Player Matchup

Guan Yu
Guan Yu
Ahgamer plays
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,171 Elo+
Solo
Nox
Nox
JuicyLewts
Nox
Level 20
God Stats
14W - 25L
1,264 SR
Queue Stats
180W - 219L
1,207 Elo+
Solo
Xing Tian
Xing Tian
Mistuki_Adz
Xing Tian
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,217 Elo+
Solo
Fenrir
Fenrir
VeNOm ScOPes948
Fenrir
Level 7
God Stats
3W - 5L
1,143 SR
Queue Stats
6W - 16L
1,021 Elo+
Solo
Cthulhu
Cthulhu
frerotsgapoux
Cthulhu
Level 15
God Stats
1W - 4L
1,218 SR
Queue Stats
14W - 22L
1,196 Elo+
Solo
Team Averages
Level 13
1,325 SR
1,162 Elo+

VS

Team Averages
Level 22
1,392 SR
1,233 Elo+
Hel
Hel
AngelVampireGod
Hel
Level 22
God Stats
43W - 37L
1,525 SR
Queue Stats
72W - 83L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dis4DoRoThY
Ah Muzen Cab
Level 21
God Stats
63W - 55L
1,364 SR
Queue Stats
82W - 101L
1,186 Elo+
Solo
Cerberus
Cerberus
KILLERCAM111
Cerberus
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
237W - 248L
1,249 Elo+
Solo
Loki
Loki
Namikaze66
Loki
Level 17
God Stats
1W - 4L
1,315 SR
Queue Stats
81W - 87L
1,159 Elo+
Solo
Merlin
Merlin
illona-sama
Merlin
Level 24
God Stats
15W - 41L
1,257 SR
Queue Stats
46W - 82L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
9 / 10 / 8
14,551
1,039
18,644
33,810
22,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
2 / 8 / 9
13,117
937
10,744
16,460
6,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Mistuki_Adz
Xing Tian
19
2 / 7 / 11
13,052
932
15,349
28,467
29,341
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 10 / 9
14,023
1,002
23,219
26,117
11,622
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
20
2 / 8 / 13
14,306
1,022
20,313
38,984
17,627
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 15
14,449
1,032
16,920
14,341
12,856
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Dis4DoRoThY
Ah Muzen Cab
20
7 / 6 / 20
14,898
1,064
38,918
24,542
7,811
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
KILLERCAM111
Cerberus
20
9 / 1 / 21
15,492
1,107
26,134
20,186
24,165
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
8 / 9 / 11
14,331
1,024
16,746
19,025
5,765
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
20
13 / 4 / 13
16,027
1,145
33,535
19,863
6,599
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
123
21
Kills
43
43
Deaths
21
50
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
9
10
8
1.3
W
6
1
15
13.5
W
Ah Muzen Cab
Dis4DoRoThY
Ah Muzen Cab
7
6
20
2.83
L
2
8
9
0.81
W
Cerberus
KILLERCAM111
Cerberus
9
1
21
19.5
L
Xing Tian
Mistuki_Adz
Xing Tian
2
7
11
1.07
W
8
9
11
1.5
L
6
10
9
1.05
L
Cthulhu
2
8
13
1.06
W
Merlin
13
4
13
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,269
Damage
132,253
143,838
Taken
97,957
87,628
Mitigated
57,196
13,312
Healing
30,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
18,644
7,674
3,726
4,982
33,810
22,382
0
18,510
15,000
0
32,664
W
16,920
2,180
3,841
4,107
14,341
12,856
0
7,799
6,267
36,930
0
W
Ah Muzen Cab
Dis4DoRoThY
Ah Muzen Cab
38,918
25,348
0
11,007
24,542
7,811
0
11,415
12,777
0
65,482
L
10,744
4,415
0
0
16,460
6,656
0
8,790
7,396
32,776
0
W
Cerberus
KILLERCAM111
Cerberus
26,134
2,351
0
3,707
20,186
24,165
0
10,997
8,689
43,722
0
L
Xing Tian
Mistuki_Adz
Xing Tian
15,349
2,582
0
818
28,467
29,341
0
15,200
12,992
28,933
0
W
16,746
10,986
171
1,151
19,025
5,765
0
6,102
12,798
0
33,874
L
23,219
5,464
0
362
26,117
11,622
0
12,519
13,346
0
34,039
L
Cthulhu
20,313
1,418
2,659
765
38,984
17,627
0
20,304
18,515
76,602
0
W
Merlin
33,535
5,285
431
5,770
19,863
6,599
0
9,093
10,520
62,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,049
Gold Earned
75,197
271
Minions Killed
255
7
Camps Cleared
8
1,277,083
Distance Traveled
1,226,842
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
14,551
1,039
16
1
1
258,959
0
W
Hel
14,449
1,032
48
3
2
278,927
1
W
Ah Muzen Cab
14,898
1,064
58
4
0
213,178
0
L
Nox
13,117
937
47
3
4
212,895
3
W
Cerberus
15,492
1,107
49
4
0
302,114
1
L
Xing Tian
13,052
932
40
3
1
236,467
1
W
Loki
14,331
1,024
31
2
5
219,327
0
L
Fenrir
14,023
1,002
31
2
1
286,588
0
L
Cthulhu
14,306
1,022
137
10
0
282,174
2
W
Merlin
16,027
1,145
69
5
1
213,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role