Player Matchup

Cthulhu
Cthulhu
ATKellett_04
Cthulhu
Level 26
God Stats
10W - 5L
1,515 SR
Queue Stats
112W - 91L
1,399 Elo+
Party 2
Odin
Odin
MadDogMcVicar
Odin
Level 109
God Stats
3W - 3L
1,578 SR
Queue Stats
280W - 255L
1,436 Elo+
Party 2
Chang'e
Chang'e
Toppingsaucer7
Chang'e
Level 118
God Stats
1W - 0L
1,328 SR
Queue Stats
157W - 137L
1,459 Elo+
Party 2
Team Averages
Level 84
1,474 SR
1,432 Elo+

VS

Team Averages
Level 17
1,575 SR
1,449 Elo+
Hercules
Hercules
Ercole702
Hercules
Level 7
God Stats
0W - 4L
1,726 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
IIIIII_DBT_IIIII
Baba Yaga
Level 37
God Stats
4W - 6L
1,500 SR
Queue Stats
64W - 97L
1,347 Elo+
Solo
Hades
Hades
REDKINGOSSO
Hades
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ATKellett_04
Cthulhu
13
6 / 2 / 19
10,388
742
10,404
15,397
6,227
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
15 / 1 / 11
11,815
844
12,374
6,858
3,219
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
8 / 0 / 20
11,228
802
14,406
7,987
2,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ercole702
Hercules
9
0 / 10 / 1
7,641
546
2,128
15,833
8,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
13
2 / 5 / 0
8,958
640
9,092
11,268
4,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 14 / 0
7,427
531
4,627
16,063
10,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
3
29
Kills
2
3
Deaths
29
50
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ATKellett_04
Cthulhu
6
2
19
7.75
L
Hercules
Ercole702
Hercules
0
10
1
0.05
L
Baba Yaga
2
5
0
0.4
W
15
1
11
20.5
L
0
14
0
0
W
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,184
Damage
15,847
30,242
Taken
43,164
12,335
Mitigated
24,265
16,053
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ATKellett_04
Cthulhu
10,404
1,607
800
1,256
15,397
6,227
877
7,924
7,473
32,344
0
L
Hercules
Ercole702
Hercules
2,128
810
0
855
15,833
8,902
0
10,799
5,034
0
9,302
L
Baba Yaga
9,092
251
0
2,365
11,268
4,464
0
5,619
5,649
43,528
0
W
12,374
4,074
0
751
6,858
3,219
575
2,439
4,419
0
28,798
L
4,627
772
42
610
16,063
10,899
0
8,492
7,571
15,264
0
W
14,406
1,923
7,478
5,768
7,987
2,889
671
3,440
4,547
62,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
24,026
161
Minions Killed
91
0
Camps Cleared
0
816,486
Distance Traveled
606,281
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,388
742
26
2
0
265,675
0
L
Hercules
7,641
546
16
1
0
182,599
0
L
Baba Yaga
8,958
640
57
4
0
241,357
0
W
Odin
11,815
844
30
2
0
285,195
0
L
Hades
7,427
531
18
1
0
182,325
0
W
Chang'e
11,228
802
105
8
0
265,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role