Player Matchup

Pele
Pele
Angel_Penguin84
Pele
Level 26
God Stats
20W - 12L
1,593 SR
Queue Stats
112W - 111L
1,224 Elo+
Party 1
Susano
Susano
Fried_Pickle_
Susano
Level 35
God Stats
6W - 5L
1,372 SR
Queue Stats
155W - 163L
1,250 Elo+
Party 1
Olorun
Olorun
King_arthur34g
Olorun
Level 9
God Stats
2W - 6L
1,145 SR
Queue Stats
7W - 17L
664 Elo+
Party 3
Sobek
Sobek
irlOikawa
Sobek
Level 17
God Stats
10W - 15L
1,348 SR
Queue Stats
22W - 35L
1,143 Elo+
Party 3
Merlin
Merlin
skyfan23676
Merlin
Level 27
God Stats
11W - 20L
1,317 SR
Queue Stats
73W - 69L
1,199 Elo+
Solo
Team Averages
Level 23
1,355 SR
1,096 Elo+

VS

Team Averages
Level 13
1,312 SR
984 Elo+
Merlin
Merlin
AR___72
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
880 Elo+
Party 2
Baron Samedi
Baron Samedi
ISA__KK
Baron Samedi
Level 24
God Stats
0W - 5L
1,104 SR
Queue Stats
33W - 59L
1,117 Elo+
Party 2
Yemoja
Yemoja
Iggythekoopaling
Yemoja
Level 12
God Stats
0W - 2L
1,212 SR
Queue Stats
12W - 21L
1,009 Elo+
Solo
Arachne
Arachne
QUINNR_BH
Arachne
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
880 Elo+
Party 2
Vamana
Vamana
naf_kh7
Vamana
Level 18
God Stats
3W - 4L
1,243 SR
Queue Stats
17W - 39L
1,034 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 8
14,263
549
11,875
24,011
9,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
15 / 3 / 7
14,753
567
23,505
20,315
13,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 8 / 2
10,729
413
7,368
16,161
7,437
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
irlOikawa
Sobek
18
3 / 4 / 4
11,423
439
9,927
18,331
19,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
24 / 3 / 9
15,977
615
37,851
24,420
11,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AR___72
Merlin
15
1 / 20 / 7
9,869
380
8,187
23,289
7,580
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ISA__KK
Baron Samedi
18
6 / 11 / 4
11,706
450
15,405
22,555
9,265
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 5
8,508
327
3,138
8,680
3,903
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
QUINNR_BH
Arachne
15
0 / 17 / 4
9,538
367
6,154
23,927
11,593
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
naf_kh7
Vamana
20
18 / 2 / 2
15,232
586
34,847
33,145
18,079
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
53
Kills
25
26
Deaths
54
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
AR___72
Merlin
1
20
7
0.23
W
8
8
8
1.5
W
15
3
7
6.17
L
Baron Samedi
ISA__KK
Baron Samedi
6
11
4
0.73
L
0
4
5
0.63
W
3
8
2
0.5
L
Arachne
QUINNR_BH
Arachne
0
17
4
0.12
W
Sobek
irlOikawa
Sobek
3
4
4
1.25
L
Vamana
naf_kh7
Vamana
18
2
2
9.5
W
Merlin
24
3
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,526
Damage
67,731
103,238
Taken
111,596
62,497
Mitigated
50,420
42,029
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AR___72
Merlin
8,187
1,514
207
1,464
23,289
7,580
241
15,572
7,717
38,765
0
W
11,875
2,108
460
6,217
24,011
9,998
2,214
4,764
19,247
0
104,575
W
23,505
6,347
1,137
8,761
20,315
13,586
1,307
5,780
14,535
0
83,132
L
Baron Samedi
ISA__KK
Baron Samedi
15,405
2,811
775
3,034
22,555
9,265
0
7,262
15,293
46,275
0
L
3,138
1,038
337
86
8,680
3,903
285
7,356
1,324
21,972
0
W
7,368
3,155
1,836
4,123
16,161
7,437
3,917
3,704
12,457
34,636
0
L
Arachne
QUINNR_BH
Arachne
6,154
4,381
219
1,980
23,927
11,593
0
11,805
12,122
0
27,605
W
Sobek
irlOikawa
Sobek
9,927
1,451
0
3,838
18,331
19,974
2,720
5,960
12,371
49,329
0
L
Vamana
naf_kh7
Vamana
34,847
19,808
176
8,326
33,145
18,079
0
13,151
19,994
0
111,340
W
Merlin
37,851
8,337
183
15,474
24,420
11,502
5,515
6,522
17,898
117,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,145
Gold Earned
54,853
570
Minions Killed
320
0
Camps Cleared
0
2,123,112
Distance Traveled
1,745,301
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,869
380
66
3
0
316,572
1
W
Pele
14,263
549
130
5
0
438,293
4
W
Susano
14,753
567
133
5
0
488,277
3
L
Baron Samedi
11,706
450
59
2
0
337,212
0
L
Yemoja
8,508
327
31
1
0
198,320
2
W
Olorun
10,729
413
79
3
0
345,919
1
L
Arachne
9,538
367
40
2
0
369,695
1
W
Sobek
11,423
439
56
2
0
490,306
0
L
Vamana
15,232
586
124
5
0
523,502
0
W
Merlin
15,977
615
172
7
0
360,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role