Player Matchup

Jing Wei
Jing Wei
Arc Rephic
Jing Wei
Level 87
God Stats
0W - 1L
1,699 SR
Queue Stats
48W - 45L
1,494 Elo+
Solo
Awilix
Awilix
THE_BRIARPATCH3
Awilix
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 86L
1,526 Elo+
Party 2
Merlin
Merlin
darkkittycat--x3
Merlin
Level 21
God Stats
2W - 2L
1,580 SR
Queue Stats
46W - 32L
1,555 Elo+
Party 2
Team Averages
Level 62
1,593 SR
1,525 Elo+

VS

Team Averages
Level 40
1,530 SR
1,477 Elo+
Chaac
Chaac
Salem Abweh
Chaac
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,383 Elo+
Party 1
Ra
Ra
VibezZ_Finesse
Ra
Level 32
God Stats
5W - 0L
1,669 SR
Queue Stats
45W - 37L
1,554 Elo+
Solo
Zeus
Zeus
zEVILxgUsAnOz
Zeus
Level 29
God Stats
14W - 13L
1,422 SR
Queue Stats
19W - 18L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arc Rephic
Jing Wei
13
1 / 8 / 5
10,426
579
12,512
15,392
5,707
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 8 / 3
10,439
580
9,569
13,943
5,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 4 / 1
12,458
692
17,723
11,490
4,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 7
13,400
744
15,179
21,465
21,075
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 2 / 11
12,401
689
8,764
17,968
7,384
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 3 / 4
11,272
626
7,796
11,612
3,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
19
20
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Arc Rephic
Jing Wei
1
8
5
0.44
W
10
4
7
3.38
L
1
8
3
0.31
W
4
2
11
4.75
L
7
4
1
1.88
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,804
Damage
31,739
40,825
Taken
51,045
15,937
Mitigated
31,679
231
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Arc Rephic
Jing Wei
12,512
9,785
0
0
15,392
5,707
924
5,279
9,813
0
56,642
W
15,179
3,815
756
8,473
21,465
21,075
328
5,448
16,017
0
48,010
L
9,569
3,535
0
231
13,943
5,493
0
5,499
8,219
0
41,505
W
8,764
1,163
2,260
8,053
17,968
7,384
695
5,779
12,189
57,021
0
L
17,723
241
0
0
11,490
4,737
360
6,042
5,323
60,069
0
W
7,796
1,067
0
424
11,612
3,220
557
6,532
5,080
26,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,323
Gold Earned
37,073
191
Minions Killed
167
0
Camps Cleared
0
922,447
Distance Traveled
932,332
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,426
579
71
4
0
297,597
1
W
Chaac
13,400
744
42
2
0
323,830
4
L
Awilix
10,439
580
47
3
0
304,265
0
W
Ra
12,401
689
90
5
0
311,582
3
L
Merlin
12,458
692
73
4
0
320,585
3
W
Zeus
11,272
626
35
2
0
296,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role