Player Matchup

Medusa
Medusa
BananaMan295
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,315 Elo+
Party 1
Merlin
Merlin
ProMoogleman7
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,305 Elo+
Party 1
Scylla
Scylla
SayCheese4736
Scylla
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 34L
1,308 Elo+
Solo
Apollo
Apollo
Zoot Wee Mama
Apollo
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 9L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
hunter38monster
Cthulhu
Level 28
God Stats
11W - 4L
1,601 SR
Queue Stats
31W - 28L
1,395 Elo+
Solo
Team Averages
Level 18
1,520 SR
1,335 Elo+

VS

Team Averages
Level 13
1,528 SR
1,461 Elo+
Neith
Neith
CryingWolfv
Neith
Level 14
God Stats
2W - 6L
1,371 SR
Queue Stats
10W - 14L
1,150 Elo+
Solo
Chaac
Chaac
SLY_N1GHTMARE100
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
olasco
Heimdallr
Level 22
God Stats
79W - 59L
1,535 SR
Queue Stats
120W - 122L
1,336 Elo+
Solo
Thor
Thor
reQstar
Thor
Level 7
God Stats
1W - 2L
1,731 SR
Queue Stats
6W - 3L
1,619 Elo+
Party 2
Nemesis
Nemesis
roshembo322
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
9 / 2 / 12
12,886
1,074
20,378
9,376
4,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 2 / 18
11,697
975
5,786
11,705
4,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
10 / 4 / 15
13,050
1,088
15,454
11,596
3,979
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 3 / 21
13,425
1,119
18,972
13,645
5,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 0 / 22
12,659
1,055
19,124
16,688
9,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 5
11,495
958
18,087
16,762
6,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 2 / 4
10,367
864
4,684
11,235
10,502
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
olasco
Heimdallr
17
2 / 5 / 4
11,065
922
10,752
14,874
14,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Thor
reQstar
Thor
18
5 / 9 / 6
12,823
1,069
14,395
22,018
11,180
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
roshembo322
Nemesis
17
1 / 11 / 7
11,205
934
9,231
22,830
9,340
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
37
36
Kills
11
11
Deaths
36
88
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
2
12
7.5
L
2
9
5
0.5
W
2
2
18
5.5
L
1
2
4
1.5
W
10
4
15
4.38
W
10
3
21
6.83
W
5
0
22
16
L
Heimdallr
olasco
Heimdallr
2
5
4
0.8
L
Thor
reQstar
Thor
5
9
6
0.89
L
Nemesis
roshembo322
Nemesis
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,714
Damage
57,149
63,010
Taken
87,719
27,800
Mitigated
51,911
17,424
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
20,378
12,349
0
1,139
9,376
4,122
0
0
9,301
0
34,557
L
18,087
6,730
0
960
16,762
6,797
0
6,601
10,161
0
38,452
W
5,786
1,093
0
1,975
11,705
4,654
0
0
11,680
24,825
0
L
4,684
645
396
1,461
11,235
10,502
0
4,274
5,940
0
12,170
W
15,454
1,471
0
0
11,596
3,979
0
0
10,986
26,395
0
W
18,972
12,416
0
2,883
13,645
5,497
0
0
13,495
0
27,823
W
19,124
868
2,020
9,407
16,688
9,548
0
0
16,588
47,607
0
L
Heimdallr
olasco
Heimdallr
10,752
3,928
0
934
14,874
14,092
0
7,590
7,284
0
20,084
L
Thor
reQstar
Thor
14,395
535
0
0
22,018
11,180
0
11,650
10,368
0
32,589
L
Nemesis
roshembo322
Nemesis
9,231
799
0
1,729
22,830
9,340
0
10,249
12,581
0
21,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,717
Gold Earned
56,955
202
Minions Killed
149
7
Camps Cleared
5
1,138,732
Distance Traveled
1,001,418
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,886
1,074
36
3
5
208,258
0
L
Neith
11,495
958
47
4
0
173,835
0
W
Merlin
11,697
975
33
3
1
184,285
0
L
Chaac
10,367
864
17
1
1
222,693
1
W
Scylla
13,050
1,088
41
3
0
205,801
0
W
Apollo
13,425
1,119
33
3
0
250,472
0
W
Cthulhu
12,659
1,055
59
5
1
289,916
0
L
Heimdallr
11,065
922
32
3
1
175,425
0
L
Thor
12,823
1,069
36
3
0
201,108
2
L
Nemesis
11,205
934
17
1
3
228,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role