Player Matchup

Arachne
Arachne
ATSSB96
Arachne
Level 67
God Stats
42W - 18L
1,694 SR
Queue Stats
201W - 193L
1,291 Elo+
Solo
Artemis
Artemis
Agent 1048
Artemis
Level 60
God Stats
22W - 13L
1,519 SR
Queue Stats
113W - 134L
1,254 Elo+
Solo
Hel
Hel
meap2031
Hel
Level 65
God Stats
11W - 10L
1,459 SR
Queue Stats
79W - 102L
1,282 Elo+
Party 1
Kumbhakarna
Kumbhakarna
morpheousmike
Kumbhakarna
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 164L
1,300 Elo+
Party 1
Skadi
Skadi
wolf_pax94
Skadi
Level 79
God Stats
25W - 13L
1,416 SR
Queue Stats
75W - 90L
1,302 Elo+
Party 1
Team Averages
Level 74
1,518 SR
1,286 Elo+

VS

Team Averages
Level 72
1,445 SR
1,319 Elo+
Cthulhu
Cthulhu
Cfaaal
Cthulhu
Level 63
God Stats
13W - 23L
1,381 SR
Queue Stats
127W - 166L
1,281 Elo+
Solo
Medusa
Medusa
FXXZ99
Medusa
Level 68
God Stats
5W - 3L
1,570 SR
Queue Stats
26W - 29L
1,347 Elo+
Solo
Chaac
Chaac
Raganor1312
Chaac
Level 100
God Stats
5W - 17L
1,405 SR
Queue Stats
258W - 267L
1,302 Elo+
Party 2
Athena
Athena
SPACEDBASSONXD
Athena
Level 64
God Stats
13W - 8L
1,260 SR
Queue Stats
711W - 662L
1,357 Elo+
Solo
Merlin
Merlin
hi17008
Merlin
Level 65
God Stats
14W - 14L
1,610 SR
Queue Stats
84W - 103L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ATSSB96
Arachne
6
1 / 0 / 0
3,806
761
529
2,634
551
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Artemis
Agent 1048
Artemis
6
2 / 0 / 0
3,540
708
1,734
2,448
539
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
3,711
742
654
2,405
682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
morpheousmike
Kumbhakarna
6
0 / 1 / 2
3,546
709
1,702
3,202
1,021
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
7
3 / 1 / 0
4,483
897
2,516
2,322
536
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cfaaal
Cthulhu
5
1 / 1 / 0
3,712
742
1,323
3,660
1,165
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
FXXZ99
Medusa
5
1 / 1 / 0
3,285
657
2,520
2,176
561
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

2
0 / 2 / 0
2,777
555
493
1,959
648
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

4
0 / 1 / 1
3,036
607
1,495
3,021
847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
hi17008
Merlin
6
1 / 1 / 0
3,662
732
831
1,898
462
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
6
Kills
3
3
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
ATSSB96
Arachne
1
0
0
1
W
Artemis
Agent 1048
Artemis
2
0
0
2
L
Cthulhu
Cfaaal
Cthulhu
1
1
0
1
L
Medusa
FXXZ99
Medusa
1
1
0
1
L
0
2
0
0
L
0
1
1
0.5
L
Merlin
hi17008
Merlin
1
1
0
1
W
0
1
0
0
W
Kumbhakarna
morpheousmike
Kumbhakarna
0
1
2
1
W
Skadi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,135
Damage
6,662
13,011
Taken
12,714
3,329
Mitigated
3,683
5,117
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ATSSB96
Arachne
529
421
0
1,599
2,634
551
0
111
2,523
0
12,910
W
Artemis
Agent 1048
Artemis
1,734
680
0
1,084
2,448
539
125
562
1,886
0
10,971
L
Cthulhu
Cfaaal
Cthulhu
1,323
188
0
1,506
3,660
1,165
0
0
3,660
11,520
0
L
Medusa
FXXZ99
Medusa
2,520
916
0
708
2,176
561
0
680
1,496
0
13,345
L
493
0
0
343
1,959
648
0
0
1,959
0
4,073
L
1,495
664
111
921
3,021
847
0
1,022
1,999
6,561
0
L
Merlin
hi17008
Merlin
831
114
0
734
1,898
462
0
654
1,244
11,986
0
W
654
42
0
593
2,405
682
190
1,311
1,094
15,131
0
W
Kumbhakarna
morpheousmike
Kumbhakarna
1,702
403
136
955
3,202
1,021
0
933
2,269
9,822
0
W
Skadi
2,516
1,684
0
750
2,322
536
921
732
1,465
0
15,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,086
Gold Earned
16,472
126
Minions Killed
92
0
Camps Cleared
0
505,944
Distance Traveled
442,733
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,806
761
32
6
0
106,612
0
W
Artemis
3,540
708
20
4
0
91,397
1
L
Cthulhu
3,712
742
31
6
0
102,381
0
L
Medusa
3,285
657
19
4
0
90,545
1
L
Chaac
2,777
555
4
1
0
45,444
0
L
Athena
3,036
607
13
3
0
112,605
2
L
Merlin
3,662
732
25
5
0
91,758
1
W
Hel
3,711
742
26
5
0
107,893
0
W
Kumbhakarna
3,546
709
17
3
0
114,906
0
W
Skadi
4,483
897
31
6
0
85,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role