Player Matchup

Eset
Eset
Maz Dez Viz
Eset
Level 18
God Stats
3W - 5L
1,254 SR
Queue Stats
219W - 183L
1,282 Elo+
Solo
Neith
Neith
SamEtri
Neith
Level 18
God Stats
52W - 49L
1,422 SR
Queue Stats
172W - 169L
1,277 Elo+
Solo
Kukulkan
Kukulkan
TheBoy_FreSH
Kukulkan
Level 14
God Stats
2W - 2L
1,405 SR
Queue Stats
22W - 22L
1,179 Elo+
Solo
Cthulhu
Cthulhu
soliddoug
Cthulhu
Level 17
God Stats
2W - 0L
1,691 SR
Queue Stats
9W - 7L
1,402 Elo+
Solo
Bellona
Bellona
wolfdeblood
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,180 Elo+
Solo
Team Averages
Level 16
1,454 SR
1,264 Elo+

VS

Team Averages
Level 12
1,389 SR
1,015 Elo+
Horus
Horus
Ashley_Shepard17
Horus
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
14W - 19L
1,031 Elo+
Party 1
Zeus
Zeus
Bazelschneuss
Zeus
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
29W - 36L
1,031 Elo+
Party 1
Anubis
Anubis
H3LLRusH3R
Anubis
Level 16
God Stats
1W - 5L
1,497 SR
Queue Stats
143W - 147L
1,005 Elo+
Solo
Khepri
Khepri
Lionheart007718
Khepri
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,124 Elo+
Party 1
Fenrir
Fenrir
pepito189-1
Fenrir
Level 16
God Stats
0W - 6L
949 SR
Queue Stats
2W - 16L
887 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 13
13,602
907
17,044
7,836
2,945
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
SamEtri
Neith
19
3 / 1 / 7
12,875
858
8,646
4,723
1,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TheBoy_FreSH
Kukulkan
20
6 / 2 / 9
14,204
947
36,740
10,358
3,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
soliddoug
Cthulhu
19
3 / 6 / 10
13,800
920
11,301
21,285
18,752
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
wolfdeblood
Bellona
20
10 / 1 / 8
14,130
942
23,224
22,874
20,781
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 6
13,014
868
7,762
28,262
33,190
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
8 / 4 / 3
14,992
999
25,649
15,482
6,923
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
H3LLRusH3R
Anubis
18
2 / 7 / 7
12,821
855
20,631
15,798
8,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

19
0 / 3 / 10
13,575
905
9,272
27,267
37,347
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
15
0 / 11 / 1
10,768
718
18
16,915
6,590

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
27
Kills
12
12
Deaths
27
47
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
L
8
4
3
2.38
L
Anubis
H3LLRusH3R
Anubis
2
7
7
0.79
L
0
3
10
1.67
W
5
2
13
5.75
W
Neith
SamEtri
Neith
3
1
7
6.5
W
Kukulkan
TheBoy_FreSH
Kukulkan
6
2
9
5.25
L
Fenrir
0
11
1
0.05
W
Cthulhu
soliddoug
Cthulhu
3
6
10
1.33
W
Bellona
wolfdeblood
Bellona
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,955
Damage
63,332
67,076
Taken
103,724
47,721
Mitigated
92,830
6,943
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,762
3,828
4,296
7,498
28,262
33,190
0
18,915
9,072
0
34,920
L
25,649
5,834
0
0
15,482
6,923
0
9,414
6,018
58,359
0
L
Anubis
H3LLRusH3R
Anubis
20,631
476
0
2,322
15,798
8,780
0
9,224
6,424
43,611
0
L
9,272
1,150
883
1,083
27,267
37,347
0
16,758
10,288
26,124
0
W
17,044
941
441
790
7,836
2,945
0
6,752
1,014
32,338
0
W
Neith
SamEtri
Neith
8,646
3,831
956
1,657
4,723
1,660
0
4,284
414
0
34,363
W
Kukulkan
TheBoy_FreSH
Kukulkan
36,740
4,939
0
467
10,358
3,583
0
8,596
1,687
62,924
0
L
Fenrir
18
0
0
0
16,915
6,590
0
10,826
5,939
0
433
W
Cthulhu
soliddoug
Cthulhu
11,301
1,137
650
977
21,285
18,752
0
16,176
4,815
43,908
0
W
Bellona
wolfdeblood
Bellona
23,224
6,443
0
1,005
22,874
20,781
0
19,744
2,905
52
32,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,611
Gold Earned
65,170
279
Minions Killed
221
4
Camps Cleared
5
1,274,147
Distance Traveled
1,235,737
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,014
868
58
4
0
241,975
0
L
Zeus
14,992
999
64
4
4
209,098
0
L
Anubis
12,821
855
71
5
0
251,073
0
L
Khepri
13,575
905
28
2
1
254,812
2
W
Eset
13,602
907
34
2
0
249,976
3
W
Neith
12,875
858
58
4
2
203,484
1
W
Kukulkan
14,204
947
69
5
2
266,148
2
L
Fenrir
10,768
718
0
0
0
278,779
0
W
Cthulhu
13,800
920
86
6
0
247,114
3
W
Bellona
14,130
942
32
2
0
307,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role