ymir
6
4
15
3.38
W
12
3
13
6.17
L
Ratatoskr
RutzN0
Ratatoskr
1
7
13
1.07
L
The Morrigan
TopCop
The Morrigan
5
6
6
1.33
L
Kukulkan
Vipersnest
Kukulkan
4
5
12
2
W
Sol
Zumi11
Sol
12
2
15
9.75
W
The Morrigan
esfolanoob
The Morrigan
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,121
Damage
87,823
105,130
Taken
100,808
93,934
Mitigated
117,561
38,984
Healing
37,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Conkers4Ever
Cerberus
10,587
332
845
5,310
27,064
34,135
941
11,040
15,903
26,883
0
L
King Arthur
GodRise
King Arthur
18,200
573
1,172
5,578
26,144
33,907
0
21,603
4,541
0
33,693
L
Hercules
Heinserberga
Hercules
13,990
3,300
2,878
13,575
26,918
40,947
739
20,978
5,940
0
25,361
W
Ymir
11,622
1,175
3,851
5,921
25,190
29,926
495
11,308
13,719
39,118
0
W
24,062
485
1,903
3,964
14,272
6,664
740
4,134
10,011
41,501
0
L
Ratatoskr
RutzN0
Ratatoskr
15,104
2,623
3,137
4,522
21,857
33,438
24
17,958
3,899
0
25,083
L
The Morrigan
TopCop
The Morrigan
12,206
876
1,781
1,246
12,769
4,655
993
11,904
865
38,488
0
L
Kukulkan
Vipersnest
Kukulkan
28,323
1,943
2,013
1,338
13,120
4,614
300
12,329
791
76,011
0
W
Sol
Zumi11
Sol
25,852
9,362
1,022
13,913
25,573
12,904
2,938
7,688
17,643
61,738
0
W
The Morrigan
esfolanoob
The Morrigan
12,998
3,152
250
2,005
13,031
10,305
314
6,359
6,549
33,766
2,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,249
Gold Earned
60,531
233
Minions Killed
212
0
Camps Cleared
0
1,572,702
Distance Traveled
1,669,619
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,408
653
43
2
0
306,727
0
L
King Arthur
11,767
619
31
2
0
302,427
1
L
Hercules
11,892
626
22
1
0
318,998
6
W
Ymir
13,662
719
40
2
0
322,446
0
W
Thoth
13,664
719
31
2
0
320,858
0
L
Ratatoskr
11,286
594
17
1
0
358,662
1
L
The Morrigan
12,277
646
44
2
0
340,494
3
L
Kukulkan
13,309
700
98
5
0
349,038
1
W
Sol
15,017
790
73
4
0
346,521
1
W
The Morrigan
12,498
658
46
2
0
276,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role