Player Matchup

Izanami
Izanami
Majmun999
Izanami
Level 28
God Stats
12W - 19L
1,431 SR
Queue Stats
48W - 54L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
Marauder789
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,706 Elo+
Solo
Hun Batz
Hun Batz
TerrySchmeichel
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,578 Elo+
Solo
Horus
Horus
abaddom
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,302 Elo+
Solo
Thoth
Thoth
canavon
Thoth
Level 29
God Stats
7W - 12L
1,139 SR
Queue Stats
358W - 321L
1,551 Elo+
Solo
Team Averages
Level 27
1,414 SR
1,526 Elo+

VS

Team Averages
Level 27
1,671 SR
1,507 Elo+
Skadi
Skadi
Cкади
Skadi
Level 29
God Stats
59W - 28L
1,830 SR
Queue Stats
109W - 64L
1,648 Elo+
Solo
Arachne
Arachne
Faerdraug
Arachne
Level 29
God Stats
3W - 0L
1,768 SR
Queue Stats
18W - 20L
1,256 Elo+
Solo
Kuzenbo
Kuzenbo
Jarjgituemb
Kuzenbo
Level 28
God Stats
3W - 1L
1,617 SR
Queue Stats
25W - 27L
1,401 Elo+
Solo
Olorun
Olorun
Paganslayers
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,622 Elo+
Solo
Horus
Horus
TheStemarMan
Horus
Level 28
God Stats
35W - 20L
1,641 SR
Queue Stats
163W - 132L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Majmun999
Izanami
16
5 / 10 / 6
11,381
495
15,052
18,768
6,241
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Marauder789
Kumbhakarna
14
3 / 8 / 9
11,077
482
8,582
23,089
21,190
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
16
6 / 10 / 5
11,646
506
10,092
21,558
8,142
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
abaddom
Horus
15
1 / 6 / 8
9,409
409
8,206
19,317
13,619
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
canavon
Thoth
19
6 / 6 / 4
12,145
528
15,531
13,956
5,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cкади
Skadi
20
17 / 2 / 6
17,012
740
27,309
22,619
9,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Faerdraug
Arachne
18
8 / 6 / 10
14,291
621
12,369
16,691
6,094
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
Jarjgituemb
Kuzenbo
17
3 / 4 / 15
13,400
583
10,725
17,485
19,555
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
18
2 / 6 / 4
12,792
556
4,737
17,854
7,057
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
10 / 5 / 10
14,148
615
21,984
22,933
21,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
85
21
Kills
40
40
Deaths
23
32
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Skadi
Cкади
Skadi
17
2
6
10
W
Arachne
Faerdraug
Arachne
8
6
10
2.17
W
Kuzenbo
Jarjgituemb
Kuzenbo
3
4
15
2.63
L
Izanami
Majmun999
Izanami
5
10
6
0.8
L
Kumbhakarna
Marauder789
Kumbhakarna
3
8
9
0.94
W
Olorun
2
6
4
0.67
L
Hun Batz
6
10
5
0.85
W
10
5
10
3
L
Horus
abaddom
Horus
1
6
8
0.83
L
Thoth
canavon
Thoth
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,463
Damage
77,124
96,688
Taken
97,582
54,520
Mitigated
62,906
13,297
Healing
41,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Cкади
Skadi
27,309
11,164
0
13,229
22,619
9,151
2,998
5,468
17,076
0
170,991
W
Arachne
Faerdraug
Arachne
12,369
9,608
0
5,362
16,691
6,094
1,828
3,667
12,974
143
81,747
W
Kuzenbo
Jarjgituemb
Kuzenbo
10,725
3,754
1,525
1,860
17,485
19,555
778
4,661
12,733
29,025
0
L
Izanami
Majmun999
Izanami
15,052
8,481
555
3,552
18,768
6,241
0
3,499
15,269
0
70,627
L
Kumbhakarna
Marauder789
Kumbhakarna
8,582
1,737
0
250
23,089
21,190
0
4,483
18,606
30,709
0
W
Olorun
4,737
2,486
1,720
6,084
17,854
7,057
5,715
6,014
11,840
99,168
0
L
Hun Batz
10,092
3,040
0
3,638
21,558
8,142
0
1,673
19,885
0
60,271
W
21,984
9,252
4,028
8,120
22,933
21,049
3,657
4,303
18,255
539
80,837
L
Horus
abaddom
Horus
8,206
4,325
772
2,083
19,317
13,619
292
3,181
16,136
0
40,853
L
Thoth
canavon
Thoth
15,531
644
0
2,447
13,956
5,328
0
3,267
10,689
96,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,658
Gold Earned
71,643
493
Minions Killed
627
0
Camps Cleared
0
1,996,522
Distance Traveled
2,030,932
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
17,012
740
206
9
0
434,230
8
W
Arachne
14,291
621
105
5
0
428,833
4
W
Kuzenbo
13,400
583
37
2
0
407,386
2
L
Izanami
11,381
495
131
6
0
369,315
0
L
Kumbhakarna
11,077
482
36
2
0
438,088
2
W
Olorun
12,792
556
140
6
0
359,272
2
L
Hun Batz
11,646
506
108
5
0
375,426
2
W
Horus
14,148
615
139
6
0
401,211
3
L
Horus
9,409
409
59
3
0
434,989
7
L
Thoth
12,145
528
159
7
0
378,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role