Player Matchup

Khepri
Khepri
Adah俊風
Khepri
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Franklin96
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Idegroppant
Cthulhu
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
756W - 780L
1,498 Elo+
Solo
Ne Zha
Ne Zha
洗澡水的味道
Ne Zha
Level 101
God Stats
5W - 5L
1,228 SR
Queue Stats
169W - 197L
1,433 Elo+
Party 1
Medusa
Medusa
雁过听雪
Medusa
Level 107
God Stats
6W - 3L
1,583 SR
Queue Stats
241W - 266L
1,429 Elo+
Party 1
Team Averages
Level 128
1,462 SR
1,472 Elo+

VS

Team Averages
Level 90
1,549 SR
1,447 Elo+
He Bo
He Bo
Fabius
He Bo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 59L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Hitmanlegend
Cthulhu
Level 107
God Stats
30W - 13L
1,975 SR
Queue Stats
923W - 854L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lawz Sanity
Kumbhakarna
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 60L
1,395 Elo+
Party 2
Chaac
Chaac
LawzToxic
Chaac
Level 88
God Stats
1W - 1L
1,270 SR
Queue Stats
53W - 58L
1,395 Elo+
Party 2
Loki
Loki
Pavle99M6
Loki
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
309W - 293L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Adah俊風
Khepri
20
2 / 4 / 17
12,234
612
6,688
15,127
23,514
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
6 / 8 / 13
12,626
631
12,624
16,677
8,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Idegroppant
Cthulhu
20
7 / 7 / 14
13,505
675
24,731
26,080
16,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
2 / 6 / 21
12,273
614
16,738
19,044
8,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
11 / 6 / 12
14,111
706
28,314
16,957
7,741
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fabius
He Bo
20
9 / 9 / 7
13,665
683
22,004
17,588
7,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Hitmanlegend
Cthulhu
20
4 / 6 / 18
13,841
692
23,603
22,341
33,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Lawz Sanity
Kumbhakarna
20
5 / 2 / 21
15,005
750
12,506
30,292
28,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
LawzToxic
Chaac
19
4 / 4 / 13
13,680
684
7,650
15,529
15,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
20
9 / 7 / 7
14,325
716
16,571
18,233
7,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
97
28
Kills
31
31
Deaths
28
77
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Khepri
Adah俊風
Khepri
2
4
17
2.63
W
He Bo
Fabius
He Bo
9
9
7
1.39
L
6
8
13
1.56
W
Cthulhu
Hitmanlegend
Cthulhu
4
6
18
2.17
L
Cthulhu
Idegroppant
Cthulhu
7
7
14
2
W
Kumbhakarna
Lawz Sanity
Kumbhakarna
5
2
21
7.75
W
Chaac
LawzToxic
Chaac
4
4
13
2.63
W
Loki
9
7
7
1.79
L
2
6
21
2.08
L
Medusa
11
6
12
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,095
Damage
82,334
93,885
Taken
103,983
64,903
Mitigated
92,714
21,183
Healing
35,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Adah俊風
Khepri
6,688
80
2,440
1,207
15,127
23,514
557
6,131
8,946
23,428
0
W
He Bo
Fabius
He Bo
22,004
1,051
609
2,567
17,588
7,024
546
5,101
12,487
32,648
0
L
12,624
2,216
469
1,794
16,677
8,533
554
9,713
6,964
0
21,933
W
Cthulhu
Hitmanlegend
Cthulhu
23,603
446
5,242
1,974
22,341
33,720
33
7,899
14,442
47,828
0
L
Cthulhu
Idegroppant
Cthulhu
24,731
558
1,732
3,411
26,080
16,314
189
15,747
10,198
43,782
0
W
Kumbhakarna
Lawz Sanity
Kumbhakarna
12,506
1,399
2,289
12,345
30,292
28,452
1,224
8,308
21,984
38,077
0
W
Chaac
LawzToxic
Chaac
7,650
1,252
1,141
3,878
15,529
15,568
1,750
5,209
10,320
0
18,886
W
Loki
16,571
10,809
2,470
3,406
18,233
7,950
888
4,902
13,331
0
40,020
L
16,738
4,806
863
3,339
19,044
8,801
388
12,391
6,578
0
36,649
L
Medusa
28,314
13,037
3,515
2,413
16,957
7,741
1,694
14,131
2,751
0
50,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,749
Gold Earned
70,516
187
Minions Killed
197
0
Camps Cleared
0
1,607,325
Distance Traveled
1,520,201
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,234
612
29
1
0
337,040
1
W
He Bo
13,665
683
36
2
0
290,329
5
L
Thor
12,626
631
16
1
0
318,605
2
W
Cthulhu
13,841
692
51
3
0
314,748
2
L
Cthulhu
13,505
675
42
2
0
304,641
2
W
Kumbhakarna
15,005
750
41
2
0
352,453
0
W
Chaac
13,680
684
31
2
0
189,109
0
W
Loki
14,325
716
38
2
0
373,562
2
L
Ne Zha
12,273
614
43
2
0
364,181
2
L
Medusa
14,111
706
57
3
0
282,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role