Player Matchup

Bacchus
Bacchus
Dark Deeno
Bacchus
Level 64
God Stats
7W - 8L
1,624 SR
Queue Stats
118W - 96L
1,587 Elo+
Party 2
Nu Wa
Nu Wa
EverythingKills
Nu Wa
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
295W - 291L
1,585 Elo+
Party 2
Ne Zha
Ne Zha
gingerloudpack2
Ne Zha
Level 103
God Stats
8W - 10L
1,827 SR
Queue Stats
130W - 106L
1,595 Elo+
Party 2
Team Averages
Level 99
1,650 SR
1,589 Elo+

VS

Team Averages
Level 117
1,615 SR
1,620 Elo+
Chaac
Chaac
TheGirthQuake21
Chaac
Level 127
God Stats
28W - 23L
1,669 SR
Queue Stats
342W - 335L
1,646 Elo+
Party 1
Cthulhu
Cthulhu
chaitealatte-
Cthulhu
Level 127
God Stats
7W - 3L
1,692 SR
Queue Stats
166W - 158L
1,649 Elo+
Party 1
Merlin
Merlin
lMeRkuleS
Merlin
Level 96
God Stats
3W - 5L
1,484 SR
Queue Stats
254W - 207L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dark Deeno
Bacchus
8
0 / 5 / 4
6,102
678
4,379
10,536
9,263
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 7 / 2
5,880
653
5,380
6,794
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
5 / 5 / 1
7,308
812
4,810
8,833
2,773
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 10
8,197
911
8,301
10,109
4,832
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
11
6 / 1 / 9
8,141
905
8,064
8,459
6,491
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
lMeRkuleS
Merlin
10
5 / 3 / 7
7,888
876
3,939
5,517
1,601
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
17
17
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dark Deeno
Bacchus
0
5
4
0.4
L
0
7
2
0.14
W
6
2
10
5.5
W
Cthulhu
6
1
9
10.5
L
5
5
1
1.1
W
Merlin
lMeRkuleS
Merlin
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,569
Damage
20,304
26,163
Taken
24,085
13,880
Mitigated
12,924
2,993
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dark Deeno
Bacchus
4,379
415
0
1,390
10,536
9,263
0
4,285
6,055
14,679
0
L
5,380
2,390
0
250
6,794
1,844
216
2,928
3,716
20,266
0
W
8,301
2,165
0
5,865
10,109
4,832
1,354
4,122
5,837
0
29,630
W
Cthulhu
8,064
78
254
1,051
8,459
6,491
9
3,169
5,155
21,444
0
L
4,810
2,031
0
1,353
8,833
2,773
0
4,366
4,367
0
16,457
W
Merlin
lMeRkuleS
Merlin
3,939
265
0
895
5,517
1,601
1,105
2,173
3,294
23,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,290
Gold Earned
24,226
71
Minions Killed
100
0
Camps Cleared
0
432,620
Distance Traveled
524,467
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,102
678
16
2
0
155,090
1
L
Nu Wa
5,880
653
40
4
0
115,900
2
W
Chaac
8,197
911
36
4
0
181,661
2
W
Cthulhu
8,141
905
32
4
0
189,055
0
L
Ne Zha
7,308
812
15
2
0
161,630
0
W
Merlin
7,888
876
32
4
0
153,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role