Player Matchup

Olorun
Olorun
Chutki
Olorun
Level 60
God Stats
1W - 4L
1,165 SR
Queue Stats
105W - 112L
1,315 Elo+
Solo
Medusa
Medusa
UNPUTDOWNABLE
Medusa
Level 62
God Stats
10W - 8L
1,497 SR
Queue Stats
283W - 283L
1,225 Elo+
Solo
Anhur
Anhur
farme_ta_yeullee
Anhur
Level 28
God Stats
3W - 3L
1,297 SR
Queue Stats
265W - 310L
1,156 Elo+
Solo
Chaac
Chaac
shefo
Chaac
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,070 Elo+
Solo
Chang'e
Chang'e
vacharles234
Chang'e
Level 39
God Stats
0W - 3L
1,455 SR
Queue Stats
32W - 23L
1,307 Elo+
Solo
Team Averages
Level 49
1,383 SR
1,215 Elo+

VS

Team Averages
Level 59
1,383 SR
1,194 Elo+
Aphrodite
Aphrodite
Xx-josh2003-xX-j
Aphrodite
Level 29
God Stats
5W - 1L
1,262 SR
Queue Stats
78W - 61L
1,141 Elo+
Solo
Achilles
Achilles
bru2u
Achilles
Level 117
God Stats
1W - 4L
1,451 SR
Queue Stats
93W - 170L
1,100 Elo+
Solo
Neith
Neith
gokuito
Neith
Level 68
God Stats
7W - 4L
1,399 SR
Queue Stats
331W - 334L
1,311 Elo+
Solo
Cupid
Cupid
kingjames33300
Cupid
Level 28
God Stats
1W - 1L
1,302 SR
Queue Stats
37W - 46L
1,222 Elo+
Solo
Chiron
Chiron
rayzin519
Chiron
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 131L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chutki
Olorun
20
4 / 3 / 20
15,932
590
27,033
34,692
25,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 6 / 18
16,623
616
46,320
44,047
22,039
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

6
0 / 3 / 1
10,033
372
774
3,283
1,068
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Chaac
shefo
Chaac
20
11 / 6 / 14
15,700
581
27,639
43,926
35,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
vacharles234
Chang'e
20
6 / 4 / 20
16,324
605
33,109
41,081
41,096
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
20
2 / 1 / 15
16,071
595
23,365
29,593
29,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
bru2u
Achilles
18
0 / 12 / 5
12,936
479
9,024
30,124
25,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Neith
gokuito
Neith
20
4 / 6 / 12
15,548
576
36,063
31,129
16,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
10 / 4 / 8
17,016
630
34,615
22,619
11,459
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
rayzin519
Chiron
20
6 / 5 / 12
17,317
641
51,970
34,088
17,577
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
74
28
Kills
22
22
Deaths
28
73
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Olorun
Chutki
Olorun
4
3
20
4.67
L
7
6
18
2.67
W
Aphrodite
2
1
15
9.5
W
Achilles
bru2u
Achilles
0
12
5
0.21
L
0
3
1
0.17
W
Neith
gokuito
Neith
4
6
12
1.67
W
10
4
8
3.5
W
Chiron
rayzin519
Chiron
6
5
12
2.4
L
Chaac
shefo
Chaac
11
6
14
3
L
Chang'e
vacharles234
Chang'e
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,875
Damage
155,037
167,029
Taken
147,553
125,176
Mitigated
99,723
110,987
Healing
87,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Chutki
Olorun
27,033
4,258
15,364
13,113
34,692
25,873
1,666
7,953
26,739
64,814
0
L
46,320
20,167
6,663
11,493
44,047
22,039
51
4,226
39,821
0
98,983
W
Aphrodite
23,365
3,767
19,286
18,356
29,593
29,538
834
13,697
15,896
64,775
0
W
Achilles
bru2u
Achilles
9,024
1,423
2,159
1,724
30,124
25,069
234
12,576
17,548
735
19,978
L
774
91
0
135
3,283
1,068
0
205
3,078
0
844
W
Neith
gokuito
Neith
36,063
23,422
3,206
10,479
31,129
16,080
3,188
13,927
17,202
63
67,259
W
34,615
17,058
11,111
8,255
22,619
11,459
0
6,489
16,130
0
64,857
W
Chiron
rayzin519
Chiron
51,970
17,107
5,564
7,342
34,088
17,577
1,277
13,453
20,601
0
96,320
L
Chaac
shefo
Chaac
27,639
2,927
4,038
7,537
43,926
35,100
440
6,804
37,122
0
39,832
L
Chang'e
vacharles234
Chang'e
33,109
1,065
30,408
22,236
41,081
41,096
270
4,961
36,120
68,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,612
Gold Earned
78,888
280
Minions Killed
297
0
Camps Cleared
0
1,982,901
Distance Traveled
2,248,829
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
15,932
590
91
3
0
456,639
0
L
Medusa
16,623
616
94
3
0
480,034
0
W
Aphrodite
16,071
595
73
3
0
562,244
2
W
Achilles
12,936
479
31
1
0
413,802
0
L
Anhur
10,033
372
1
0
0
46,574
0
W
Neith
15,548
576
65
2
0
368,711
0
W
Cupid
17,016
630
48
2
0
418,702
0
W
Chiron
17,317
641
80
3
0
485,370
0
L
Chaac
15,700
581
31
1
0
469,880
2
L
Chang'e
16,324
605
63
2
0
529,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role