Player Matchup

Athena
Athena
Jpaps
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KirbyDaCat
Neith
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 94L
1,646 Elo+
Party 2
Serqet
Serqet
Minerva1357
Serqet
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 104L
1,827 Elo+
Party 2
Cthulhu
Cthulhu
MissVeroxia
Cthulhu
Level 120
God Stats
3W - 0L
1,728 SR
Queue Stats
69W - 38L
1,507 Elo+
Party 1
Discordia
Discordia
Spiroik
Discordia
Level 145
God Stats
5W - 2L
1,500 SR
Queue Stats
130W - 77L
1,617 Elo+
Party 2
Team Averages
Level 128
1,546 SR
1,619 Elo+

VS

Team Averages
Level 27
1,480 SR
1,388 Elo+
Agni
Agni
AlmostTyson
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 3
Arachne
Arachne
KrimsonPeak
Arachne
Level 101
God Stats
2W - 3L
1,402 SR
Queue Stats
224W - 216L
1,463 Elo+
Solo
Terra
Terra
ProbablyBradley
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,478 Elo+
Party 3
Cthulhu
Cthulhu
TotalXander
Cthulhu
Level 13
God Stats
1W - 3L
1,496 SR
Queue Stats
5W - 16L
1,214 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
X_AceMaestro_X
Ah Muzen Cab
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 54L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jpaps
Athena
19
0 / 0 / 22
11,845
987
5,588
11,766
15,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
20
18 / 3 / 16
14,364
1,197
35,068
13,579
6,544
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
19
8 / 5 / 18
12,929
1,077
14,386
13,489
6,081
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MissVeroxia
Cthulhu
20
8 / 0 / 25
13,707
1,142
19,448
11,928
13,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Spiroik
Discordia
20
6 / 0 / 15
13,227
1,102
17,731
5,489
2,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 6
10,411
868
9,113
15,749
7,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
KrimsonPeak
Arachne
17
5 / 9 / 1
12,107
1,009
12,335
23,685
8,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 5 / 7
11,994
1,000
5,455
19,434
18,510
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TotalXander
Cthulhu
17
2 / 6 / 4
11,122
927
9,496
20,015
23,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
X_AceMaestro_X
Ah Muzen Cab
17
1 / 10 / 3
10,728
894
14,871
20,542
7,983
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
29
40
Kills
8
8
Deaths
40
96
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
10
6
0.3
W
Athena
Jpaps
Athena
0
0
22
11
W
Neith
18
3
16
8.67
L
Arachne
KrimsonPeak
Arachne
5
9
1
0.61
W
Serqet
8
5
18
3.4
W
Cthulhu
MissVeroxia
Cthulhu
8
0
25
20.5
L
0
5
7
0.7
W
Discordia
Spiroik
Discordia
6
0
15
13.5
L
Cthulhu
TotalXander
Cthulhu
2
6
4
0.67
L
Ah Muzen Cab
X_AceMaestro_X
Ah Muzen Cab
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,221
Damage
51,270
56,251
Taken
99,425
43,144
Mitigated
66,181
6,707
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,113
956
0
254
15,749
7,257
0
5,894
9,657
23,777
0
W
Athena
Jpaps
Athena
5,588
2,218
0
644
11,766
15,273
0
5,025
6,594
22,268
0
W
Neith
35,068
19,819
0
3,957
13,579
6,544
0
4,952
8,502
0
55,565
L
Arachne
KrimsonPeak
Arachne
12,335
6,308
175
5,670
23,685
8,701
0
9,904
13,651
0
29,756
W
Serqet
14,386
2,988
0
0
13,489
6,081
0
4,866
8,548
0
20,620
W
Cthulhu
MissVeroxia
Cthulhu
19,448
1,347
1,586
520
11,928
13,006
0
6,943
4,914
37,842
0
L
5,455
447
5,362
3,378
19,434
18,510
0
8,472
10,566
16,916
0
W
Discordia
Spiroik
Discordia
17,731
1,473
0
0
5,489
2,240
0
1,785
3,629
54,901
0
L
Cthulhu
TotalXander
Cthulhu
9,496
308
838
625
20,015
23,730
0
8,867
10,977
33,767
0
L
Ah Muzen Cab
X_AceMaestro_X
Ah Muzen Cab
14,871
3,109
0
1,238
20,542
7,983
0
9,630
10,516
0
37,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,072
Gold Earned
56,362
325
Minions Killed
218
12
Camps Cleared
4
1,176,537
Distance Traveled
1,035,856
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,411
868
41
3
0
179,762
0
W
Athena
11,845
987
48
4
2
254,283
0
W
Neith
14,364
1,197
64
5
1
196,260
0
L
Arachne
12,107
1,009
42
4
0
231,160
0
W
Serqet
12,929
1,077
30
3
2
207,012
1
W
Cthulhu
13,707
1,142
67
6
0
282,109
0
L
Terra
11,994
1,000
35
3
2
223,468
0
W
Discordia
13,227
1,102
116
10
7
236,873
0
L
Cthulhu
11,122
927
49
4
0
198,102
0
L
Ah Muzen Cab
10,728
894
51
4
2
203,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role