Player Matchup

Set
Set
Alex1005777
Set
Level 15
God Stats
7W - 6L
1,196 SR
Queue Stats
264W - 277L
1,142 Elo+
Solo
Arachne
Arachne
Deadshot9123
Arachne
Level 27
God Stats
14W - 20L
1,406 SR
Queue Stats
32W - 40L
1,145 Elo+
Solo
Neith
Neith
Jorgie_Vortex
Neith
Level 29
God Stats
1W - 2L
1,088 SR
Queue Stats
2W - 4L
783 Elo+
Solo
Nemesis
Nemesis
Uhh-_-Rits
Nemesis
Level 15
God Stats
2W - 7L
1,145 SR
Queue Stats
3W - 8L
1,088 Elo+
Party 2
Cthulhu
Cthulhu
Uhh-_-Sam
Cthulhu
Level 5
God Stats
1W - 2L
1,259 SR
Queue Stats
2W - 6L
1,065 Elo+
Party 2
Team Averages
Level 18
1,219 SR
1,045 Elo+

VS

Team Averages
Level 14
1,262 SR
1,060 Elo+
Bakasura
Bakasura
DustyNugggggz
Bakasura
Level 12
God Stats
1W - 5L
1,295 SR
Queue Stats
2W - 5L
1,251 Elo+
Solo
Pele
Pele
SarolliPedrao69
Pele
Level 11
God Stats
1W - 5L
1,246 SR
Queue Stats
3W - 16L
1,060 Elo+
Party 1
Cthulhu
Cthulhu
akramhamaoui
Cthulhu
Level 7
God Stats
0W - 6L
1,075 SR
Queue Stats
1W - 14L
849 Elo+
Party 1
Jormungandr
Jormungandr
pedrosili10
Jormungandr
Level 14
God Stats
1W - 3L
1,236 SR
Queue Stats
5W - 20L
1,025 Elo+
Party 1
Merlin
Merlin
savage_man07
Merlin
Level 26
God Stats
4W - 5L
1,458 SR
Queue Stats
18W - 18L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 8
10,269
428
6,458
16,189
5,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Deadshot9123
Arachne
18
8 / 2 / 2
12,627
526
13,504
16,706
7,508
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 0 / 12
10,676
445
10,074
17,059
11,280
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Uhh-_-Rits
Nemesis
16
10 / 2 / 4
11,942
498
11,221
13,629
6,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Uhh-_-Sam
Cthulhu
14
5 / 2 / 8
10,654
444
5,957
9,166
7,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DustyNugggggz
Bakasura
8
0 / 3 / 2
7,220
301
1,105
5,228
1,435
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 9 / 2
8,887
370
11,003
18,665
8,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
akramhamaoui
Cthulhu
8
0 / 5 / 2
6,988
291
1,934
5,849
1,827
Jormungandr
pedrosili10
Jormungandr
13
2 / 9 / 3
8,292
346
7,961
17,629
12,593
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
17
8 / 5 / 0
11,404
475
22,890
14,538
4,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
30
Kills
12
16
Deaths
31
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
10
8
0.8
W
Arachne
Deadshot9123
Arachne
8
2
2
4.5
L
Bakasura
DustyNugggggz
Bakasura
0
3
2
0.33
W
3
0
12
9
L
2
9
2
0.33
W
Nemesis
Uhh-_-Rits
Nemesis
10
2
4
6
W
Cthulhu
Uhh-_-Sam
Cthulhu
5
2
8
4.5
L
Cthulhu
akramhamaoui
Cthulhu
0
5
2
0.2
L
Jormungandr
pedrosili10
Jormungandr
2
9
3
0.39
L
Merlin
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,214
Damage
44,893
72,749
Taken
61,909
37,910
Mitigated
29,298
13,478
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,458
3,933
0
777
16,189
5,462
2,058
8,125
8,064
0
23,059
W
Arachne
Deadshot9123
Arachne
13,504
7,928
0
3,523
16,706
7,508
6,081
5,290
11,416
0
75,531
L
Bakasura
DustyNugggggz
Bakasura
1,105
895
0
922
5,228
1,435
78
86
5,142
0
5,854
W
10,074
3,540
219
7,307
17,059
11,280
2,564
9,217
7,832
0
50,412
L
11,003
1,831
0
1,703
18,665
8,500
0
2,493
16,172
0
52,514
W
Nemesis
Uhh-_-Rits
Nemesis
11,221
4,688
0
1,202
13,629
6,122
3,101
6,826
6,773
0
56,309
W
Cthulhu
Uhh-_-Sam
Cthulhu
5,957
447
0
450
9,166
7,538
588
3,327
5,839
25,640
0
L
Cthulhu
akramhamaoui
Cthulhu
1,934
578
787
333
5,849
1,827
0
1,318
4,531
5,448
0
L
Jormungandr
pedrosili10
Jormungandr
7,961
1,719
0
1,183
17,629
12,593
0
1,167
16,286
31,866
0
L
Merlin
22,890
858
509
2,136
14,538
4,943
739
893
13,174
83,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,168
Gold Earned
42,791
398
Minions Killed
261
0
Camps Cleared
0
2,220,853
Distance Traveled
1,463,952
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,269
428
23
1
0
443,657
2
W
Arachne
12,627
526
165
7
0
460,294
1
L
Bakasura
7,220
301
21
1
0
127,283
1
W
Neith
10,676
445
69
3
0
350,827
0
L
Pele
8,887
370
77
3
0
397,473
2
W
Nemesis
11,942
498
110
5
0
491,414
2
W
Cthulhu
10,654
444
31
1
0
474,661
1
L
Cthulhu
6,988
291
7
0
0
225,154
0
L
Jormungandr
8,292
346
44
2
0
348,172
2
L
Merlin
11,404
475
112
5
0
365,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role