Player Matchup

Arachne
Arachne
CottonFarmer830
Arachne
Level 24
God Stats
0W - 2L
1,216 SR
Queue Stats
114W - 143L
1,226 Elo+
Party 1
Cthulhu
Cthulhu
FazeBoppa
Cthulhu
Level 22
God Stats
13W - 16L
1,594 SR
Queue Stats
314W - 328L
1,248 Elo+
Party 1
Apollo
Apollo
Phenomenal-Black
Apollo
Level 27
God Stats
8W - 8L
1,522 SR
Queue Stats
195W - 236L
1,224 Elo+
Solo
Kukulkan
Kukulkan
dsBlade052
Kukulkan
Level 13
God Stats
24W - 26L
1,273 SR
Queue Stats
24W - 27L
1,022 Elo+
Solo
Merlin
Merlin
marcosmion789
Merlin
Level 29
God Stats
3W - 4L
1,726 SR
Queue Stats
3W - 5L
1,441 Elo+
Solo
Team Averages
Level 23
1,466 SR
1,232 Elo+

VS

Team Averages
Level 21
1,555 SR
1,316 Elo+
Cthulhu
Cthulhu
Blumbo bruh
Cthulhu
Level 17
God Stats
5W - 2L
1,293 SR
Queue Stats
7W - 5L
1,272 Elo+
Solo
Fenrir
Fenrir
GreenWolf706
Fenrir
Level 7
God Stats
1W - 1L
1,770 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
IWaffleI
Jormungandr
Level 29
God Stats
47W - 45L
1,544 SR
Queue Stats
440W - 418L
1,353 Elo+
Solo
Bellona
Bellona
TheBLACKguy94
Bellona
Level 25
God Stats
19W - 17L
1,431 SR
Queue Stats
106W - 119L
1,242 Elo+
Solo
Xbalanque
Xbalanque
Tolten97
Xbalanque
Level 27
God Stats
5W - 7L
1,735 SR
Queue Stats
176W - 185L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,550
437
2,490
11,078
3,031
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
FazeBoppa
Cthulhu
11
2 / 0 / 6
6,648
443
5,529
5,872
4,455
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 2
6,961
464
4,036
7,746
2,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
dsBlade052
Kukulkan
12
0 / 2 / 0
6,859
457
2,370
5,513
1,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
6 / 0 / 3
7,518
501
6,971
7,001
2,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blumbo bruh
Cthulhu
11
1 / 1 / 2
6,832
455
5,137
5,204
3,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
8
0 / 7 / 2
5,628
375
2,552
9,004
2,524
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
IWaffleI
Jormungandr
9
2 / 0 / 1
6,997
466
4,869
6,996
4,468
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
15
3 / 0 / 0
8,720
581
5,582
5,736
3,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
Tolten97
Xbalanque
11
1 / 3 / 0
6,716
448
4,594
7,229
2,426
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
7
8
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blumbo bruh
Cthulhu
1
1
2
2
L
1
5
0
0.2
L
Cthulhu
FazeBoppa
Cthulhu
2
0
6
5
W
Fenrir
0
7
2
0.14
W
Jormungandr
IWaffleI
Jormungandr
2
0
1
2.5
L
1
1
2
2
W
Bellona
3
0
0
3
W
Xbalanque
Tolten97
Xbalanque
1
3
0
0.33
L
Kukulkan
dsBlade052
Kukulkan
0
2
0
0
L
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,396
Damage
22,734
37,210
Taken
34,169
14,334
Mitigated
16,768
9,775
Healing
7,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blumbo bruh
Cthulhu
5,137
606
259
1,166
5,204
3,770
392
1,331
3,873
26,162
0
L
2,490
1,280
0
4,312
11,078
3,031
0
2,230
8,848
0
39,204
L
Cthulhu
FazeBoppa
Cthulhu
5,529
158
69
0
5,872
4,455
84
2,018
3,854
22,918
0
W
Fenrir
2,552
848
0
524
9,004
2,524
485
3,647
5,357
0
11,865
W
Jormungandr
IWaffleI
Jormungandr
4,869
960
270
1,157
6,996
4,468
198
2,758
4,238
19,688
0
L
4,036
1,839
0
873
7,746
2,861
1,210
3,573
4,173
0
33,413
W
Bellona
5,582
1,241
0
2,698
5,736
3,580
1,665
2,516
3,220
0
52,846
W
Xbalanque
Tolten97
Xbalanque
4,594
3,239
0
940
7,229
2,426
970
4,618
2,611
0
34,759
L
Kukulkan
dsBlade052
Kukulkan
2,370
541
0
1,003
5,513
1,825
196
442
5,071
33,861
0
L
6,971
456
0
3,518
7,001
2,162
103
1,743
5,258
39,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,536
Gold Earned
34,893
310
Minions Killed
289
0
Camps Cleared
0
1,340,862
Distance Traveled
1,425,845
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,832
455
40
3
0
305,038
3
L
Arachne
6,550
437
57
4
0
289,889
0
L
Cthulhu
6,648
443
40
3
0
249,821
0
W
Fenrir
5,628
375
18
1
0
305,700
3
W
Jormungandr
6,997
466
23
2
0
272,280
0
L
Apollo
6,961
464
62
4
0
267,787
0
W
Bellona
8,720
581
129
9
0
294,654
1
W
Xbalanque
6,716
448
79
5
0
248,173
2
L
Kukulkan
6,859
457
73
5
0
220,775
0
L
Merlin
7,518
501
78
5
0
312,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role