Player Matchup

Hercules
Hercules
Koku13
Hercules
Level 61
God Stats
4W - 6L
1,279 SR
Queue Stats
168W - 202L
1,389 Elo+
Solo
Serqet
Serqet
Tereik
Serqet
Level 82
God Stats
4W - 4L
1,142 SR
Queue Stats
39W - 41L
1,473 Elo+
Solo
Zeus
Zeus
VihaanLegend
Zeus
Level 34
God Stats
32W - 27L
1,511 SR
Queue Stats
41W - 40L
1,423 Elo+
Solo
Team Averages
Level 59
1,310 SR
1,429 Elo+

VS

Team Averages
Level 47
1,508 SR
1,377 Elo+
Hun Batz
Hun Batz
Easybreezyyy
Hun Batz
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 24L
1,309 Elo+
Party 1
Cthulhu
Cthulhu
IAmGib
Cthulhu
Level 51
God Stats
94W - 70L
1,483 SR
Queue Stats
406W - 428L
1,431 Elo+
Solo
Anubis
Anubis
iamTHATgirlBR
Anubis
Level 44
God Stats
28W - 35L
1,540 SR
Queue Stats
91W - 118L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Koku13
Hercules
17
2 / 1 / 19
12,967
648
8,047
13,727
13,438
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
Tereik
Serqet
16
4 / 8 / 13
13,726
686
11,019
17,634
5,753
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

20
19 / 1 / 4
15,496
775
32,537
11,608
3,436
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Easybreezyyy
Hun Batz
16
4 / 9 / 5
13,145
657
9,863
19,735
6,688
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
IAmGib
Cthulhu
17
6 / 6 / 2
14,451
723
15,958
23,433
13,998
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 10 / 6
11,505
575
5,942
15,661
6,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
25
Kills
10
10
Deaths
25
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Easybreezyyy
Hun Batz
4
9
5
0.72
L
Cthulhu
IAmGib
Cthulhu
6
6
2
1.17
W
Hercules
Koku13
Hercules
2
1
19
11.5
W
Serqet
Tereik
Serqet
4
8
13
1.31
W
19
1
4
21
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,603
Damage
31,763
42,969
Taken
58,829
22,627
Mitigated
26,721
14,090
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Easybreezyyy
Hun Batz
9,863
4,469
0
731
19,735
6,688
0
9,121
9,872
0
47,939
L
Cthulhu
IAmGib
Cthulhu
15,958
1,406
443
1,167
23,433
13,998
90
14,773
7,556
74,361
0
W
Hercules
Koku13
Hercules
8,047
1,057
0
4,461
13,727
13,438
1,015
5,677
8,050
0
36,313
W
Serqet
Tereik
Serqet
11,019
1,788
0
3,970
17,634
5,753
1,817
8,515
9,119
0
60,531
W
32,537
1,924
0
5,659
11,608
3,436
1,013
7,854
3,754
96,470
0
L
5,942
185
810
3,018
15,661
6,035
0
9,061
6,065
44,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,189
Gold Earned
39,101
227
Minions Killed
199
0
Camps Cleared
0
1,102,249
Distance Traveled
977,782
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,145
657
50
3
0
343,960
1
L
Cthulhu
14,451
723
71
4
0
379,976
2
W
Hercules
12,967
648
34
2
0
366,006
1
W
Serqet
13,726
686
70
4
0
374,429
5
W
Zeus
15,496
775
123
6
0
361,814
2
L
Anubis
11,505
575
78
4
0
253,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role