Player Matchup

Jormungandr
Jormungandr
GrimTomato
Jormungandr
Level 25
God Stats
4W - 2L
1,643 SR
Queue Stats
217W - 158L
1,589 Elo+
Party 3
Nemesis
Nemesis
HitManpro1
Nemesis
Level 29
God Stats
4W - 4L
1,641 SR
Queue Stats
65W - 54L
1,537 Elo+
Party 2
Chang'e
Chang'e
Jovadah
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,539 Elo+
Solo
Rama
Rama
Mastahman
Rama
Level 7
God Stats
3W - 3L
1,556 SR
Queue Stats
19W - 10L
1,599 Elo+
Party 3
Neith
Neith
NinaLight
Neith
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 7L
1,377 Elo+
Party 2
Team Averages
Level 19
1,568 SR
1,528 Elo+

VS

Team Averages
Level 24
1,614 SR
1,492 Elo+
Cernunnos
Cernunnos
Berke491
Cernunnos
Level 22
God Stats
15W - 11L
1,586 SR
Queue Stats
48W - 32L
1,534 Elo+
Party 1
Vamana
Vamana
Dogus491
Vamana
Level 39
God Stats
16W - 16L
1,776 SR
Queue Stats
69W - 84L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
Elflaguito
Sun Wukong
Level 25
God Stats
6W - 4L
1,917 SR
Queue Stats
146W - 134L
1,498 Elo+
Party 1
Discordia
Discordia
Juhi1995
Discordia
Level 26
God Stats
4W - 1L
1,292 SR
Queue Stats
129W - 113L
1,398 Elo+
Solo
Nemesis
Nemesis
KannedaVII
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GrimTomato
Jormungandr
20
5 / 10 / 8
19,158
467
32,907
64,441
100,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
HitManpro1
Nemesis
20
5 / 10 / 7
19,760
482
25,864
43,898
23,208
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Jovadah
Chang'e
20
2 / 6 / 13
18,544
452
27,991
41,504
62,694
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rama
20
9 / 11 / 6
20,293
495
38,471
41,519
19,541
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
NinaLight
Neith
20
0 / 11 / 6
15,031
367
11,285
25,215
12,296
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Berke491
Cernunnos
20
12 / 4 / 20
20,743
506
54,787
28,618
13,855
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Dogus491
Vamana
20
5 / 4 / 17
17,387
424
22,936
45,778
86,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Elflaguito
Sun Wukong
20
5 / 1 / 18
20,320
496
19,198
36,025
71,649
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Juhi1995
Discordia
20
21 / 7 / 10
24,187
590
69,778
28,360
13,214
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
KannedaVII
Nemesis
20
5 / 5 / 12
19,713
481
14,448
38,144
19,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
125
21
Kills
48
48
Deaths
21
40
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Berke491
Cernunnos
12
4
20
5.5
W
Vamana
Dogus491
Vamana
5
4
17
3.38
W
Sun Wukong
Elflaguito
Sun Wukong
5
1
18
14
L
Jormungandr
GrimTomato
Jormungandr
5
10
8
0.9
L
Nemesis
HitManpro1
Nemesis
5
10
7
0.85
L
Chang'e
Jovadah
Chang'e
2
6
13
1.42
W
Discordia
Juhi1995
Discordia
21
7
10
3.71
W
Nemesis
KannedaVII
Nemesis
5
5
12
2.2
L
Rama
9
11
6
1.09
L
Neith
NinaLight
Neith
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,518
Damage
181,147
216,577
Taken
176,925
217,819
Mitigated
204,657
78,504
Healing
60,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Berke491
Cernunnos
54,787
28,167
1,062
9,980
28,618
13,855
2,921
12,132
16,386
0
180,416
W
Vamana
Dogus491
Vamana
22,936
13,570
1,087
16,916
45,778
86,004
893
9,928
35,732
0
86,214
W
Sun Wukong
Elflaguito
Sun Wukong
19,198
2,965
0
6,456
36,025
71,649
2,067
13,670
21,524
1,396
105,220
L
Jormungandr
GrimTomato
Jormungandr
32,907
5,513
0
13,374
64,441
100,080
495
19,191
44,850
94,948
0
L
Nemesis
HitManpro1
Nemesis
25,864
14,342
0
15,701
43,898
23,208
1,060
8,018
35,730
0
186,109
L
Chang'e
Jovadah
Chang'e
27,991
3,059
8,582
21,301
41,504
62,694
1,450
16,553
24,351
134,329
0
W
Discordia
Juhi1995
Discordia
69,778
5,801
747
8,754
28,360
13,214
2,438
13,217
15,018
239,443
0
W
Nemesis
KannedaVII
Nemesis
14,448
6,181
394
15,424
38,144
19,935
0
11,254
26,815
0
198,489
L
Rama
38,471
34,835
0
15,793
41,519
19,541
1,968
11,448
29,579
0
155,853
L
Neith
NinaLight
Neith
11,285
6,043
0
3,753
25,215
12,296
1,085
15,764
9,401
0
70,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,786
Gold Earned
102,350
862
Minions Killed
979
0
Camps Cleared
0
3,205,048
Distance Traveled
3,897,921
13
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
20,743
506
183
4
0
686,943
8
W
Vamana
17,387
424
107
3
0
782,498
10
W
Sun Wukong
20,320
496
202
5
0
765,916
10
L
Jormungandr
19,158
467
96
2
0
631,329
6
L
Nemesis
19,760
482
197
5
0
700,272
0
L
Chang'e
18,544
452
216
5
0
674,947
3
W
Discordia
24,187
590
300
7
0
741,257
6
W
Nemesis
19,713
481
187
5
0
921,307
0
L
Rama
20,293
495
223
5
0
618,036
4
L
Neith
15,031
367
130
3
0
580,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role