Player Matchup

Bacchus
Bacchus
ChippyConnor26
Bacchus
Level 18
God Stats
4W - 2L
1,449 SR
Queue Stats
77W - 66L
1,190 Elo+
Party 1
Thoth
Thoth
DeucesWild20040
Thoth
Level 20
God Stats
4W - 1L
1,512 SR
Queue Stats
68W - 66L
1,152 Elo+
Party 1
Skadi
Skadi
JingleJangles66
Skadi
Level 25
God Stats
5W - 1L
1,418 SR
Queue Stats
14W - 15L
1,103 Elo+
Solo
Medusa
Medusa
Rugrat17
Medusa
Level 22
God Stats
33W - 43L
1,307 SR
Queue Stats
50W - 62L
1,157 Elo+
Solo
Amaterasu
Amaterasu
cryautomatic16
Amaterasu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,483 Elo+
Solo
Team Averages
Level 20
1,437 SR
1,217 Elo+

VS

Team Averages
Level 14
1,505 SR
1,173 Elo+
Chang'e
Chang'e
Fachincone
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
371W - 357L
1,072 Elo+
Solo
Bacchus
Bacchus
Godlike2324
Bacchus
Level 26
God Stats
2W - 2L
1,523 SR
Queue Stats
64W - 38L
1,335 Elo+
Solo
Susano
Susano
HollowLicense28
Susano
Level 10
God Stats
1W - 8L
1,500 SR
Queue Stats
81W - 84L
1,199 Elo+
Solo
Vamana
Vamana
XLimoeiroS3
Vamana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,080 Elo+
Solo
Mercury
Mercury
pelo2012
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 56L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 22
13,766
1,059
11,770
11,566
11,999
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
12 / 5 / 14
13,702
1,054
29,265
12,538
7,262
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
15 / 2 / 17
14,592
1,122
29,642
9,321
4,103
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Rugrat17
Medusa
18
5 / 1 / 15
12,192
938
22,086
12,217
5,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
cryautomatic16
Amaterasu
19
7 / 6 / 15
12,377
952
9,846
12,325
9,180
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fachincone
Chang'e
17
1 / 14 / 5
10,838
834
4,665
19,579
10,332
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Bacchus
Godlike2324
Bacchus
18
5 / 0 / 9
12,572
967
13,814
17,381
23,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 12 / 6
14,961
1,151
18,226
25,243
11,270
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
17
2 / 7 / 6
11,705
900
12,697
27,194
26,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
pelo2012
Mercury
17
0 / 11 / 7
10,888
838
1,496
22,490
9,195

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
52
43
Kills
19
19
Deaths
44
83
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
5
22
3
W
12
5
14
3.8
L
Chang'e
Fachincone
Chang'e
1
14
5
0.25
L
Bacchus
Godlike2324
Bacchus
5
0
9
9.5
L
11
12
6
1.17
W
15
2
17
11.75
W
Medusa
Rugrat17
Medusa
5
1
15
12.5
L
Vamana
2
7
6
0.71
W
Amaterasu
cryautomatic16
Amaterasu
7
6
15
2.42
L
Mercury
pelo2012
Mercury
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,609
Damage
50,898
57,967
Taken
111,887
38,020
Mitigated
81,100
5,177
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,770
2,621
0
0
11,566
11,999
0
4,157
7,101
18,384
0
W
29,265
3,389
138
720
12,538
7,262
0
4,011
8,302
45,921
0
L
Chang'e
Fachincone
Chang'e
4,665
2,544
1,357
1,279
19,579
10,332
0
5,895
13,684
13,890
0
L
Bacchus
Godlike2324
Bacchus
13,814
2,091
0
0
17,381
23,945
0
7,985
9,396
23,648
0
L
18,226
6,227
0
459
25,243
11,270
0
7,775
17,468
0
40,695
W
29,642
21,850
0
0
9,321
4,103
0
3,174
6,122
0
45,300
W
Medusa
Rugrat17
Medusa
22,086
13,070
0
1,371
12,217
5,476
0
3,497
8,645
0
47,751
L
Vamana
12,697
6,147
0
3,875
27,194
26,358
0
10,711
16,483
0
34,360
W
Amaterasu
cryautomatic16
Amaterasu
9,846
4,625
0
2,948
12,325
9,180
0
3,640
8,536
514
17,228
L
Mercury
pelo2012
Mercury
1,496
703
0
0
22,490
9,195
0
9,077
13,413
0
8,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,629
Gold Earned
60,964
171
Minions Killed
138
2
Camps Cleared
3
1,022,899
Distance Traveled
1,083,146
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,766
1,059
17
1
0
214,208
0
W
Thoth
13,702
1,054
29
2
0
210,897
0
L
Chang'e
10,838
834
11
1
0
150,431
2
L
Bacchus
12,572
967
15
1
0
261,378
0
L
Susano
14,961
1,151
54
4
2
213,750
0
W
Skadi
14,592
1,122
46
4
2
210,656
0
W
Medusa
12,192
938
60
5
0
199,130
0
L
Vamana
11,705
900
46
4
0
232,750
0
W
Amaterasu
12,377
952
19
1
0
188,008
3
L
Mercury
10,888
838
12
1
1
224,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role