Player Matchup

Cthulhu
Cthulhu
DEAdMAChINe55
Cthulhu
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 103L
1,372 Elo+
Party 1
Ra
Ra
JAREDRH28
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,361 Elo+
Party 1
Arachne
Arachne
ZELDRISOP
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,321 Elo+
Solo
Team Averages
Level 35
1,500 SR
1,352 Elo+

VS

Team Averages
Level 13
1,554 SR
1,203 Elo+
Cernunnos
Cernunnos
Jahbird
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Solo
King Arthur
King Arthur
Nashing
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,246 Elo+
Solo
Achilles
Achilles
juank1021
Achilles
Level 20
God Stats
1W - 1L
1,662 SR
Queue Stats
3W - 14L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
5 / 2 / 8
10,620
664
16,061
12,468
10,453
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 0 / 8
10,452
653
11,268
7,316
3,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ZELDRISOP
Arachne
14
4 / 0 / 10
10,484
655
4,743
10,819
4,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jahbird
Cernunnos
12
1 / 5 / 1
8,878
555
10,943
12,346
4,484
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Nashing
King Arthur
11
1 / 6 / 1
8,678
542
5,191
15,924
10,272
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
juank1021
Achilles
11
0 / 3 / 2
8,459
529
7,727
13,242
10,211
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
2
2
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
2
8
4.5
W
5
0
8
9
L
Cernunnos
Jahbird
Cernunnos
1
5
1
0.3
L
King Arthur
Nashing
King Arthur
1
6
1
0.25
W
Arachne
ZELDRISOP
Arachne
4
0
10
9
L
Achilles
juank1021
Achilles
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,072
Damage
23,861
30,603
Taken
41,512
18,255
Mitigated
24,967
15,962
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
16,061
891
1,201
1,717
12,468
10,453
485
42
11,951
40,752
0
W
11,268
750
5,314
4,736
7,316
3,102
712
0
7,191
42,590
0
L
Cernunnos
Jahbird
Cernunnos
10,943
4,839
990
5,050
12,346
4,484
0
8,646
3,475
0
54,455
L
King Arthur
Nashing
King Arthur
5,191
1,639
0
425
15,924
10,272
0
9,507
6,145
0
25,451
W
Arachne
ZELDRISOP
Arachne
4,743
3,676
462
2,532
10,819
4,700
1,350
12
10,457
0
26,035
L
Achilles
juank1021
Achilles
7,727
1,294
0
833
13,242
10,211
0
8,548
4,519
0
25,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
26,015
149
Minions Killed
165
0
Camps Cleared
0
888,727
Distance Traveled
743,541
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,620
664
52
3
0
280,520
0
W
Ra
10,452
653
48
3
0
290,540
4
L
Cernunnos
8,878
555
85
5
0
213,911
4
L
King Arthur
8,678
542
41
3
0
245,775
1
W
Arachne
10,484
655
49
3
0
317,667
0
L
Achilles
8,459
529
39
2
0
283,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role