Player Matchup

Cthulhu
Cthulhu
EpicSnowDay
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,396 Elo+
Party 1
Neith
Neith
Figuerosqui
Neith
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,353 Elo+
Solo
Thor
Thor
drrandy777
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,446 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,398 Elo+

VS

Team Averages
Level 9
1,308 SR
1,229 Elo+
Zeus
Zeus
LeoNotJohnny
Zeus
Level 8
God Stats
0W - 3L
1,495 SR
Queue Stats
11W - 20L
1,233 Elo+
Party 2
Skadi
Skadi
PERfEKTi0N
Skadi
Level 7
God Stats
4W - 6L
1,341 SR
Queue Stats
9W - 16L
1,233 Elo+
Party 2
Neith
Neith
TheDankWax
Neith
Level 13
God Stats
1W - 5L
1,087 SR
Queue Stats
2W - 7L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EpicSnowDay
Cthulhu
15
11 / 2 / 14
12,269
767
11,040
14,841
18,085
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
12 / 2 / 14
12,808
801
12,250
12,715
5,041
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 5 / 16
11,321
708
7,207
9,309
3,040
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 13 / 4
10,120
633
5,454
12,917
7,740
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
13
2 / 10 / 2
9,838
615
5,701
14,456
4,053
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
12
3 / 6 / 5
10,023
626
10,123
12,260
3,507
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
29
Kills
8
9
Deaths
29
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EpicSnowDay
Cthulhu
11
2
14
9
W
12
2
14
9.5
L
3
13
4
0.38
L
Skadi
2
10
2
0.3
L
Neith
3
6
5
0.92
W
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,497
Damage
21,278
36,865
Taken
39,633
26,166
Mitigated
15,300
7,506
Healing
3,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EpicSnowDay
Cthulhu
11,040
1,342
615
2,532
14,841
18,085
584
3,124
11,717
32,937
0
W
12,250
7,481
0
3,367
12,715
5,041
2,180
2,166
10,549
0
55,995
L
5,454
1,235
0
0
12,917
7,740
50
4,027
8,640
19,467
0
L
Skadi
5,701
2,445
0
195
14,456
4,053
372
2,855
11,451
0
36,373
L
Neith
10,123
5,484
0
2,814
12,260
3,507
1,038
3,551
8,502
0
29,005
W
7,207
2,068
0
992
9,309
3,040
955
1,369
7,940
0
33,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,398
Gold Earned
29,981
135
Minions Killed
105
0
Camps Cleared
0
802,111
Distance Traveled
566,834
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,269
767
30
2
0
285,003
3
W
Neith
12,808
801
81
5
0
271,773
0
L
Zeus
10,120
633
26
2
0
170,053
2
L
Skadi
9,838
615
36
2
0
192,264
0
L
Neith
10,023
626
43
3
0
204,517
0
W
Thor
11,321
708
24
2
0
245,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role