Player Matchup

Cerberus
Cerberus
FriggOffDan
Cerberus
Level 19
God Stats
4W - 3L
1,564 SR
Queue Stats
8W - 9L
1,506 Elo+
Party 1
Scylla
Scylla
Pareem_V99
Scylla
Level 26
God Stats
13W - 14L
1,471 SR
Queue Stats
21W - 21L
1,437 Elo+
Party 1
Da Ji
Da Ji
TAYMAN99
Da Ji
Level 56
God Stats
7W - 4L
1,553 SR
Queue Stats
29W - 26L
1,376 Elo+
Party 1
Team Averages
Level 34
1,530 SR
1,439 Elo+

VS

Team Averages
Level 23
1,500 SR
809 Elo+
Camazotz
Camazotz
Builder9inee
Camazotz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
809 Elo+
Party 2
Ymir
Ymir
Fat9inee
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
809 Elo+
Party 2
Hades
Hades
Put9ine
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
809 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FriggOffDan
Cerberus
16
7 / 3 / 13
12,030
708
13,364
17,060
9,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Pareem_V99
Scylla
14
5 / 4 / 12
11,327
666
22,175
8,506
2,989
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
TAYMAN99
Da Ji
16
9 / 1 / 12
12,781
752
12,113
9,421
4,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Builder9inee
Camazotz
13
4 / 7 / 4
10,597
623
8,566
18,011
5,304
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
12
1 / 8 / 6
9,558
562
4,318
20,786
14,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hades
Put9ine
Hades
12
2 / 6 / 5
9,845
579
7,635
16,769
8,574
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
21
Kills
7
8
Deaths
21
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Builder9inee
Camazotz
4
7
4
0.86
L
Ymir
1
8
6
0.5
W
Cerberus
FriggOffDan
Cerberus
7
3
13
4.5
W
Scylla
Pareem_V99
Scylla
5
4
12
2.75
L
Hades
Put9ine
Hades
2
6
5
0.75
W
Da Ji
TAYMAN99
Da Ji
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,652
Damage
20,519
34,987
Taken
55,566
16,817
Mitigated
28,233
13,219
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Builder9inee
Camazotz
8,566
1,298
545
5,046
18,011
5,304
186
12,181
5,830
0
16,594
L
Ymir
4,318
1,710
0
0
20,786
14,355
0
13,052
7,734
20,027
0
W
Cerberus
FriggOffDan
Cerberus
13,364
592
1,263
7,008
17,060
9,514
420
6,734
10,326
45,705
0
W
Scylla
Pareem_V99
Scylla
22,175
2,302
708
507
8,506
2,989
329
2,708
5,798
52,780
0
L
Hades
Put9ine
Hades
7,635
1,512
476
2,688
16,769
8,574
396
10,306
6,463
26,605
0
W
Da Ji
TAYMAN99
Da Ji
12,113
4,684
774
2,959
9,421
4,314
1,024
2,635
6,786
0
49,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
30,000
194
Minions Killed
87
0
Camps Cleared
0
914,327
Distance Traveled
760,060
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,597
623
21
1
0
283,799
3
L
Ymir
9,558
562
21
1
0
250,273
5
W
Cerberus
12,030
708
71
4
0
328,249
0
W
Scylla
11,327
666
64
4
0
278,632
0
L
Hades
9,845
579
45
3
0
225,988
4
W
Da Ji
12,781
752
59
3
0
307,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role