Player Matchup

Anhur
Anhur
BogE Monster
Anhur
Level 104
God Stats
2W - 0L
1,718 SR
Queue Stats
192W - 180L
1,558 Elo+
Party 2
Cerberus
Cerberus
MeanTanappon
Cerberus
Level 87
God Stats
1W - 0L
1,697 SR
Queue Stats
29W - 24L
1,559 Elo+
Solo
Thor
Thor
Milli0nAnts
Thor
Level 102
God Stats
4W - 3L
1,730 SR
Queue Stats
61W - 72L
1,604 Elo+
Party 2
Vulcan
Vulcan
PolishPower27
Vulcan
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 64L
1,413 Elo+
Party 2
Ah Puch
Ah Puch
SGG Salty
Ah Puch
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,376 Elo+
Party 2
Team Averages
Level 92
1,629 SR
1,502 Elo+

VS

Team Averages
Level 111
1,483 SR
1,541 Elo+
Thor
Thor
FaintColt525027
Thor
Level 148
God Stats
1W - 3L
1,587 SR
Queue Stats
203W - 222L
1,483 Elo+
Solo
Ganesha
Ganesha
Las8
Ganesha
Level 134
God Stats
4W - 2L
1,688 SR
Queue Stats
177W - 190L
1,491 Elo+
Solo
Bellona
Bellona
Oh Slushhyy
Bellona
Level 129
God Stats
3W - 1L
1,348 SR
Queue Stats
116W - 92L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
fearxshiift
Zhong Kui
Level 123
God Stats
0W - 2L
1,491 SR
Queue Stats
92W - 76L
1,572 Elo+
Party 1
Poseidon
Poseidon
xxBFIAxx
Poseidon
Level 23
God Stats
0W - 1L
1,301 SR
Queue Stats
49W - 40L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 19
11,772
736
15,218
17,874
6,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MeanTanappon
Cerberus
20
11 / 4 / 20
13,499
844
14,514
22,988
27,172
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
9 / 7 / 13
12,718
795
8,783
12,983
7,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 7 / 5
11,067
692
10,749
10,087
3,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
SGG Salty
Ah Puch
20
10 / 6 / 19
14,135
883
30,178
15,778
6,587
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 14
9,878
617
10,976
14,536
4,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Las8
Ganesha
19
0 / 8 / 24
10,416
651
7,044
20,236
24,977
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Oh Slushhyy
Bellona
20
10 / 6 / 15
12,949
809
19,646
19,258
22,515
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
fearxshiift
Zhong Kui
19
12 / 8 / 11
12,283
768
18,628
19,656
10,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
xxBFIAxx
Poseidon
20
8 / 7 / 10
12,970
811
11,730
16,999
5,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
105
37
Kills
31
31
Deaths
38
76
Assists
74
Player
Kills
Deaths
Assists
KDA
W
4
7
19
1.93
L
1
9
14
0.89
L
Ganesha
Las8
Ganesha
0
8
24
1.5
W
Cerberus
MeanTanappon
Cerberus
11
4
20
5.25
W
9
7
13
2.21
L
Bellona
Oh Slushhyy
Bellona
10
6
15
2.92
W
3
7
5
0.79
W
Ah Puch
SGG Salty
Ah Puch
10
6
19
3.25
L
Zhong Kui
fearxshiift
Zhong Kui
12
8
11
2.19
L
Poseidon
xxBFIAxx
Poseidon
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,442
Damage
68,024
79,710
Taken
90,685
51,262
Mitigated
67,584
29,442
Healing
23,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,218
8,687
2,070
5,088
17,874
6,619
1,304
9,245
8,474
0
26,455
L
10,976
1,874
397
289
14,536
4,076
0
9,329
5,207
0
14,888
L
Ganesha
Las8
Ganesha
7,044
261
1,641
2,546
20,236
24,977
0
10,843
9,393
16,784
0
W
Cerberus
MeanTanappon
Cerberus
14,514
594
1,149
9,719
22,988
27,172
355
10,719
12,044
25,514
0
W
8,783
1,501
12
277
12,983
7,438
1,054
7,371
5,461
0
19,260
L
Bellona
Oh Slushhyy
Bellona
19,646
2,963
1,999
3,346
19,258
22,515
0
9,719
9,539
1,102
27,999
W
10,749
5,880
2,576
1,140
10,087
3,446
0
5,033
4,929
25,827
0
W
Ah Puch
SGG Salty
Ah Puch
30,178
437
2,654
4,757
15,778
6,587
612
6,104
9,524
55,329
0
L
Zhong Kui
fearxshiift
Zhong Kui
18,628
1,807
634
4,100
19,656
10,575
0
13,182
6,474
40,050
0
L
Poseidon
xxBFIAxx
Poseidon
11,730
1,829
2,007
6,124
16,999
5,441
0
12,368
4,631
46,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,191
Gold Earned
58,496
165
Minions Killed
186
0
Camps Cleared
0
1,330,809
Distance Traveled
1,281,533
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,772
736
21
1
0
248,407
0
L
Thor
9,878
617
10
1
0
273,185
0
L
Ganesha
10,416
651
2
0
0
264,016
1
W
Cerberus
13,499
844
38
2
0
282,447
0
W
Thor
12,718
795
25
2
0
276,791
0
L
Bellona
12,949
809
23
1
0
285,889
0
W
Vulcan
11,067
692
32
2
0
251,110
0
W
Ah Puch
14,135
883
49
3
0
272,054
0
L
Zhong Kui
12,283
768
68
4
0
230,530
0
L
Poseidon
12,970
811
83
5
0
227,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role