Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Buzzoneone
Da Ji
Level 16
God Stats
2W - 0L
1,656 SR
Queue Stats
2W - 2L
1,434 Elo+
Party 1
Aphrodite
Aphrodite
Gustavo_Alves22
Aphrodite
Level 145
God Stats
10W - 5L
1,581 SR
Queue Stats
17W - 20L
1,436 Elo+
Party 1
Merlin
Merlin
ViniciusSilva97
Merlin
Level 153
God Stats
1W - 0L
1,129 SR
Queue Stats
17W - 14L
1,540 Elo+
Party 1
Team Averages
Level 114
1,466 SR
1,477 Elo+

VS

Team Averages
Level 95
1,461 SR
1,474 Elo+
Vamana
Vamana
AlonsoLion24
Vamana
Level 88
God Stats
0W - 5L
1,603 SR
Queue Stats
51W - 66L
1,585 Elo+
Party 2
Thor
Thor
EmilioEFS
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,386 Elo+
Party 2
Skadi
Skadi
RichieGames
Skadi
Level 144
God Stats
0W - 4L
1,309 SR
Queue Stats
75W - 79L
1,597 Elo+
Party 2
Merlin
Merlin
zeykGames
Merlin
Level 120
God Stats
5W - 7L
1,432 SR
Queue Stats
103W - 124L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 6 / 4
16,884
734
18,036
24,595
9,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
20
15 / 8 / 7
18,677
812
25,712
27,147
12,815
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Gustavo_Alves22
Aphrodite
20
6 / 5 / 11
17,134
745
17,982
31,729
23,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 6 / 8
15,284
665
13,914
20,186
8,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
6 / 6 / 14
17,754
772
25,476
32,324
37,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
20
3 / 11 / 7
15,336
667
10,318
21,592
14,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 3 / 8
19,308
839
20,865
19,252
7,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
zeykGames
Merlin
20
6 / 10 / 6
16,901
735
24,801
20,390
7,215
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
60
30
Kills
25
25
Deaths
30
30
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
6
4
1.17
L
Vamana
6
6
14
2.17
W
Da Ji
15
8
7
2.31
L
Thor
3
11
7
0.59
W
Aphrodite
Gustavo_Alves22
Aphrodite
6
5
11
2.3
L
10
3
8
4.67
W
4
6
8
1.33
L
Merlin
zeykGames
Merlin
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,644
Damage
81,460
103,657
Taken
93,558
54,215
Mitigated
66,894
33,940
Healing
20,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,036
10,237
0
2,244
24,595
9,844
5,937
5,763
18,657
0
116,183
L
Vamana
25,476
14,913
322
11,038
32,324
37,586
1,470
12,783
19,541
0
81,817
W
Da Ji
25,712
7,466
0
1,133
27,147
12,815
91
8,868
18,139
0
58,319
L
Thor
10,318
3,942
0
630
21,592
14,320
286
7,272
14,320
0
33,302
W
Aphrodite
Gustavo_Alves22
Aphrodite
17,982
724
11,406
17,462
31,729
23,052
1,184
5,129
26,443
70,830
0
L
20,865
7,802
0
5,662
19,252
7,773
3,599
7,250
12,002
0
109,269
W
13,914
224
0
1,695
20,186
8,504
679
5,949
14,037
54,466
0
L
Merlin
zeykGames
Merlin
24,801
401
598
2,155
20,390
7,215
1,369
5,457
14,933
74,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,979
Gold Earned
69,299
390
Minions Killed
401
18
Camps Cleared
18
1,583,137
Distance Traveled
1,530,079
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,884
734
148
6
11
365,604
0
L
Vamana
17,754
772
93
4
4
446,535
0
W
Da Ji
18,677
812
47
2
4
414,241
0
L
Thor
15,336
667
30
1
5
313,488
0
W
Aphrodite
17,134
745
110
5
1
414,369
0
L
Skadi
19,308
839
191
8
8
431,152
0
W
Merlin
15,284
665
85
4
2
388,923
0
L
Merlin
16,901
735
87
4
1
338,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role