Player Matchup

Izanami
Izanami
Gresh_Nik_Kon
Izanami
Level 24
God Stats
1W - 1L
1,310 SR
Queue Stats
15W - 17L
1,230 Elo+
Party 1
Bakasura
Bakasura
HugoDiePro
Bakasura
Level 52
God Stats
3W - 2L
1,538 SR
Queue Stats
68W - 134L
1,228 Elo+
Solo
Cthulhu
Cthulhu
Tuzini
Cthulhu
Level 25
God Stats
2W - 1L
1,373 SR
Queue Stats
14W - 14L
1,277 Elo+
Party 1
Team Averages
Level 34
1,407 SR
1,245 Elo+

VS

Team Averages
Level 44
1,416 SR
1,261 Elo+
Anubis
Anubis
Guerrero_Saiyan3
Anubis
Level 57
God Stats
118W - 150L
1,423 SR
Queue Stats
386W - 594L
1,331 Elo+
Solo
Odin
Odin
Mugiwaarraabtch
Odin
Level 59
God Stats
4W - 1L
1,530 SR
Queue Stats
47W - 57L
1,429 Elo+
Party 2
Neith
Neith
mugiiwarraa
Neith
Level 16
God Stats
1W - 8L
1,293 SR
Queue Stats
32W - 53L
1,023 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
2 / 5 / 7
11,606
645
6,733
13,932
4,485
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
HugoDiePro
Bakasura
18
10 / 7 / 5
14,158
787
19,480
16,227
6,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Tuzini
Cthulhu
16
5 / 5 / 5
12,597
700
11,195
16,327
12,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 6
12,800
711
15,619
15,844
7,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 5 / 8
11,580
643
15,458
17,830
9,819
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 5 / 11
11,079
616
6,794
11,021
3,872
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
17
Kills
17
17
Deaths
17
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
5
7
1.1
L
8
7
6
1.57
W
Bakasura
HugoDiePro
Bakasura
10
7
5
1.79
L
6
5
8
2
W
Cthulhu
Tuzini
Cthulhu
5
5
5
1.5
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,408
Damage
37,871
46,486
Taken
44,695
23,143
Mitigated
20,845
12,569
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
6,733
3,521
0
4,171
13,932
4,485
863
4,973
8,959
0
46,604
L
15,619
769
0
3,985
15,844
7,154
818
4,699
10,609
73,008
0
W
Bakasura
HugoDiePro
Bakasura
19,480
13,859
0
4,248
16,227
6,615
0
4,527
11,700
0
68,257
L
15,458
4,658
790
1,366
17,830
9,819
120
4,125
12,480
0
38,434
W
Cthulhu
Tuzini
Cthulhu
11,195
553
950
3,200
16,327
12,043
375
6,807
9,520
34,894
0
L
6,794
3,225
0
922
11,021
3,872
666
2,401
8,031
0
33,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
35,459
226
Minions Killed
204
0
Camps Cleared
0
909,207
Distance Traveled
870,351
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,606
645
90
5
0
307,175
0
L
Anubis
12,800
711
107
6
0
268,217
0
W
Bakasura
14,158
787
93
5
0
336,148
0
L
Odin
11,580
643
43
2
0
321,890
2
W
Cthulhu
12,597
700
43
2
0
265,884
3
L
Neith
11,079
616
54
3
0
280,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role