Player Matchup

Da Ji
Da Ji
Llamabb
Da Ji
Level 18
God Stats
4W - 4L
1,224 SR
Queue Stats
9W - 10L
1,194 Elo+
Solo
Kuzenbo
Kuzenbo
Sekkendo
Kuzenbo
Level 16
God Stats
43W - 35L
1,457 SR
Queue Stats
66W - 79L
1,316 Elo+
Party 1
Chang'e
Chang'e
elderinjun
Chang'e
Level 16
God Stats
14W - 8L
1,662 SR
Queue Stats
61W - 77L
1,305 Elo+
Party 1
Team Averages
Level 17
1,448 SR
1,271 Elo+

VS

Team Averages
Level 19
1,337 SR
1,339 Elo+
Baron Samedi
Baron Samedi
DrSawm
Baron Samedi
Level 17
God Stats
7W - 6L
1,195 SR
Queue Stats
22W - 17L
1,417 Elo+
Solo
Fenrir
Fenrir
DrumOrDie
Fenrir
Level 29
God Stats
8W - 5L
1,564 SR
Queue Stats
92W - 66L
1,489 Elo+
Solo
Neith
Neith
rainmarshall
Neith
Level 12
God Stats
1W - 4L
1,252 SR
Queue Stats
1W - 6L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Llamabb
Da Ji
18
9 / 5 / 12
14,925
678
12,194
16,939
7,972
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Sekkendo
Kuzenbo
17
4 / 3 / 17
13,723
624
14,729
25,219
35,727
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
elderinjun
Chang'e
19
9 / 2 / 12
15,406
700
15,769
14,810
10,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrSawm
Baron Samedi
15
0 / 9 / 7
12,254
557
14,014
19,431
12,146
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
DrumOrDie
Fenrir
16
6 / 8 / 2
13,873
631
9,348
17,808
6,625
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 6 / 4
13,065
594
18,758
15,518
5,417
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
22
Kills
10
10
Deaths
23
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DrSawm
Baron Samedi
0
9
7
0.39
L
Fenrir
DrumOrDie
Fenrir
6
8
2
0.88
W
Da Ji
Llamabb
Da Ji
9
5
12
3
W
Kuzenbo
Sekkendo
Kuzenbo
4
3
17
4.17
W
Chang'e
elderinjun
Chang'e
9
2
12
7.5
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,692
Damage
42,120
56,968
Taken
52,757
53,758
Mitigated
24,188
22,164
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DrSawm
Baron Samedi
14,014
1,128
1,624
4,357
19,431
12,146
0
11,314
8,117
57,513
0
L
Fenrir
DrumOrDie
Fenrir
9,348
4,510
0
3,798
17,808
6,625
0
10,626
7,182
0
47,546
W
Da Ji
Llamabb
Da Ji
12,194
2,466
0
1,893
16,939
7,972
1,954
4,778
12,161
0
60,710
W
Kuzenbo
Sekkendo
Kuzenbo
14,729
3,838
0
3,815
25,219
35,727
142
4,663
20,556
43,823
0
W
Chang'e
elderinjun
Chang'e
15,769
966
7,030
9,426
14,810
10,059
1,079
5,022
9,788
94,417
0
L
18,758
10,218
0
2,429
15,518
5,417
1,302
8,677
6,841
0
70,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,054
Gold Earned
39,192
219
Minions Killed
219
0
Camps Cleared
0
1,088,204
Distance Traveled
974,828
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,254
557
58
3
0
294,543
1
L
Fenrir
13,873
631
57
3
0
356,935
4
W
Da Ji
14,925
678
85
4
0
360,395
6
W
Kuzenbo
13,723
624
28
1
0
360,341
1
W
Chang'e
15,406
700
106
5
0
367,468
3
L
Neith
13,065
594
104
5
0
323,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role