Player Matchup

Cerberus
Cerberus
Exelero656
Cerberus
Level 17
God Stats
34W - 26L
1,729 SR
Queue Stats
82W - 90L
1,140 Elo+
Party 1
Hun Batz
Hun Batz
Guenole5821
Hun Batz
Level 28
God Stats
5W - 2L
1,826 SR
Queue Stats
220W - 227L
1,231 Elo+
Solo
Vulcan
Vulcan
I_FeueRHerZ_I
Vulcan
Level 15
God Stats
32W - 17L
1,495 SR
Queue Stats
57W - 64L
1,185 Elo+
Party 1
Hachiman
Hachiman
IchBinMaXeL_
Hachiman
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 54L
1,191 Elo+
Party 1
Serqet
Serqet
hmine2
Serqet
Level 21
God Stats
22W - 22L
1,465 SR
Queue Stats
100W - 104L
1,303 Elo+
Solo
Team Averages
Level 19
1,603 SR
1,210 Elo+

VS

Team Averages
Level 28
1,477 SR
1,286 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MANUELIA
Horus
Level 68
God Stats
2W - 2L
1,590 SR
Queue Stats
11W - 11L
1,503 Elo+
Party 2
Xbalanque
Xbalanque
Marre909
Xbalanque
Level 24
God Stats
5W - 4L
1,295 SR
Queue Stats
32W - 24L
998 Elo+
Solo
Merlin
Merlin
R6black 8331
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
scarthedestroy
Geb
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
927 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Exelero656
Cerberus
17
7 / 0 / 16
14,703
545
15,419
22,612
27,207
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Guenole5821
Hun Batz
20
19 / 3 / 7
15,734
583
37,344
22,234
10,791
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
5 / 4 / 10
12,378
458
10,799
11,852
5,186
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
IchBinMaXeL_
Hachiman
18
3 / 0 / 12
13,498
500
10,866
10,988
4,960
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Serqet
hmine2
Serqet
19
8 / 2 / 13
14,528
538
19,037
20,645
9,595
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 5 / 3
12,268
454
12,602
25,600
8,402
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Horus
MANUELIA
Horus
12
0 / 3 / 7
10,798
400
8,187
22,631
22,255
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Marre909
Xbalanque
12
1 / 7 / 1
9,561
354
4,600
10,510
2,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
15
4 / 12 / 2
11,166
414
19,664
26,572
8,589
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 15 / 2
9,303
345
4,881
29,610
8,660
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
24
42
Kills
9
9
Deaths
42
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
5
3
1.1
W
Cerberus
Exelero656
Cerberus
7
0
16
15
W
Hun Batz
Guenole5821
Hun Batz
19
3
7
7.5
W
5
4
10
2.5
W
Hachiman
IchBinMaXeL_
Hachiman
3
0
12
9
L
Horus
MANUELIA
Horus
0
3
7
1.17
L
Xbalanque
Marre909
Xbalanque
1
7
1
0.21
L
Merlin
4
12
2
0.42
W
Serqet
hmine2
Serqet
8
2
13
7.25
L
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,465
Damage
49,934
88,331
Taken
114,923
57,739
Mitigated
50,098
29,917
Healing
23,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,602
9,588
0
4,764
25,600
8,402
2,980
5,216
18,560
0
60,807
W
Cerberus
Exelero656
Cerberus
15,419
509
1,545
3,565
22,612
27,207
892
4,824
17,788
47,810
0
W
Hun Batz
Guenole5821
Hun Batz
37,344
14,660
194
8,901
22,234
10,791
1,614
5,835
16,399
0
132,624
W
10,799
3,302
255
3,766
11,852
5,186
683
5,762
6,090
37,545
0
W
Hachiman
IchBinMaXeL_
Hachiman
10,866
6,537
267
3,244
10,988
4,960
4,218
2,989
7,999
0
74,047
L
Horus
MANUELIA
Horus
8,187
3,686
6,205
6,853
22,631
22,255
0
5,427
16,410
0
18,442
L
Xbalanque
Marre909
Xbalanque
4,600
2,293
0
1,030
10,510
2,192
1,014
1,434
8,831
0
22,945
L
Merlin
19,664
2,493
0
3,907
26,572
8,589
0
6,826
19,688
59,277
0
W
Serqet
hmine2
Serqet
19,037
4,891
0
8,180
20,645
9,595
0
5,644
15,001
0
119,846
L
4,881
1,216
0
1,037
29,610
8,660
340
7,315
22,098
23,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,841
Gold Earned
53,096
538
Minions Killed
253
0
Camps Cleared
0
2,521,236
Distance Traveled
2,076,473
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,268
454
88
3
0
548,683
7
W
Cerberus
14,703
545
82
3
0
497,158
0
W
Hun Batz
15,734
583
149
6
0
525,780
3
W
Vulcan
12,378
458
47
2
0
477,047
0
W
Hachiman
13,498
500
127
5
0
411,956
0
L
Horus
10,798
400
17
1
0
510,483
1
L
Xbalanque
9,561
354
44
2
0
240,240
0
L
Merlin
11,166
414
72
3
0
385,878
1
W
Serqet
14,528
538
133
5
0
609,295
2
L
Geb
9,303
345
32
1
0
391,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role