Player Matchup

Sobek
Sobek
Cesinhar
Sobek
Level 29
God Stats
31W - 29L
1,547 SR
Queue Stats
203W - 192L
1,431 Elo+
Solo
Agni
Agni
Epic X Rob
Agni
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 88L
1,447 Elo+
Solo
Cernunnos
Cernunnos
R3ThArd69
Cernunnos
Level 15
God Stats
5W - 4L
1,605 SR
Queue Stats
9W - 8L
1,373 Elo+
Solo
Serqet
Serqet
Weedfourtwozero
Serqet
Level 28
God Stats
6W - 7L
1,635 SR
Queue Stats
374W - 367L
1,365 Elo+
Solo
Ra
Ra
kimored
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,594 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,442 Elo+

VS

Team Averages
Level 28
1,626 SR
1,409 Elo+
Bakasura
Bakasura
Abdi_w
Bakasura
Level 31
God Stats
4W - 1L
1,500 SR
Queue Stats
209W - 241L
1,456 Elo+
Solo
Bellona
Bellona
Saar_Kevin
Bellona
Level 28
God Stats
13W - 4L
1,895 SR
Queue Stats
138W - 151L
1,460 Elo+
Solo
Ra
Ra
SergioDMC15
Ra
Level 24
God Stats
9W - 5L
1,636 SR
Queue Stats
205W - 210L
1,377 Elo+
Party 1
Anubis
Anubis
XGalaxy_Hyper1X
Anubis
Level 28
God Stats
125W - 88L
1,599 SR
Queue Stats
321W - 361L
1,336 Elo+
Party 1
Artemis
Artemis
thamer-slyer
Artemis
Level 31
God Stats
3W - 9L
1,501 SR
Queue Stats
326W - 331L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cesinhar
Sobek
16
4 / 0 / 2
9,368
520
10,279
13,445
9,230
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 2 / 0
10,135
563
6,563
8,484
2,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
R3ThArd69
Cernunnos
17
7 / 3 / 5
9,998
555
10,800
12,488
3,747
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 6 / 7
9,282
516
7,850
13,633
4,638
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

4
0 / 3 / 0
5,407
300
647
2,927
626
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Abdi_w
Bakasura
16
4 / 4 / 3
10,670
593
8,596
17,747
6,577
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Saar_Kevin
Bellona
15
0 / 4 / 1
9,374
521
6,628
11,833
6,372
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 5 / 3
8,598
478
5,581
9,384
3,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 3 / 1
10,230
568
8,047
10,213
4,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
thamer-slyer
Artemis
16
3 / 3 / 1
10,328
574
6,371
9,116
3,733
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
18
Kills
13
14
Deaths
19
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Abdi_w
Bakasura
4
4
3
1.38
L
Sobek
Cesinhar
Sobek
4
0
2
5
L
4
2
0
2
L
Cernunnos
R3ThArd69
Cernunnos
7
3
5
3.17
W
Bellona
Saar_Kevin
Bellona
0
4
1
0.13
W
2
5
3
0.7
L
3
6
7
1.08
W
4
3
1
1.5
L
0
3
0
0
W
Artemis
thamer-slyer
Artemis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,139
Damage
35,223
50,977
Taken
58,293
20,911
Mitigated
24,000
20,944
Healing
18,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Abdi_w
Bakasura
8,596
6,725
0
7,997
17,747
6,577
0
3,355
13,804
0
74,157
L
Sobek
Cesinhar
Sobek
10,279
616
0
7,093
13,445
9,230
454
1,364
11,936
53,446
0
L
6,563
425
0
3,912
8,484
2,670
0
678
7,539
63,832
0
L
Cernunnos
R3ThArd69
Cernunnos
10,800
4,477
0
5,443
12,488
3,747
0
8,081
4,127
0
56,453
W
Bellona
Saar_Kevin
Bellona
6,628
1,829
0
3,000
11,833
6,372
601
6,827
4,937
0
48,798
W
5,581
657
718
2,799
9,384
3,110
1,706
1,775
7,563
31,861
0
L
7,850
1,743
0
4,154
13,633
4,638
13
1,047
12,131
0
51,784
W
8,047
538
136
4,345
10,213
4,208
2,918
1,393
8,820
60,222
0
L
647
313
133
209
2,927
626
0
2,633
294
6,934
0
W
Artemis
thamer-slyer
Artemis
6,371
1,585
0
0
9,116
3,733
1,248
4,139
4,815
0
59,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,190
Gold Earned
49,200
390
Minions Killed
527
0
Camps Cleared
0
1,513,265
Distance Traveled
1,519,109
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,670
593
108
6
0
365,309
2
L
Sobek
9,368
520
84
5
0
378,722
0
L
Agni
10,135
563
133
7
0
316,020
4
L
Cernunnos
9,998
555
89
5
0
333,077
3
W
Bellona
9,374
521
113
6
0
331,394
2
W
Ra
8,598
478
61
3
0
276,472
1
L
Serqet
9,282
516
73
4
0
378,051
6
W
Anubis
10,230
568
118
7
0
231,399
3
L
Ra
5,407
300
11
1
0
107,395
0
W
Artemis
10,328
574
127
7
0
314,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role