Player Matchup

Awilix
Awilix
AAYzade
Awilix
Level 69
God Stats
4W - 4L
1,577 SR
Queue Stats
4W - 4L
1,242 Elo+
Party 1
Aphrodite
Aphrodite
YRNHenok
Aphrodite
Level 61
God Stats
5W - 2L
1,272 SR
Queue Stats
17W - 14L
1,136 Elo+
Party 1
Chaac
Chaac
chrishbaby99
Chaac
Level 17
God Stats
10W - 7L
1,356 SR
Queue Stats
11W - 9L
1,262 Elo+
Party 1
Team Averages
Level 49
1,402 SR
1,213 Elo+

VS

Team Averages
Level 20
1,262 SR
1,235 Elo+
Kukulkan
Kukulkan
AlphaSheWolf13
Kukulkan
Level 29
God Stats
12W - 17L
1,258 SR
Queue Stats
12W - 18L
1,153 Elo+
Party 2
Fenrir
Fenrir
Backwardx
Fenrir
Level 24
God Stats
5W - 10L
1,030 SR
Queue Stats
10W - 15L
1,051 Elo+
Party 2
Terra
Terra
ItsKanaya
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AAYzade
Awilix
18
16 / 0 / 9
14,065
740
19,776
9,705
4,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
YRNHenok
Aphrodite
16
5 / 2 / 17
13,302
700
9,175
11,798
6,475
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 17
12,204
642
14,709
18,646
19,696
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 5 / 1
10,824
570
16,646
10,116
4,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Backwardx
Fenrir
13
2 / 11 / 1
10,859
572
6,220
18,438
8,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
ItsKanaya
Terra
13
0 / 9 / 2
9,979
525
6,323
24,581
22,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
25
Kills
3
3
Deaths
25
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
AAYzade
Awilix
16
0
9
20.5
L
Kukulkan
1
5
1
0.3
L
Fenrir
Backwardx
Fenrir
2
11
1
0.23
L
Terra
ItsKanaya
Terra
0
9
2
0.11
W
Aphrodite
YRNHenok
Aphrodite
5
2
17
6.75
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,660
Damage
29,189
40,149
Taken
53,135
30,212
Mitigated
35,628
22,785
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AAYzade
Awilix
19,776
9,145
0
2,469
9,705
4,041
577
4,833
4,872
0
56,587
L
Kukulkan
16,646
697
990
643
10,116
4,457
0
1,038
8,903
58,527
0
L
Fenrir
Backwardx
Fenrir
6,220
1,795
772
1,690
18,438
8,658
112
3,708
14,576
0
21,841
L
Terra
ItsKanaya
Terra
6,323
1,436
1,326
4,059
24,581
22,513
252
4,449
19,612
27,972
0
W
Aphrodite
YRNHenok
Aphrodite
9,175
2,347
7,446
7,166
11,798
6,475
430
6,660
5,138
42,778
0
W
14,709
2,102
0
5,704
18,646
19,696
1,521
11,552
7,094
0
50,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,571
Gold Earned
31,662
182
Minions Killed
153
0
Camps Cleared
0
1,093,368
Distance Traveled
881,839
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,065
740
49
3
0
389,296
0
L
Kukulkan
10,824
570
89
5
0
291,446
2
L
Fenrir
10,859
572
27
1
0
286,387
0
L
Terra
9,979
525
37
2
0
304,006
5
W
Aphrodite
13,302
700
80
4
0
343,875
3
W
Chaac
12,204
642
53
3
0
360,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role