Player Matchup

Ah Puch
Ah Puch
ImakillahoIic
Ah Puch
Level 36
God Stats
23W - 13L
1,567 SR
Queue Stats
98W - 69L
1,440 Elo+
Party 1
Fenrir
Fenrir
ItsSoulzx
Fenrir
Level 29
God Stats
7W - 2L
1,480 SR
Queue Stats
100W - 62L
1,453 Elo+
Party 1
Chaac
Chaac
JDXPuma
Chaac
Level 24
God Stats
11W - 7L
1,487 SR
Queue Stats
34W - 18L
1,330 Elo+
Party 1
Team Averages
Level 30
1,511 SR
1,408 Elo+

VS

Team Averages
Level 42
1,578 SR
1,364 Elo+
Hercules
Hercules
JohnBoy_16_
Hercules
Level 88
God Stats
1W - 1L
1,734 SR
Queue Stats
14W - 17L
1,385 Elo+
Party 2
Artemis
Artemis
Rangefire
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,337 Elo+
Solo
Merlin
Merlin
SP33DY__si
Merlin
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
40W - 52L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
9 / 0 / 6
14,305
715
16,587
6,369
2,838
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
ItsSoulzx
Fenrir
16
6 / 1 / 12
13,279
664
9,909
14,763
14,691
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
JDXPuma
Chaac
14
3 / 7 / 9
12,294
615
8,623
14,577
7,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JohnBoy_16_
Hercules
15
3 / 6 / 4
11,859
593
8,639
20,801
17,380
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Rangefire
Artemis
10
0 / 9 / 3
10,032
502
1,633
10,165
3,257
Merlin
SP33DY__si
Merlin
17
5 / 3 / 3
12,774
639
13,787
11,727
4,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
8
8
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
9
0
6
12
W
Fenrir
ItsSoulzx
Fenrir
6
1
12
12
W
Chaac
JDXPuma
Chaac
3
7
9
1.07
L
Hercules
JohnBoy_16_
Hercules
3
6
4
0.83
L
Artemis
Rangefire
Artemis
0
9
3
0.17
L
Merlin
SP33DY__si
Merlin
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,119
Damage
24,059
35,709
Taken
42,693
24,779
Mitigated
24,662
10,894
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
16,587
368
848
1,688
6,369
2,838
1,202
1,468
4,901
99,594
0
W
Fenrir
ItsSoulzx
Fenrir
9,909
3,010
509
2,349
14,763
14,691
785
6,627
8,136
0
23,892
W
Chaac
JDXPuma
Chaac
8,623
840
1,583
3,917
14,577
7,250
676
6,027
8,550
0
28,980
L
Hercules
JohnBoy_16_
Hercules
8,639
2,157
0
2,825
20,801
17,380
0
7,493
13,108
0
52,831
L
Artemis
Rangefire
Artemis
1,633
545
0
0
10,165
3,257
0
4,511
5,529
0
4,486
L
Merlin
SP33DY__si
Merlin
13,787
387
0
2,062
11,727
4,025
0
4,763
6,914
81,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
34,665
202
Minions Killed
187
0
Camps Cleared
0
943,415
Distance Traveled
908,720
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,305
715
159
8
0
331,084
3
W
Fenrir
13,279
664
18
1
0
317,497
1
W
Chaac
12,294
615
25
1
0
294,834
0
L
Hercules
11,859
593
64
3
0
320,813
0
L
Artemis
10,032
502
4
0
0
238,417
0
L
Merlin
12,774
639
119
6
0
349,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role