Player Matchup

Nemesis
Nemesis
Halkii_TDJ
Nemesis
Level 24
God Stats
4W - 3L
1,882 SR
Queue Stats
17W - 16L
1,430 Elo+
Party 1
Rama
Rama
Zoviks
Rama
Level 22
God Stats
3W - 5L
1,500 SR
Queue Stats
265W - 197L
1,555 Elo+
Solo
Bakasura
Bakasura
blue_jays12345
Bakasura
Level 26
God Stats
4W - 2L
1,877 SR
Queue Stats
48W - 40L
1,447 Elo+
Party 2
Scylla
Scylla
jubokko6952
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,459 Elo+
Party 1
Olorun
Olorun
lagoona_blaze_it
Olorun
Level 29
God Stats
5W - 7L
1,618 SR
Queue Stats
63W - 55L
1,372 Elo+
Party 2
Team Averages
Level 24
1,675 SR
1,452 Elo+

VS

Team Averages
Level 24
1,594 SR
1,460 Elo+
Anubis
Anubis
Demon2677
Anubis
Level 20
God Stats
24W - 32L
1,419 SR
Queue Stats
325W - 334L
1,390 Elo+
Solo
Arachne
Arachne
LovelierMoon828
Arachne
Level 27
God Stats
18W - 14L
1,880 SR
Queue Stats
40W - 42L
1,479 Elo+
Solo
Set
Set
MainClover
Set
Level 26
God Stats
18W - 10L
1,664 SR
Queue Stats
373W - 339L
1,447 Elo+
Solo
Kukulkan
Kukulkan
Unstoppable00x
Kukulkan
Level 29
God Stats
9W - 5L
1,583 SR
Queue Stats
71W - 62L
1,458 Elo+
Solo
Da Ji
Da Ji
banned216FR
Da Ji
Level 17
God Stats
4W - 2L
1,426 SR
Queue Stats
13W - 15L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Halkii_TDJ
Nemesis
2
0 / 1 / 0
3,720
372
269
733
144
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Rama
Zoviks
Rama
9
2 / 0 / 0
5,422
542
2,635
4,257
1,023
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
9
2 / 5 / 1
5,777
578
2,759
8,883
2,449
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
2
0 / 2 / 0
3,718
372
298
924
219
Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 0
5,253
525
2,542
5,067
1,408
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Demon2677
Anubis
10
2 / 4 / 1
6,467
647
3,295
5,137
1,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 0
6,782
678
1,035
4,417
1,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 1 / 0
7,299
730
2,611
5,658
1,772
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
9
2 / 0 / 2
6,505
651
2,415
3,277
1,003
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 2
6,306
631
2,334
6,450
1,897
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
9
10
Deaths
6
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
Demon2677
Anubis
2
4
1
0.63
L
Nemesis
Halkii_TDJ
Nemesis
0
1
0
0
W
1
0
0
1
W
3
1
0
3
W
Kukulkan
2
0
2
3
L
Rama
Zoviks
Rama
2
0
0
2
W
1
1
2
2
L
Bakasura
2
5
1
0.5
L
Scylla
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,503
Damage
11,690
19,864
Taken
24,939
5,243
Mitigated
7,792
5,703
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Demon2677
Anubis
3,295
50
0
869
5,137
1,821
1,915
0
4,845
24,316
0
L
Nemesis
Halkii_TDJ
Nemesis
269
0
0
30
733
144
0
238
495
0
1,499
W
1,035
893
0
1,348
4,417
1,299
1,828
631
3,786
0
29,247
W
2,611
833
0
1,847
5,658
1,772
0
706
4,952
0
38,696
W
Kukulkan
2,415
600
0
480
3,277
1,003
1,216
0
3,277
32,617
0
L
Rama
Zoviks
Rama
2,635
1,870
0
1,268
4,257
1,023
0
2,006
2,251
0
17,836
W
2,334
765
175
1,251
6,450
1,897
870
1,503
4,947
0
18,467
L
Bakasura
2,759
2,002
0
1,980
8,883
2,449
1,181
2,925
5,958
0
18,303
L
Scylla
298
240
0
0
924
219
0
541
383
1,021
0
L
2,542
1,342
99
2,326
5,067
1,408
521
0
5,067
25,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,890
Gold Earned
33,359
138
Minions Killed
287
0
Camps Cleared
0
601,289
Distance Traveled
915,368
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,467
647
46
5
0
143,958
2
L
Nemesis
3,720
372
0
0
0
31,470
0
W
Arachne
6,782
678
69
7
0
169,000
0
W
Set
7,299
730
84
8
0
231,986
0
W
Kukulkan
6,505
651
59
6
0
189,759
3
L
Rama
5,422
542
40
4
0
181,805
1
W
Da Ji
6,306
631
29
3
0
180,665
2
L
Bakasura
5,777
578
49
5
0
177,750
0
L
Scylla
3,718
372
3
0
0
28,454
0
L
Olorun
5,253
525
46
5
0
181,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role