Player Matchup

Baron Samedi
Baron Samedi
A Spooky Bean
Baron Samedi
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
25W - 43L
1,041 Elo+
Party 1
Yemoja
Yemoja
BlueWolf564
Yemoja
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 21L
802 Elo+
Party 1
Ymir
Ymir
KidKacper
Ymir
Level 8
God Stats
1W - 6L
1,052 SR
Queue Stats
2W - 12L
797 Elo+
Party 1
Thor
Thor
OhNoYouDidnt98
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,099 Elo+
Solo
Arachne
Arachne
annie0802
Arachne
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
40W - 64L
1,108 Elo+
Solo
Team Averages
Level 21
1,367 SR
969 Elo+

VS

Team Averages
Level 25
1,459 SR
1,148 Elo+
Loki
Loki
Blackstar0891
Loki
Level 29
God Stats
7W - 8L
1,405 SR
Queue Stats
52W - 52L
1,208 Elo+
Solo
Ganesha
Ganesha
Lord Joof
Ganesha
Level 27
God Stats
17W - 10L
1,445 SR
Queue Stats
91W - 121L
1,133 Elo+
Solo
Hou Yi
Hou Yi
MrCoconut0127
Hou Yi
Level 27
God Stats
10W - 12L
1,356 SR
Queue Stats
72W - 104L
1,059 Elo+
Solo
Cthulhu
Cthulhu
TToXicJoKeR
Cthulhu
Level 16
God Stats
3W - 1L
1,588 SR
Queue Stats
5W - 3L
1,134 Elo+
Solo
Guan Yu
Guan Yu
zeek972
Guan Yu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A Spooky Bean
Baron Samedi
17
4 / 14 / 7
11,873
457
13,126
19,320
7,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
16
3 / 8 / 5
11,162
429
10,457
16,987
6,859
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
16
0 / 9 / 11
9,888
380
4,165
21,246
5,267
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

19
8 / 8 / 5
13,291
511
13,603
24,839
8,713
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
annie0802
Arachne
20
11 / 7 / 3
14,680
565
19,150
27,599
10,270
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 2
13,789
530
8,800
14,656
5,672
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
Lord Joof
Ganesha
19
2 / 6 / 19
13,989
538
18,542
17,133
17,947
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 7 / 1
13,938
536
8,309
15,721
6,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
TToXicJoKeR
Cthulhu
20
22 / 5 / 7
15,011
577
27,574
22,008
14,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
zeek972
Guan Yu
18
8 / 5 / 10
13,187
507
15,083
21,751
10,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
82
26
Kills
43
46
Deaths
28
31
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A Spooky Bean
Baron Samedi
4
14
7
0.54
W
6
5
2
1.4
L
Yemoja
3
8
5
0.69
L
Ymir
0
9
11
0.61
W
Ganesha
Lord Joof
Ganesha
2
6
19
1.92
W
5
7
1
0.79
L
8
8
5
1.31
W
Cthulhu
TToXicJoKeR
Cthulhu
22
5
7
5.1
L
Arachne
annie0802
Arachne
11
7
3
1.79
W
Guan Yu
zeek972
Guan Yu
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,501
Damage
78,308
109,991
Taken
91,269
39,102
Mitigated
55,175
24,343
Healing
18,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A Spooky Bean
Baron Samedi
13,126
1,652
3,370
2,506
19,320
7,993
1,115
9,997
9,323
51,392
0
W
8,800
5,108
0
2,892
14,656
5,672
521
1,093
13,563
0
85,166
L
Yemoja
10,457
1,085
1,657
1,938
16,987
6,859
544
8,910
8,077
38,694
0
L
Ymir
4,165
1,877
207
466
21,246
5,267
536
14,101
7,145
13,983
0
W
Ganesha
Lord Joof
Ganesha
18,542
1,049
0
500
17,133
17,947
2,096
3,960
13,173
49,142
0
W
8,309
3,166
0
0
15,721
6,638
4,741
1,728
13,993
0
107,079
L
13,603
4,781
0
5,600
24,839
8,713
0
5,081
19,758
0
91,169
W
Cthulhu
TToXicJoKeR
Cthulhu
27,574
3,411
914
2,691
22,008
14,322
4,211
12,440
9,568
85,419
0
L
Arachne
annie0802
Arachne
19,150
15,736
108
8,491
27,599
10,270
681
8,027
19,572
0
90,356
W
Guan Yu
zeek972
Guan Yu
15,083
1,862
2,120
9,640
21,751
10,596
1,244
8,527
13,224
0
59,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,894
Gold Earned
69,914
394
Minions Killed
526
0
Camps Cleared
0
1,985,746
Distance Traveled
2,353,961
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,873
457
66
3
0
356,522
3
W
Loki
13,789
530
127
5
0
456,981
0
L
Yemoja
11,162
429
45
2
0
323,478
1
L
Ymir
9,888
380
27
1
0
395,306
2
W
Ganesha
13,989
538
15
1
0
468,892
5
W
Hou Yi
13,938
536
170
7
0
391,226
4
L
Thor
13,291
511
114
4
0
471,699
8
W
Cthulhu
15,011
577
119
5
0
535,739
1
L
Arachne
14,680
565
142
5
0
438,741
3
W
Guan Yu
13,187
507
95
4
0
501,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role