Player Matchup

Nox
Nox
 
Nox
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BadKoalaKid
Artemis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 129L
1,458 Elo+
Solo
Chang'e
Chang'e
Boufmiaou
Chang'e
Level 153
God Stats
1W - 5L
1,335 SR
Queue Stats
336W - 351L
1,539 Elo+
Solo
Zeus
Zeus
DrewwPyy
Zeus
Level 111
God Stats
1W - 1L
1,701 SR
Queue Stats
100W - 101L
1,585 Elo+
Solo
Ymir
Ymir
xJimJimx
Ymir
Level 126
God Stats
10W - 8L
1,494 SR
Queue Stats
569W - 567L
1,551 Elo+
Solo
Team Averages
Level 111
1,506 SR
1,527 Elo+

VS

Team Averages
Level 113
1,585 SR
1,552 Elo+
Sun Wukong
Sun Wukong
Cheeze42
Sun Wukong
Level 81
God Stats
6W - 3L
1,624 SR
Queue Stats
465W - 439L
1,551 Elo+
Party 1
Ares
Ares
CraiggyJ
Ares
Level 112
God Stats
3W - 1L
1,712 SR
Queue Stats
148W - 130L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
EmeliaBestGirl
Cthulhu
Level 103
God Stats
1W - 1L
1,368 SR
Queue Stats
71W - 51L
1,585 Elo+
Party 1
Fenrir
Fenrir
VichoOso
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
YeetMasterDab
Ra
Level 125
God Stats
3W - 1L
1,718 SR
Queue Stats
71W - 57L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 7 / 10
9,977
767
10,423
13,973
7,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
BadKoalaKid
Artemis
17
5 / 5 / 8
10,028
771
21,095
11,903
6,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Boufmiaou
Chang'e
16
2 / 4 / 13
9,373
721
9,663
11,977
12,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
16
5 / 5 / 5
10,136
780
15,402
9,359
4,509
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
15
1 / 6 / 9
9,658
743
6,532
18,857
19,729
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cheeze42
Sun Wukong
17
5 / 2 / 18
10,560
812
9,877
16,372
18,579
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
15
1 / 3 / 13
9,236
710
4,742
14,294
14,107
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 5 / 18
9,948
765
16,284
17,543
16,099
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
VichoOso
Fenrir
16
7 / 5 / 17
10,371
798
14,237
17,111
15,826
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
12 / 2 / 9
12,675
975
12,357
15,260
9,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
102
17
Kills
27
27
Deaths
17
45
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
7
10
1.29
L
Artemis
BadKoalaKid
Artemis
5
5
8
1.8
L
Chang'e
Boufmiaou
Chang'e
2
4
13
2.13
W
Sun Wukong
Cheeze42
Sun Wukong
5
2
18
7
W
Ares
1
3
13
2.5
L
Zeus
5
5
5
1.5
W
2
5
18
2.2
W
Fenrir
VichoOso
Fenrir
7
5
17
3.1
W
12
2
9
8.25
L
Ymir
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,115
Damage
57,497
66,069
Taken
80,580
51,164
Mitigated
74,005
23,731
Healing
40,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,423
1,379
594
2,042
13,973
7,533
350
6,436
7,537
22,829
0
L
Artemis
BadKoalaKid
Artemis
21,095
10,475
570
2,284
11,903
6,587
0
7,062
4,841
0
38,812
L
Chang'e
Boufmiaou
Chang'e
9,663
876
7,000
5,080
11,977
12,806
351
7,005
4,972
25,727
0
W
Sun Wukong
Cheeze42
Sun Wukong
9,877
1,904
1,354
2,474
16,372
18,579
966
8,382
7,940
0
29,687
W
Ares
4,742
225
1,845
1,030
14,294
14,107
897
8,202
6,067
6,515
0
L
Zeus
15,402
1,490
1,108
1,360
9,359
4,509
673
4,095
5,264
28,256
0
W
16,284
375
5,048
2,547
17,543
16,099
272
7,999
9,499
29,652
0
W
Fenrir
VichoOso
Fenrir
14,237
4,214
1,863
3,707
17,111
15,826
1,029
7,315
9,721
0
16,708
W
12,357
926
13,073
7,636
15,260
9,394
1,792
9,902
5,333
45,742
0
L
Ymir
6,532
152
2,054
1,639
18,857
19,729
66
8,785
10,072
11,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,172
Gold Earned
52,790
122
Minions Killed
145
0
Camps Cleared
0
1,043,282
Distance Traveled
1,124,665
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,977
767
31
2
0
205,547
1
L
Artemis
10,028
771
29
2
0
201,926
3
L
Chang'e
9,373
721
21
2
0
216,074
3
W
Sun Wukong
10,560
812
36
3
0
225,100
3
W
Ares
9,236
710
2
0
0
217,240
0
L
Zeus
10,136
780
27
2
0
207,714
1
W
Cthulhu
9,948
765
21
2
0
237,746
0
W
Fenrir
10,371
798
4
0
0
223,707
0
W
Ra
12,675
975
82
6
0
220,872
2
L
Ymir
9,658
743
14
1
0
212,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role