Player Matchup

Bellona
Bellona
Dank-Alani
Bellona
Level 6
God Stats
3W - 3L
1,439 SR
Queue Stats
3W - 4L
1,324 Elo+
Solo
Jormungandr
Jormungandr
GodlikeRambo31
Jormungandr
Level 6
God Stats
0W - 2L
1,375 SR
Queue Stats
2W - 4L
1,286 Elo+
Solo
Neith
Neith
Spectre_Silver
Neith
Level 17
God Stats
3W - 3L
1,596 SR
Queue Stats
19W - 20L
1,392 Elo+
Solo
Skadi
Skadi
ZCHRY_22
Skadi
Level 6
God Stats
1W - 2L
1,745 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
z99roronoa zoro
Kukulkan
Level 24
God Stats
4W - 6L
1,435 SR
Queue Stats
40W - 33L
1,369 Elo+
Solo
Team Averages
Level 12
1,518 SR
1,374 Elo+

VS

Team Averages
Level 18
1,527 SR
1,472 Elo+
Bellona
Bellona
Fierce-Carnage2
Bellona
Level 17
God Stats
17W - 12L
1,527 SR
Queue Stats
34W - 25L
1,348 Elo+
Party 1
Hel
Hel
MRXXREVXNGEXX
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,173 Elo+
Solo
Cthulhu
Cthulhu
SiimplyDane
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,806 Elo+
Solo
Ares
Ares
SkinnerM1911A1
Ares
Level 32
God Stats
56W - 38L
1,605 SR
Queue Stats
106W - 102L
1,532 Elo+
Party 1
Bastet
Bastet
naru_proyect
Bastet
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dank-Alani
Bellona
17
1 / 13 / 5
11,465
819
10,398
22,940
11,516
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
GodlikeRambo31
Jormungandr
19
1 / 9 / 6
12,580
899
7,272
27,932
12,215
18
6 / 7 / 1
13,419
959
16,976
17,620
6,955
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
ZCHRY_22
Skadi
16
0 / 6 / 4
11,036
788
7,594
15,402
7,022
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
19
3 / 12 / 4
13,952
997
28,482
24,110
11,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

9

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 18
14,364
1,026
21,244
17,469
15,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
3 / 3 / 26
13,544
967
10,911
13,334
5,530
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
SiimplyDane
Cthulhu
20
9 / 2 / 27
15,317
1,094
26,572
15,286
20,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
18 / 3 / 22
16,029
1,145
33,506
22,061
24,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
20
6 / 3 / 16
13,681
977
9,996
12,115
7,340
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
156
11
Kills
47
47
Deaths
11
20
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dank-Alani
Bellona
1
13
5
0.27
W
11
0
18
20
L
Jormungandr
GodlikeRambo31
Jormungandr
1
9
6
0.44
W
3
3
26
5.33
W
Cthulhu
SiimplyDane
Cthulhu
9
2
27
11.25
W
18
3
22
9.67
L
6
7
1
0.93
L
Skadi
ZCHRY_22
Skadi
0
6
4
0.33
W
Bastet
6
3
16
4.67
L
Kukulkan
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,722
Damage
102,229
108,004
Taken
80,265
48,761
Mitigated
73,957
2,357
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dank-Alani
Bellona
10,398
4,209
0
426
22,940
11,516
0
13,316
9,624
0
18,440
W
21,244
8,208
0
802
17,469
15,599
0
6,237
11,232
153
34,935
L
Jormungandr
GodlikeRambo31
Jormungandr
7,272
3,840
0
0
27,932
12,215
0
19,432
8,500
13,430
0
W
10,911
4,121
3,611
3,102
13,334
5,530
0
8,139
5,195
24,501
0
W
Cthulhu
SiimplyDane
Cthulhu
26,572
2,323
356
1,033
15,286
20,960
0
5,520
9,766
56,602
0
W
33,506
2,279
0
944
22,061
24,528
0
9,268
12,793
44,550
0
L
16,976
10,002
402
1,349
17,620
6,955
0
12,074
5,546
0
32,361
L
Skadi
ZCHRY_22
Skadi
7,594
3,924
0
0
15,402
7,022
0
8,966
6,436
0
14,051
W
Bastet
9,996
2,770
0
1,533
12,115
7,340
0
6,590
5,525
0
35,738
L
Kukulkan
28,482
2,150
0
180
24,110
11,053
0
17,354
6,756
105,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,452
Gold Earned
72,935
242
Minions Killed
209
0
Camps Cleared
8
997,122
Distance Traveled
1,352,532
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,465
819
8
1
0
190,111
0
W
Bellona
14,364
1,026
40
3
1
310,040
1
L
Jormungandr
12,580
899
16
1
0
209,043
0
W
Hel
13,544
967
37
3
2
232,206
0
W
Cthulhu
15,317
1,094
70
5
2
276,400
3
W
Ares
16,029
1,145
15
1
0
296,777
0
L
Neith
13,419
959
38
3
0
186,316
2
L
Skadi
11,036
788
5
0
0
165,915
0
W
Bastet
13,681
977
47
3
3
237,109
0
L
Kukulkan
13,952
997
175
13
0
245,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role