Player Matchup

Merlin
Merlin
Dline93
Merlin
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 86L
1,403 Elo+
Party 2
Arachne
Arachne
Mardůk
Arachne
Level 26
God Stats
40W - 36L
1,516 SR
Queue Stats
596W - 626L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
SquanchMastrFlex
Sun Wukong
Level 29
God Stats
8W - 7L
1,333 SR
Queue Stats
34W - 54L
1,407 Elo+
Party 2
Team Averages
Level 44
1,449 SR
1,374 Elo+

VS

Team Averages
Level 33
1,453 SR
1,305 Elo+
Cthulhu
Cthulhu
Dankybudussy
Cthulhu
Level 8
God Stats
6W - 7L
1,504 SR
Queue Stats
7W - 11L
1,256 Elo+
Party 1
Chaac
Chaac
KUSH FEU
Chaac
Level 78
God Stats
1W - 5L
1,500 SR
Queue Stats
88W - 103L
1,312 Elo+
Party 1
Ah Puch
Ah Puch
MrPlusUltra
Ah Puch
Level 12
God Stats
11W - 10L
1,355 SR
Queue Stats
23W - 26L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dline93
Merlin
17
3 / 6 / 12
14,018
609
22,090
18,200
5,738
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Mardůk
Arachne
20
12 / 6 / 8
16,831
732
26,562
28,475
10,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
SquanchMastrFlex
Sun Wukong
18
6 / 4 / 9
15,026
653
14,878
29,592
26,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dankybudussy
Cthulhu
16
3 / 7 / 8
14,117
614
11,946
35,068
19,709
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chaac
KUSH FEU
Chaac
16
7 / 6 / 8
14,026
610
25,540
29,191
32,899
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
MrPlusUltra
Ah Puch
16
6 / 8 / 8
13,665
594
24,067
19,029
6,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
21
Kills
16
16
Deaths
21
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dankybudussy
Cthulhu
3
7
8
1
W
Merlin
Dline93
Merlin
3
6
12
1.5
L
Chaac
KUSH FEU
Chaac
7
6
8
1.83
W
Arachne
Mardůk
Arachne
12
6
8
2.67
L
Ah Puch
MrPlusUltra
Ah Puch
6
8
8
1.25
W
Sun Wukong
SquanchMastrFlex
Sun Wukong
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,530
Damage
61,553
76,267
Taken
83,288
42,299
Mitigated
58,999
20,383
Healing
25,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dankybudussy
Cthulhu
11,946
670
1,076
7,878
35,068
19,709
283
11,391
23,377
52,909
0
W
Merlin
Dline93
Merlin
22,090
1,888
672
3,812
18,200
5,738
540
8,303
9,622
74,550
0
L
Chaac
KUSH FEU
Chaac
25,540
4,271
1,300
12,264
29,191
32,899
822
5,901
22,989
0
72,258
W
Arachne
Mardůk
Arachne
26,562
22,267
0
13,088
28,475
10,436
1,355
12,865
15,284
0
110,895
L
Ah Puch
MrPlusUltra
Ah Puch
24,067
1,058
312
2,392
19,029
6,391
377
5,115
13,764
64,851
0
W
Sun Wukong
SquanchMastrFlex
Sun Wukong
14,878
4,546
696
2,115
29,592
26,125
1,310
15,682
13,435
0
47,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,875
Gold Earned
41,808
274
Minions Killed
241
0
Camps Cleared
0
1,251,096
Distance Traveled
1,147,023
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,117
614
72
3
0
382,254
2
W
Merlin
14,018
609
94
4
0
361,342
1
L
Chaac
14,026
610
78
3
0
428,408
2
W
Arachne
16,831
732
123
5
0
457,582
0
L
Ah Puch
13,665
594
91
4
0
336,361
2
W
Sun Wukong
15,026
653
57
2
0
432,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role