Player Matchup

Pele
Pele
AffeMitWaffe4861
Pele
Level 16
God Stats
34W - 20L
1,669 SR
Queue Stats
46W - 39L
1,202 Elo+
Solo
Arachne
Arachne
ChiefPunk23
Arachne
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 81L
1,299 Elo+
Solo
Hercules
Hercules
MOIST_HIPPY
Hercules
Level 27
God Stats
2W - 6L
1,522 SR
Queue Stats
133W - 159L
1,255 Elo+
Solo
Hades
Hades
RagePotatoe918
Hades
Level 35
God Stats
4W - 5L
1,584 SR
Queue Stats
165W - 154L
1,392 Elo+
Solo
Cupid
Cupid
Troglodyte_Killa
Cupid
Level 29
God Stats
9W - 5L
1,720 SR
Queue Stats
66W - 84L
1,303 Elo+
Solo
Team Averages
Level 27
1,599 SR
1,290 Elo+

VS

Team Averages
Level 35
1,508 SR
1,235 Elo+
Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ITTE777
Zhong Kui
Level 14
God Stats
3W - 3L
1,460 SR
Queue Stats
3W - 5L
1,298 Elo+
Party 1
Sun Wukong
Sun Wukong
Irokoh
Sun Wukong
Level 27
God Stats
3W - 3L
1,691 SR
Queue Stats
40W - 56L
1,239 Elo+
Party 1
Chang'e
Chang'e
kahild1760
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
945 Elo+
Solo
Izanami
Izanami
nightwolves421
Izanami
Level 22
God Stats
4W - 5L
1,391 SR
Queue Stats
63W - 70L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
7,016
413
1,720
7,687
2,259
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ChiefPunk23
Arachne
13
4 / 11 / 0
9,040
532
5,640
16,804
6,139
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
MOIST_HIPPY
Hercules
10
0 / 6 / 2
7,028
413
4,237
14,940
9,782
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 2 / 0
6,052
356
2,516
3,167
1,458
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
6 / 3 / 1
10,390
611
8,487
11,646
4,695
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
8 / 1 / 3
10,185
599
9,975
10,743
7,669
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
ITTE777
Zhong Kui
14
7 / 2 / 3
9,773
575
8,645
11,761
7,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Irokoh
Sun Wukong
14
5 / 3 / 9
9,251
544
7,889
10,173
12,233
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
kahild1760
Chang'e
6
0 / 4 / 1
6,089
358
175
4,683
1,227
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

15
4 / 2 / 3
9,732
572
5,650
8,926
3,133
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
11
Kills
24
26
Deaths
12
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
8
1
3
9.5
L
1
4
0
0.25
L
Arachne
ChiefPunk23
Arachne
4
11
0
0.36
W
Zhong Kui
ITTE777
Zhong Kui
7
2
3
4.25
W
Sun Wukong
Irokoh
Sun Wukong
5
3
9
3.17
L
Hercules
MOIST_HIPPY
Hercules
0
6
2
0.17
L
0
2
0
0
L
6
3
1
2.17
W
Chang'e
kahild1760
Chang'e
0
4
1
0.13
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,600
Damage
32,334
54,244
Taken
46,286
24,333
Mitigated
31,782
16,558
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,975
443
0
0
10,743
7,669
1,151
0
10,718
45,016
0
L
1,720
733
0
2,267
7,687
2,259
126
1,204
6,433
0
26,598
L
Arachne
ChiefPunk23
Arachne
5,640
4,054
0
2,527
16,804
6,139
718
4,460
12,194
0
36,931
W
Zhong Kui
ITTE777
Zhong Kui
8,645
1,172
282
6,230
11,761
7,520
2,501
387
11,299
45,070
0
W
Sun Wukong
Irokoh
Sun Wukong
7,889
1,979
0
1,626
10,173
12,233
1,692
0
9,998
0
32,607
L
Hercules
MOIST_HIPPY
Hercules
4,237
1,102
0
4,631
14,940
9,782
288
7,318
7,172
0
19,608
L
2,516
122
0
1,170
3,167
1,458
0
187
2,980
9,789
0
L
8,487
3,881
0
5,963
11,646
4,695
6,429
5,601
5,995
0
71,079
W
Chang'e
kahild1760
Chang'e
175
150
0
25
4,683
1,227
36
30
4,653
1,615
0
W
5,650
4,154
0
2,435
8,926
3,133
2,877
2,099
6,802
0
55,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,526
Gold Earned
45,030
293
Minions Killed
339
0
Camps Cleared
0
1,110,389
Distance Traveled
1,439,868
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,185
599
66
4
0
307,687
1
L
Pele
7,016
413
50
3
0
204,442
0
L
Arachne
9,040
532
64
4
0
267,022
0
W
Zhong Kui
9,773
575
92
5
0
297,358
0
W
Sun Wukong
9,251
544
64
4
0
300,489
0
L
Hercules
7,028
413
37
2
0
298,046
7
L
Hades
6,052
356
17
1
0
88,767
0
L
Cupid
10,390
611
125
7
0
252,112
0
W
Chang'e
6,089
358
3
0
0
246,090
0
W
Izanami
9,732
572
114
7
0
288,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role