Player Matchup

Merlin
Merlin
Darkcrusader7717
Merlin
Level 6
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MasterJozefRPG
Cthulhu
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,185 Elo+
Party 2
Thor
Thor
TheWizGamer360
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Team Averages
Level 28
1,499 SR
1,395 Elo+

VS

Team Averages
Level 51
1,445 SR
1,389 Elo+
Loki
Loki
DEMENTED-soul88
Loki
Level 83
God Stats
2W - 2L
1,522 SR
Queue Stats
129W - 132L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
FatManPayne
Cthulhu
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 17L
1,183 Elo+
Party 1
Hel
Hel
TnyClosetMonster
Hel
Level 57
God Stats
2W - 2L
1,314 SR
Queue Stats
211W - 205L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,801
580
4,451
6,033
1,778
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 5 / 0
5,807
581
4,538
8,510
3,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 5 / 0
5,438
544
1,096
5,967
1,687
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 3
8,488
849
5,531
7,984
2,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
FatManPayne
Cthulhu
9
3 / 0 / 10
7,212
721
3,578
7,605
3,819
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
3 / 0 / 13
7,751
775
7,811
3,805
1,473
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
16
16
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
0
3
11.5
L
0
6
0
0
W
Cthulhu
FatManPayne
Cthulhu
3
0
10
8
L
0
5
0
0
L
0
5
0
0
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,085
Damage
16,920
20,510
Taken
19,394
6,682
Mitigated
8,170
2,372
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,531
2,693
450
605
7,984
2,878
588
2,987
4,997
0
22,401
L
4,451
495
0
0
6,033
1,778
0
2,256
3,777
14,720
0
W
Cthulhu
FatManPayne
Cthulhu
3,578
548
209
123
7,605
3,819
74
3,619
3,986
10,685
0
L
4,538
559
111
1,411
8,510
3,217
0
5,628
2,882
17,796
0
L
1,096
522
0
850
5,967
1,687
0
3,505
2,462
0
3,447
W
7,811
1,037
5,633
2,820
3,805
1,473
280
2,451
1,354
28,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,046
Gold Earned
23,451
52
Minions Killed
89
0
Camps Cleared
0
395,987
Distance Traveled
577,622
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,488
849
29
3
0
191,345
1
L
Merlin
5,801
580
19
2
0
127,369
1
W
Cthulhu
7,212
721
11
1
0
199,350
0
L
Cthulhu
5,807
581
29
3
0
156,854
0
L
Thor
5,438
544
4
0
0
111,764
2
W
Hel
7,751
775
49
5
0
186,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role