Player Matchup

Vamana
Vamana
An_Army_of_Deer
Vamana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 9L
1,815 Elo+
Party 1
Neith
Neith
GeNeRaTiOnZ_x
Neith
Level 81
God Stats
3W - 2L
1,504 SR
Queue Stats
23W - 10L
1,776 Elo+
Party 1
Merlin
Merlin
KrypticOne1
Merlin
Level 149
God Stats
24W - 39L
1,446 SR
Queue Stats
480W - 519L
1,605 Elo+
Solo
Team Averages
Level 106
1,483 SR
1,732 Elo+

VS

Team Averages
Level 104
1,472 SR
1,574 Elo+
Ullr
Ullr
ABlackPerson08
Ullr
Level 89
God Stats
2W - 2L
1,428 SR
Queue Stats
103W - 79L
1,620 Elo+
Solo
Zhong Kui
Zhong Kui
Bot1A
Zhong Kui
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,535 Elo+
Solo
Bakasura
Bakasura
Vixeys
Bakasura
Level 107
God Stats
14W - 19L
1,488 SR
Queue Stats
669W - 735L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
11,471
604
9,713
14,225
15,153
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 7 / 1
10,352
545
7,599
12,494
3,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
13
0 / 5 / 1
10,356
545
6,889
8,228
2,455
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 8
12,532
660
6,363
6,962
2,481
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Bot1A
Zhong Kui
18
5 / 1 / 11
13,504
711
14,031
16,580
10,480
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Vixeys
Bakasura
17
8 / 1 / 5
14,053
740
8,882
16,076
6,488
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
17
17
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
2
5
0
0.4
W
Zhong Kui
Bot1A
Zhong Kui
5
1
11
10.5
L
0
7
1
0.07
L
Merlin
0
5
1
0.1
W
Bakasura
Vixeys
Bakasura
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,201
Damage
29,276
34,947
Taken
39,618
21,359
Mitigated
19,449
3,615
Healing
20,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,363
2,852
0
1,710
6,962
2,481
1,727
1,615
5,172
0
55,999
L
9,713
1,640
0
2,282
14,225
15,153
82
6,615
6,581
231
33,345
W
Zhong Kui
Bot1A
Zhong Kui
14,031
2,102
0
9,011
16,580
10,480
740
3,424
12,956
84,201
0
L
7,599
2,790
0
887
12,494
3,751
965
4,040
7,732
0
58,901
L
Merlin
6,889
264
0
446
8,228
2,455
140
3,522
4,215
60,951
0
W
Bakasura
Vixeys
Bakasura
8,882
6,312
0
9,657
16,076
6,488
992
2,787
12,914
0
70,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,179
Gold Earned
40,089
206
Minions Killed
292
0
Camps Cleared
0
952,554
Distance Traveled
1,074,380
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,532
660
74
4
0
330,632
4
L
Vamana
11,471
604
31
2
0
328,349
5
W
Zhong Kui
13,504
711
121
6
0
337,072
2
L
Neith
10,352
545
91
5
0
308,756
3
L
Merlin
10,356
545
84
4
0
315,449
5
W
Bakasura
14,053
740
97
5
0
406,676
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role