Player Matchup

Chang'e
Chang'e
BrennaKersya
Chang'e
Level 80
God Stats
13W - 8L
1,530 SR
Queue Stats
57W - 50L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
GRIFFÒ
Cthulhu
Level 159
God Stats
0W - 1L
1,573 SR
Queue Stats
73W - 41L
1,689 Elo+
Party 2
Discordia
Discordia
MissWar
Discordia
Level 112
God Stats
4W - 10L
1,293 SR
Queue Stats
79W - 94L
1,464 Elo+
Solo
Susano
Susano
kratossora
Susano
Level 47
God Stats
1W - 3L
1,450 SR
Queue Stats
28W - 29L
1,519 Elo+
Party 1
Anhur
Anhur
peagalul
Anhur
Level 28
God Stats
0W - 2L
1,712 SR
Queue Stats
96W - 61L
1,399 Elo+
Party 2
Team Averages
Level 85
1,512 SR
1,519 Elo+

VS

Team Averages
Level 72
1,589 SR
1,669 Elo+
Ra
Ra
Bostanucuzin
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,849 Elo+
Party 3
Cthulhu
Cthulhu
Gooordin
Cthulhu
Level 48
God Stats
5W - 2L
1,805 SR
Queue Stats
51W - 28L
1,739 Elo+
Party 3
Bastet
Bastet
Ryzuga
Bastet
Level 65
God Stats
4W - 2L
1,488 SR
Queue Stats
63W - 37L
1,604 Elo+
Party 3
Olorun
Olorun
Yangº
Olorun
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 71L
1,642 Elo+
Party 3
Artemis
Artemis
Zyzios
Artemis
Level 68
God Stats
23W - 10L
1,651 SR
Queue Stats
141W - 124L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrennaKersya
Chang'e
20
4 / 4 / 12
15,631
977
14,032
20,125
13,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
GRIFFÒ
Cthulhu
20
10 / 2 / 11
17,058
1,066
25,343
28,111
44,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
MissWar
Discordia
20
0 / 3 / 10
14,093
881
13,534
10,051
3,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
kratossora
Susano
20
6 / 11 / 8
15,807
988
19,072
32,641
16,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
peagalul
Anhur
20
5 / 6 / 11
15,177
949
19,741
22,087
8,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 10
15,805
988
14,587
12,070
4,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Gooordin
Cthulhu
20
8 / 5 / 12
16,710
1,044
23,367
25,317
23,124
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Ryzuga
Bastet
20
7 / 6 / 8
14,709
919
25,778
22,990
7,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Yangº
Olorun
20
4 / 5 / 12
15,292
956
23,755
15,029
6,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Zyzios
Artemis
20
3 / 6 / 14
15,483
968
20,573
19,453
7,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
82
25
Kills
26
26
Deaths
25
52
Assists
56
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
Chang'e
BrennaKersya
Chang'e
4
4
12
2.5
L
Cthulhu
GRIFFÒ
Cthulhu
10
2
11
7.75
W
Cthulhu
Gooordin
Cthulhu
8
5
12
2.8
L
Discordia
MissWar
Discordia
0
3
10
1.67
W
Bastet
Ryzuga
Bastet
7
6
8
1.83
W
Olorun
Yangº
Olorun
4
5
12
2
W
Artemis
Zyzios
Artemis
3
6
14
1.67
L
Susano
kratossora
Susano
6
11
8
0.91
L
Anhur
peagalul
Anhur
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,722
Damage
108,060
113,015
Taken
94,859
87,642
Mitigated
48,358
18,454
Healing
16,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,587
1,201
5,506
2,172
12,070
4,491
0
7,342
4,728
88,985
0
L
Chang'e
BrennaKersya
Chang'e
14,032
751
6,980
8,518
20,125
13,601
0
8,955
11,170
55,611
0
L
Cthulhu
GRIFFÒ
Cthulhu
25,343
693
394
988
28,111
44,945
0
18,477
9,634
60,142
0
W
Cthulhu
Gooordin
Cthulhu
23,367
1,783
0
688
25,317
23,124
0
13,435
11,882
45,619
0
L
Discordia
MissWar
Discordia
13,534
656
0
70
10,051
3,844
0
6,426
3,625
43,945
0
W
Bastet
Ryzuga
Bastet
25,778
7,492
0
0
22,990
7,294
0
8,309
14,031
0
27,890
W
Olorun
Yangº
Olorun
23,755
11,147
1,125
3,641
15,029
6,035
0
9,754
5,275
50,698
0
W
Artemis
Zyzios
Artemis
20,573
11,384
0
3,428
19,453
7,414
0
14,069
5,384
0
50,343
L
Susano
kratossora
Susano
19,072
4,978
0
0
32,641
16,269
0
17,897
14,744
0
47,149
L
Anhur
peagalul
Anhur
19,741
11,743
0
1,504
22,087
8,983
0
9,954
12,133
0
36,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,766
Gold Earned
77,999
368
Minions Killed
352
9
Camps Cleared
14
1,543,965
Distance Traveled
1,707,872
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,805
988
177
11
3
357,861
2
L
Chang'e
15,631
977
122
8
0
346,018
0
L
Cthulhu
17,058
1,066
72
5
1
324,470
3
W
Cthulhu
16,710
1,044
43
3
0
360,404
0
L
Discordia
14,093
881
65
4
3
242,740
0
W
Bastet
14,709
919
4
0
1
397,241
0
W
Olorun
15,292
956
53
3
8
308,335
0
W
Artemis
15,483
968
75
5
2
284,031
0
L
Susano
15,807
988
63
4
4
322,501
3
L
Anhur
15,177
949
46
3
1
308,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role