Player Matchup

Scylla
Scylla
RaaDaa_
Scylla
Level 108
God Stats
1W - 0L
1,427 SR
Queue Stats
69W - 58L
1,361 Elo+
Party 2
Bastet
Bastet
Ti_bizcuit
Bastet
Level 128
God Stats
29W - 13L
1,614 SR
Queue Stats
111W - 89L
1,424 Elo+
Party 2
Achilles
Achilles
marcus_Marley
Achilles
Level 29
God Stats
25W - 32L
1,461 SR
Queue Stats
121W - 171L
1,278 Elo+
Solo
Team Averages
Level 88
1,501 SR
1,354 Elo+

VS

Team Averages
Level 12
1,336 SR
1,235 Elo+
Tyr
Tyr
SmoughMySenpai
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
TogoMourii
Anhur
Level 4
God Stats
0W - 2L
1,221 SR
Queue Stats
0W - 2L
1,102 Elo+
Party 1
Pele
Pele
l-SonGoku
Pele
Level 7
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 2L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
RaaDaa_
Scylla
17
12 / 4 / 17
13,089
818
16,644
9,922
3,221
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
Ti_bizcuit
Bastet
14
9 / 6 / 16
12,063
754
12,528
14,120
4,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
marcus_Marley
Achilles
16
11 / 5 / 17
12,834
802
13,514
15,068
10,160
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 8 / 7
12,029
752
7,019
20,143
21,560
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
12
0 / 16 / 4
8,847
553
3,969
18,827
6,275
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Pele
13
3 / 8 / 5
10,981
686
4,688
11,847
3,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
32
Kills
10
15
Deaths
32
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
RaaDaa_
Scylla
12
4
17
5.13
L
7
8
7
1.31
W
Bastet
Ti_bizcuit
Bastet
9
6
16
2.83
L
Anhur
0
16
4
0.13
L
Pele
3
8
5
0.69
W
Achilles
marcus_Marley
Achilles
11
5
17
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,686
Damage
15,676
39,110
Taken
50,817
18,210
Mitigated
31,601
6,926
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
RaaDaa_
Scylla
16,644
1,499
594
1,571
9,922
3,221
335
80
9,742
56,917
0
L
7,019
1,768
135
4,147
20,143
21,560
0
6,491
13,652
0
20,226
W
Bastet
Ti_bizcuit
Bastet
12,528
2,574
1,099
1,825
14,120
4,829
241
310
13,560
0
35,947
L
Anhur
3,969
1,924
0
50
18,827
6,275
0
7,128
11,699
0
23,393
L
Pele
4,688
2,301
0
938
11,847
3,766
0
3,047
8,800
0
27,182
W
Achilles
marcus_Marley
Achilles
13,514
5,466
0
1,837
15,068
10,160
1,478
60
14,733
0
34,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,986
Gold Earned
31,857
139
Minions Killed
92
0
Camps Cleared
0
808,603
Distance Traveled
683,481
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,089
818
76
5
0
251,205
0
L
Tyr
12,029
752
17
1
0
272,828
1
W
Bastet
12,063
754
31
2
0
268,510
0
L
Anhur
8,847
553
40
3
0
162,156
0
L
Pele
10,981
686
35
2
0
248,497
0
W
Achilles
12,834
802
32
2
0
288,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role