Player Matchup

He Bo
He Bo
Daet15
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 135L
1,270 Elo+
Party 2
Fenrir
Fenrir
RandomShogun
Fenrir
Level 22
God Stats
12W - 5L
1,579 SR
Queue Stats
37W - 19L
1,270 Elo+
Party 2
Ares
Ares
darfic
Ares
Level 5
God Stats
0W - 2L
1,738 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 23
1,606 SR
1,347 Elo+

VS

Team Averages
Level 33
1,749 SR
1,417 Elo+
Janus
Janus
BigmanJohnny678
Janus
Level 29
God Stats
14W - 11L
1,546 SR
Queue Stats
25W - 24L
1,335 Elo+
Party 1
Discordia
Discordia
BigmanRickz
Discordia
Level 53
God Stats
2W - 0L
1,957 SR
Queue Stats
46W - 21L
1,605 Elo+
Party 1
Arachne
Arachne
Mishfam5
Arachne
Level 17
God Stats
3W - 4L
1,743 SR
Queue Stats
69W - 98L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Daet15
He Bo
12
1 / 6 / 4
8,565
612
3,732
10,253
4,810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
6 / 6 / 2
10,163
726
7,470
16,958
10,925
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
darfic
Ares
12
2 / 4 / 4
8,761
626
3,223
13,565
9,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 13
9,951
711
5,939
5,139
1,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
BigmanRickz
Discordia
15
9 / 2 / 7
11,044
789
18,249
6,123
2,029
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Mishfam5
Arachne
12
4 / 5 / 10
10,231
731
8,964
12,267
4,233
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
16
16
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
W
Discordia
BigmanRickz
Discordia
9
2
7
6.25
L
He Bo
Daet15
He Bo
1
6
4
0.5
W
Arachne
Mishfam5
Arachne
4
5
10
1.8
L
Fenrir
6
6
2
1.17
L
Ares
darfic
Ares
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,425
Damage
33,152
40,776
Taken
23,529
25,335
Mitigated
7,881
5,074
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,939
230
0
0
5,139
1,619
48
1,299
3,840
27,738
0
W
Discordia
BigmanRickz
Discordia
18,249
508
0
938
6,123
2,029
365
1,827
4,296
48,805
0
L
He Bo
Daet15
He Bo
3,732
75
0
590
10,253
4,810
0
6,316
3,937
37,704
0
W
Arachne
Mishfam5
Arachne
8,964
6,892
0
3,021
12,267
4,233
933
3,853
8,414
0
30,353
L
Fenrir
7,470
2,856
0
4,484
16,958
10,925
0
8,403
8,555
0
31,637
L
Ares
darfic
Ares
3,223
54
0
0
13,565
9,600
0
9,578
3,987
13,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,489
Gold Earned
31,226
105
Minions Killed
139
0
Camps Cleared
0
683,315
Distance Traveled
795,456
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,951
711
48
3
0
260,037
0
W
Discordia
11,044
789
55
4
0
260,605
2
L
He Bo
8,565
612
57
4
0
233,164
2
W
Arachne
10,231
731
36
3
0
274,814
3
L
Fenrir
10,163
726
36
3
0
226,045
2
L
Ares
8,761
626
12
1
0
224,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role