Player Matchup

Rama
Rama
NinjabossFTW
Rama
Level 109
God Stats
6W - 2L
1,486 SR
Queue Stats
203W - 144L
1,585 Elo+
Party 1
Fenrir
Fenrir
Optic_Fajita14
Fenrir
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 53L
1,468 Elo+
Party 1
Cerberus
Cerberus
Toaster0
Cerberus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 84
1,495 SR
1,518 Elo+

VS

Team Averages
Level 58
1,388 SR
1,226 Elo+
Ymir
Ymir
Classicgamer706
Ymir
Level 124
God Stats
9W - 4L
1,530 SR
Queue Stats
279W - 277L
1,435 Elo+
Solo
Jing Wei
Jing Wei
FreddySound
Jing Wei
Level 29
God Stats
18W - 15L
1,364 SR
Queue Stats
75W - 79L
1,115 Elo+
Party 2
Nemesis
Nemesis
SadApollo 777
Nemesis
Level 21
God Stats
1W - 2L
1,271 SR
Queue Stats
67W - 61L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 8
10,683
822
13,099
4,952
1,742
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 3 / 8
9,108
701
6,886
9,220
3,108
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
Toaster0
Cerberus
13
7 / 3 / 9
9,937
764
12,695
12,588
12,431
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
8,047
619
6,845
17,355
15,463
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
FreddySound
Jing Wei
11
3 / 8 / 2
8,585
660
6,241
11,999
3,486
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
10
2 / 7 / 3
8,012
616
6,047
11,705
3,724
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
20
Kills
6
6
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Jing Wei
FreddySound
Jing Wei
3
8
2
0.5
W
10
0
8
14
W
3
3
8
2.33
L
Nemesis
2
7
3
0.5
W
Cerberus
Toaster0
Cerberus
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,680
Damage
19,133
26,760
Taken
41,059
17,281
Mitigated
22,673
6,186
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,845
1,130
0
1,353
17,355
15,463
0
5,875
11,177
25,273
0
L
Jing Wei
FreddySound
Jing Wei
6,241
5,128
0
1,816
11,999
3,486
0
3,233
8,591
0
25,114
W
13,099
11,403
0
1,420
4,952
1,742
2,620
1,426
3,526
0
60,177
W
6,886
1,156
0
1,302
9,220
3,108
132
2,627
6,593
0
21,322
L
Nemesis
6,047
2,350
244
1,957
11,705
3,724
0
2,921
8,538
0
19,501
W
Cerberus
Toaster0
Cerberus
12,695
991
0
3,464
12,588
12,431
0
2,941
9,647
32,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
24,644
183
Minions Killed
82
0
Camps Cleared
0
679,274
Distance Traveled
592,948
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,047
619
31
2
0
212,910
3
L
Jing Wei
8,585
660
31
2
0
189,722
0
W
Rama
10,683
822
100
8
0
215,592
2
W
Fenrir
9,108
701
32
2
0
243,614
0
L
Nemesis
8,012
616
20
2
0
190,316
1
W
Cerberus
9,937
764
51
4
0
220,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role