Player Matchup

Yemoja
Yemoja
Pacocation
Yemoja
Level 14
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
Sesparzav
Nike
Level 44
God Stats
14W - 16L
1,529 SR
Queue Stats
248W - 267L
1,407 Elo+
Solo
Scylla
Scylla
Tutuzin
Scylla
Level 128
God Stats
5W - 6L
1,510 SR
Queue Stats
110W - 86L
1,488 Elo+
Party 2
Izanami
Izanami
Valemito
Izanami
Level 41
God Stats
14W - 15L
1,522 SR
Queue Stats
314W - 352L
1,466 Elo+
Solo
Arachne
Arachne
diemeslondrina
Arachne
Level 49
God Stats
39W - 37L
1,465 SR
Queue Stats
250W - 278L
1,441 Elo+
Solo
Team Averages
Level 55
1,453 SR
1,460 Elo+

VS

Team Averages
Level 90
1,477 SR
1,447 Elo+
Discordia
Discordia
 
Discordia
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
EdsonGomes06
Terra
Level 115
God Stats
9W - 7L
1,467 SR
Queue Stats
469W - 494L
1,422 Elo+
Party 3
Arachne
Arachne
Flaankzin
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
JoaoSantos5828
Chaac
Level 54
God Stats
4W - 4L
1,461 SR
Queue Stats
90W - 106L
1,397 Elo+
Party 3
Medusa
Medusa
SmoKee US
Medusa
Level 64
God Stats
2W - 1L
1,456 SR
Queue Stats
17W - 15L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Pacocation
Yemoja
3
0 / 2 / 0
2,889
578
63
1,979
549
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
7
0 / 0 / 0
3,757
751
1,055
1,493
541
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Tutuzin
Scylla
1
0 / 0 / 0
2,454
491
0
0
0
Izanami
Valemito
Izanami
4
0 / 2 / 0
2,944
589
1,537
3,084
534
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,380
676
211
3,260
663
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
1 / 0 / 1
3,750
750
174
843
174
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
3 / 0 / 3
3,931
786
1,627
2,421
886
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Flaankzin
Arachne
5
0 / 0 / 2
3,530
706
637
2,419
513
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,319
664
539
2,590
1,086
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Medusa
SmoKee US
Medusa
6
2 / 0 / 3
4,010
802
3,220
898
164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
6
6
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
1
1.5
W
3
0
3
4.5
W
Arachne
Flaankzin
Arachne
0
0
2
1
W
0
0
0
0
L
Yemoja
Pacocation
Yemoja
0
2
0
0
L
Nike
0
0
0
0
W
Medusa
SmoKee US
Medusa
2
0
3
3.5
L
Scylla
Tutuzin
Scylla
0
0
0
0
L
Izanami
Valemito
Izanami
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,866
Damage
6,197
9,816
Taken
9,171
2,287
Mitigated
2,823
2,782
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
174
0
0
180
843
174
476
0
843
15,674
0
W
1,627
435
174
904
2,421
886
30
31
2,390
5,202
0
W
Arachne
Flaankzin
Arachne
637
455
0
1,889
2,419
513
368
0
2,419
0
12,731
W
539
32
0
1,504
2,590
1,086
0
0
2,415
0
9,898
L
Yemoja
Pacocation
Yemoja
63
63
198
0
1,979
549
0
653
1,326
425
0
L
Nike
1,055
60
0
675
1,493
541
0
0
1,343
0
14,290
W
Medusa
SmoKee US
Medusa
3,220
1,532
0
0
898
164
731
32
866
0
16,113
L
Scylla
Tutuzin
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Valemito
Izanami
1,537
761
0
657
3,084
534
0
957
2,127
0
10,258
L
211
115
0
1,252
3,260
663
0
191
3,069
0
11,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,424
Gold Earned
18,540
76
Minions Killed
105
0
Camps Cleared
0
379,717
Distance Traveled
501,865
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
3,750
750
27
5
0
89,563
2
W
Terra
3,931
786
5
1
0
108,104
2
W
Arachne
3,530
706
30
6
0
99,401
1
W
Chaac
3,319
664
17
3
0
113,769
0
L
Yemoja
2,889
578
1
0
0
95,191
2
L
Nike
3,757
751
31
6
0
88,309
2
W
Medusa
4,010
802
26
5
0
91,028
0
L
Scylla
2,454
491
0
0
0
1,235
0
L
Izanami
2,944
589
19
4
0
88,810
2
L
Arachne
3,380
676
25
5
0
106,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role