Player Matchup

Cthulhu
Cthulhu
Vianite
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,205 Elo+
Party 1
Scylla
Scylla
WekiMeki
Scylla
Level 26
God Stats
8W - 6L
1,381 SR
Queue Stats
21W - 12L
1,455 Elo+
Party 1
Nemesis
Nemesis
baity
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,155 Elo+
Party 1
Team Averages
Level 18
1,460 SR
1,272 Elo+

VS

Team Averages
Level 31
1,279 SR
1,359 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChittyMcCool
Ah Muzen Cab
Level 8
God Stats
1W - 3L
1,248 SR
Queue Stats
4W - 9L
1,267 Elo+
Party 2
Sylvanus
Sylvanus
Testostero
Sylvanus
Level 10
God Stats
1W - 1L
1,236 SR
Queue Stats
9W - 15L
1,267 Elo+
Party 2
Baron Samedi
Baron Samedi
alentheninja
Baron Samedi
Level 76
God Stats
5W - 4L
1,352 SR
Queue Stats
126W - 136L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Vianite
Cthulhu
16
3 / 9 / 17
13,451
611
15,021
27,259
33,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
WekiMeki
Scylla
20
18 / 7 / 4
16,689
759
36,082
20,782
7,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
baity
Nemesis
14
3 / 10 / 16
12,961
589
5,815
18,148
6,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChittyMcCool
Ah Muzen Cab
15
6 / 14 / 13
14,062
639
17,161
20,992
8,008
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Testostero
Sylvanus
17
3 / 9 / 19
15,038
684
8,251
29,430
23,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
alentheninja
Baron Samedi
20
17 / 1 / 7
16,741
761
29,216
17,340
8,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
65
24
Kills
26
26
Deaths
24
37
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChittyMcCool
Ah Muzen Cab
6
14
13
0.89
W
Sylvanus
Testostero
Sylvanus
3
9
19
1.39
L
Cthulhu
Vianite
Cthulhu
3
9
17
1.28
L
Scylla
WekiMeki
Scylla
18
7
4
2.86
W
Baron Samedi
alentheninja
Baron Samedi
17
1
7
20.5
L
Nemesis
baity
Nemesis
3
10
16
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,918
Damage
54,628
66,189
Taken
67,762
47,009
Mitigated
40,577
9,130
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChittyMcCool
Ah Muzen Cab
17,161
8,256
0
838
20,992
8,008
29
16,892
3,800
0
44,514
W
Sylvanus
Testostero
Sylvanus
8,251
2,789
1,876
4,581
29,430
23,768
326
22,075
6,905
15,919
0
L
Cthulhu
Vianite
Cthulhu
15,021
709
281
4,961
27,259
33,065
126
15,272
11,987
45,573
0
L
Scylla
WekiMeki
Scylla
36,082
3,347
0
2,648
20,782
7,214
1,020
12,356
8,426
89,889
0
W
Baron Samedi
alentheninja
Baron Samedi
29,216
2,598
5,030
7,766
17,340
8,801
1,374
11,199
5,925
116,844
0
L
Nemesis
baity
Nemesis
5,815
1,744
0
1,240
18,148
6,730
76
9,927
8,221
0
12,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,101
Gold Earned
45,841
198
Minions Killed
201
0
Camps Cleared
0
981,911
Distance Traveled
943,302
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,062
639
46
2
0
267,264
1
W
Sylvanus
15,038
684
16
1
0
310,010
1
L
Cthulhu
13,451
611
59
3
0
342,603
2
L
Scylla
16,689
759
126
6
0
333,300
0
W
Baron Samedi
16,741
761
139
6
0
366,028
2
L
Nemesis
12,961
589
13
1
0
306,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role