Player Matchup

Achilles
Achilles
Banglaglesh
Achilles
Level 112
God Stats
4W - 4L
1,511 SR
Queue Stats
460W - 406L
1,660 Elo+
Party 1
Chang'e
Chang'e
Capacity
Chang'e
Level 145
God Stats
3W - 3L
1,710 SR
Queue Stats
243W - 215L
1,671 Elo+
Party 1
Vamana
Vamana
Chronic Rain
Vamana
Level 153
God Stats
8W - 4L
1,451 SR
Queue Stats
250W - 220L
1,657 Elo+
Party 1
Neith
Neith
Ironmanstan
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Miag
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,505 Elo+
Party 1
Team Averages
Level 127
1,534 SR
1,598 Elo+

VS

Team Averages
Level 109
1,506 SR
1,560 Elo+
Tyr
Tyr
ApileofBunnies
Tyr
Level 142
God Stats
0W - 1L
1,359 SR
Queue Stats
6W - 7L
1,444 Elo+
Party 3
Thor
Thor
F3ATH3RS
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Funky Munkey93
Hel
Level 126
God Stats
2W - 3L
1,530 SR
Queue Stats
207W - 152L
1,644 Elo+
Party 2
Medusa
Medusa
KilboFraginz
Medusa
Level 85
God Stats
8W - 8L
1,641 SR
Queue Stats
424W - 338L
1,584 Elo+
Party 2
Agni
Agni
Ppl Lyk Gr8ps
Agni
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 66L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Banglaglesh
Achilles
16
1 / 3 / 13
9,734
649
10,512
17,595
24,431
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Capacity
Chang'e
17
1 / 2 / 13
9,984
666
13,118
12,026
9,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
19
6 / 2 / 10
11,125
742
13,381
23,820
27,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 1 / 8
10,662
711
10,683
14,314
8,168
Boots

Boots

+6%
Movement Speed

Ah Puch
Miag
Ah Puch
17
4 / 3 / 9
10,553
704
14,093
11,861
5,257
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
8,942
596
10,609
19,009
20,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
15
3 / 6 / 5
9,210
614
14,955
12,942
5,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 7
8,962
597
11,416
12,819
9,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
19
3 / 1 / 5
10,499
700
14,885
9,926
5,429
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 6
8,828
589
10,832
12,708
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
16
Kills
10
11
Deaths
16
53
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Achilles
Banglaglesh
Achilles
1
3
13
2.5
W
Chang'e
Capacity
Chang'e
1
2
13
3.75
W
Vamana
6
2
10
5.5
L
Thor
3
6
5
0.92
L
1
3
7
1.5
W
4
1
8
8
L
Medusa
3
1
5
5.5
W
Ah Puch
Miag
Ah Puch
4
3
9
2.83
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,787
Damage
62,697
79,616
Taken
67,404
74,660
Mitigated
46,382
38,065
Healing
35,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,609
534
1,361
3,092
19,009
20,300
0
8,225
10,384
0
17,844
W
Achilles
Banglaglesh
Achilles
10,512
1,350
1,634
2,168
17,595
24,431
128
4,417
13,178
0
18,349
W
Chang'e
Capacity
Chang'e
13,118
821
13,631
5,324
12,026
9,668
750
2,477
9,549
33,221
0
W
Vamana
13,381
5,810
2,623
6,485
23,820
27,136
1,366
9,774
14,046
0
27,174
L
Thor
14,955
2,333
1,401
1,713
12,942
5,609
0
5,513
7,151
0
18,510
L
11,416
330
17,440
6,430
12,819
9,839
0
4,690
7,901
20,941
0
W
10,683
4,478
2,125
3,037
14,314
8,168
2,339
2,717
11,597
0
28,644
L
Medusa
14,885
5,866
751
435
9,926
5,429
0
4,082
5,616
0
52,420
W
Ah Puch
Miag
Ah Puch
14,093
891
36
1,002
11,861
5,257
931
2,863
8,998
34,835
0
L
10,832
1,177
837
1,762
12,708
5,205
0
4,701
7,782
20,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,058
Gold Earned
46,441
157
Minions Killed
152
0
Camps Cleared
0
1,326,671
Distance Traveled
1,345,597
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,942
596
17
1
0
267,528
4
W
Achilles
9,734
649
16
1
0
269,912
0
W
Chang'e
9,984
666
38
3
0
271,906
4
W
Vamana
11,125
742
21
1
0
298,234
0
L
Thor
9,210
614
5
0
0
241,784
1
L
Hel
8,962
597
33
2
0
287,759
0
W
Neith
10,662
711
33
2
0
248,657
0
L
Medusa
10,499
700
73
5
0
284,489
1
W
Ah Puch
10,553
704
49
3
0
237,962
1
L
Agni
8,828
589
24
2
0
264,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role