Player Matchup

Cthulhu
Cthulhu
Arc7han7gel7
Cthulhu
Level 18
God Stats
2W - 1L
1,783 SR
Queue Stats
18W - 21L
1,322 Elo+
Solo
Poseidon
Poseidon
HorseMONK
Poseidon
Level 28
God Stats
30W - 26L
1,393 SR
Queue Stats
275W - 323L
1,440 Elo+
Party 3
Mercury
Mercury
MathersSD
Mercury
Level 28
God Stats
19W - 18L
1,516 SR
Queue Stats
397W - 420L
1,470 Elo+
Party 3
Tyr
Tyr
xDummyBoyx
Tyr
Level 8
God Stats
0W - 1L
1,212 SR
Queue Stats
1W - 2L
1,375 Elo+
Party 2
Nemesis
Nemesis
xEleganceGirlx
Nemesis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,457 Elo+
Party 2
Team Averages
Level 18
1,481 SR
1,413 Elo+

VS

Team Averages
Level 24
1,540 SR
1,418 Elo+
Hades
Hades
AmericanGood
Hades
Level 12
God Stats
1W - 1L
1,191 SR
Queue Stats
3W - 3L
1,415 Elo+
Solo
Bakasura
Bakasura
FabsD12
Bakasura
Level 29
God Stats
11W - 10L
1,572 SR
Queue Stats
72W - 50L
1,589 Elo+
Party 1
Neith
Neith
ShadyNastyyy
Neith
Level 27
God Stats
11W - 5L
1,591 SR
Queue Stats
87W - 70L
1,519 Elo+
Party 1
Scylla
Scylla
SlaughterMelown
Scylla
Level 27
God Stats
58W - 45L
1,428 SR
Queue Stats
158W - 168L
1,323 Elo+
Party 4
Ymir
Ymir
xlEVOLVElx
Ymir
Level 26
God Stats
3W - 0L
1,916 SR
Queue Stats
24W - 37L
1,244 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arc7han7gel7
Cthulhu
8
1 / 3 / 0
4,641
464
2,240
8,620
2,862
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
HorseMONK
Poseidon
8
1 / 2 / 0
4,766
477
671
2,997
924
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MathersSD
Mercury
7
1 / 1 / 0
4,951
495
2,538
5,305
1,157
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 4 / 1
4,250
425
1,000
5,669
2,087
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 7 / 0
4,647
465
3,212
7,058
2,011
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,421
642
3,347
5,846
3,586
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bakasura
FabsD12
Bakasura
12
4 / 1 / 0
6,867
687
2,644
7,229
2,166
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
5 / 1 / 0
6,287
629
6,925
4,678
1,392
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 2
5,799
580
4,739
2,249
558
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 4
5,609
561
1,587
5,309
2,931
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
17
17
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Cthulhu
Arc7han7gel7
Cthulhu
1
3
0
0.33
W
Bakasura
FabsD12
Bakasura
4
1
0
4
L
Poseidon
HorseMONK
Poseidon
1
2
0
0.5
L
Mercury
MathersSD
Mercury
1
1
0
1
W
5
1
0
5
W
3
0
2
4
L
0
4
1
0.13
L
1
7
0
0.14
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,661
Damage
19,242
29,649
Taken
25,311
9,041
Mitigated
10,633
4,482
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,347
937
27
2,148
5,846
3,586
659
0
5,846
21,461
0
L
Cthulhu
Arc7han7gel7
Cthulhu
2,240
282
0
1,322
8,620
2,862
0
1,116
7,504
15,221
0
W
Bakasura
FabsD12
Bakasura
2,644
1,810
0
5,315
7,229
2,166
0
266
6,963
0
49,944
L
Poseidon
HorseMONK
Poseidon
671
109
0
750
2,997
924
78
2,033
964
19,817
0
L
Mercury
MathersSD
Mercury
2,538
1,248
0
1,990
5,305
1,157
0
176
5,129
0
19,928
W
6,925
4,700
0
2,116
4,678
1,392
241
1,317
3,361
0
35,137
W
4,739
238
111
1,231
2,249
558
38
405
1,844
23,338
0
L
1,000
96
0
249
5,669
2,087
0
2,742
2,642
0
8,229
L
3,212
1,724
0
171
7,058
2,011
0
3,331
3,422
0
13,671
W
1,587
752
0
18
5,309
2,931
135
923
4,386
12,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,255
Gold Earned
30,983
127
Minions Killed
256
0
Camps Cleared
0
928,193
Distance Traveled
836,707
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,421
642
46
5
0
146,860
3
L
Cthulhu
4,641
464
17
2
0
127,958
0
W
Bakasura
6,867
687
96
10
0
194,641
1
L
Poseidon
4,766
477
40
4
0
183,317
1
L
Mercury
4,951
495
36
4
0
199,753
1
W
Neith
6,287
629
64
6
0
171,916
0
W
Scylla
5,799
580
33
3
0
174,478
3
L
Tyr
4,250
425
16
2
0
223,332
0
L
Nemesis
4,647
465
18
2
0
193,833
3
W
Ymir
5,609
561
17
2
0
148,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role