Player Matchup

Cthulhu
Cthulhu
AcE_DaVo0n_
Cthulhu
Level 40
God Stats
11W - 9L
1,797 SR
Queue Stats
149W - 129L
1,424 Elo+
Party 2
Neith
Neith
Cl0v3r_07_
Neith
Level 25
God Stats
52W - 41L
1,511 SR
Queue Stats
99W - 87L
1,282 Elo+
Party 2
Hachiman
Hachiman
Lookingglasscat
Hachiman
Level 15
God Stats
2W - 2L
1,533 SR
Queue Stats
11W - 9L
1,454 Elo+
Party 2
Team Averages
Level 27
1,613 SR
1,387 Elo+

VS

Team Averages
Level 19
1,430 SR
1,275 Elo+
Cthulhu
Cthulhu
Dannyv86
Cthulhu
Level 8
God Stats
1W - 5L
1,269 SR
Queue Stats
1W - 10L
1,053 Elo+
Solo
Thanatos
Thanatos
ELVIS366
Thanatos
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Loki
Loki
TnC Yeboah
Loki
Level 41
God Stats
3W - 4L
1,522 SR
Queue Stats
13W - 12L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcE_DaVo0n_
Cthulhu
11
8 / 2 / 6
9,063
906
6,795
8,426
3,906
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
12
6 / 1 / 9
8,544
854
6,820
4,176
1,394
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
10
2 / 5 / 11
7,826
783
5,713
5,782
1,804
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dannyv86
Cthulhu
10
3 / 10 / 3
7,610
761
3,073
13,811
7,031
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
ELVIS366
Thanatos
10
1 / 5 / 6
7,559
756
1,436
6,418
2,258
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 2 / 0
7,712
771
4,502
5,805
2,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
8
8
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AcE_DaVo0n_
Cthulhu
8
2
6
5.5
W
Neith
6
1
9
10.5
L
Cthulhu
Dannyv86
Cthulhu
3
10
3
0.45
L
Thanatos
ELVIS366
Thanatos
1
5
6
0.8
W
Hachiman
2
5
11
1.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,328
Damage
9,011
18,384
Taken
26,034
7,104
Mitigated
11,352
1,633
Healing
1,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AcE_DaVo0n_
Cthulhu
6,795
597
562
477
8,426
3,906
45
1,761
6,665
28,183
0
W
Neith
6,820
3,097
0
594
4,176
1,394
1,507
713
3,463
0
22,484
L
Cthulhu
Dannyv86
Cthulhu
3,073
202
0
0
13,811
7,031
0
3,449
10,362
9,962
0
L
Thanatos
ELVIS366
Thanatos
1,436
231
0
683
6,418
2,258
0
2,368
4,050
0
6,305
W
Hachiman
5,713
3,722
0
0
5,782
1,804
1,163
631
5,151
0
18,718
L
4,502
1,988
238
966
5,805
2,063
0
1,070
4,735
0
18,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
22,881
98
Minions Killed
48
0
Camps Cleared
0
561,089
Distance Traveled
516,293
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,063
906
41
4
0
204,067
4
W
Neith
8,544
854
31
3
0
199,918
0
L
Cthulhu
7,610
761
17
2
0
169,640
0
L
Thanatos
7,559
756
7
1
0
154,822
0
W
Hachiman
7,826
783
26
3
0
157,104
1
L
Loki
7,712
771
24
2
0
191,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role