Player Matchup

Scylla
Scylla
Cheesefox06
Scylla
Level 29
God Stats
3W - 3L
1,651 SR
Queue Stats
196W - 201L
1,393 Elo+
Party 1
Bakasura
Bakasura
I_Will_Punt_You
Bakasura
Level 18
God Stats
10W - 12L
1,466 SR
Queue Stats
10W - 21L
1,294 Elo+
Party 1
Nike
Nike
javierlrmz0
Nike
Level 23
God Stats
11W - 8L
1,187 SR
Queue Stats
182W - 220L
1,366 Elo+
Solo
Team Averages
Level 23
1,435 SR
1,351 Elo+

VS

Team Averages
Level 17
1,470 SR
1,211 Elo+
Neith
Neith
Bulalonely
Neith
Level 18
God Stats
11W - 13L
1,451 SR
Queue Stats
11W - 15L
1,213 Elo+
Solo
Arachne
Arachne
dotBimmer
Arachne
Level 27
God Stats
0W - 3L
1,459 SR
Queue Stats
93W - 109L
1,306 Elo+
Solo
Ra
Ra
revientatochas-
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
6 / 0 / 9
9,120
829
8,169
5,040
1,540
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
11
5 / 3 / 8
8,506
773
6,098
8,469
3,120
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
6 / 3 / 6
8,542
777
4,096
9,565
5,561
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 4 / 3
6,747
613
2,635
5,776
1,853
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
dotBimmer
Arachne
10
2 / 7 / 3
7,725
702
5,523
10,170
2,987
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
3 / 6 / 2
7,832
712
8,107
6,816
1,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
17
Kills
5
6
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
3
0.38
W
Scylla
6
0
9
10.5
W
Bakasura
5
3
8
3
L
Arachne
dotBimmer
Arachne
2
7
3
0.5
W
6
3
6
3
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,363
Damage
16,265
23,074
Taken
22,762
10,221
Mitigated
6,449
5,685
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,635
1,511
0
499
5,776
1,853
675
2,413
2,899
0
13,684
W
Scylla
8,169
664
318
2,068
5,040
1,540
472
1,908
3,132
35,818
0
W
Bakasura
6,098
4,777
0
2,507
8,469
3,120
254
1,814
6,655
0
11,212
L
Arachne
dotBimmer
Arachne
5,523
4,296
0
1,915
10,170
2,987
0
3,733
6,035
152
23,425
W
4,096
369
0
792
9,565
5,561
146
4,507
5,058
0
19,455
L
8,107
1,310
123
416
6,816
1,609
330
2,071
4,493
27,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,168
Gold Earned
22,304
135
Minions Killed
95
0
Camps Cleared
0
567,038
Distance Traveled
506,468
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,747
613
29
3
0
153,560
0
W
Scylla
9,120
829
70
6
0
204,345
1
W
Bakasura
8,506
773
27
2
0
189,204
0
L
Arachne
7,725
702
27
2
0
170,603
4
W
Nike
8,542
777
38
3
0
173,489
0
L
Ra
7,832
712
39
4
0
182,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role